Player Matchup

Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
JuaKo-_
Ah Muzen Cab
Gold I
Level 156
God Stats
10W - 2L
1,588 SR
Queue Stats
72W - 69L
1,897 MMR
Party 1
Fenrir
Fenrir
Gold I
xX-EVA_01_XD-xX
Fenrir
Gold I
Level 160
God Stats
17W - 10L
1,593 SR
Queue Stats
75W - 73L
1,897 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,560 SR
1,765 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,514 SR
1,836 MMR
Aphrodite
Aphrodite
Platinum V
CashMoneyEazyE
Aphrodite
Platinum V
Level 158
God Stats
3W - 5L
1,492 SR
Queue Stats
488W - 470L
1,788 MMR
Party 2
Chiron
Chiron
Platinum III
G4L SuperStoned
Chiron
Platinum III
Level 125
God Stats
38W - 32L
1,587 SR
Queue Stats
950W - 834L
1,842 MMR
Party 2
Achilles
Achilles
Platinum II
Im Asian Dav
Achilles
Platinum II
Level 140
God Stats
5W - 11L
1,461 SR
Queue Stats
136W - 100L
1,877 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 3 / 8
8,908
742
8,587
15,992
17,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
JuaKo-_
Ah Muzen Cab
15
11 / 0 / 4
10,156
846
18,888
8,362
4,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 12
8,391
699
6,258
11,437
9,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bans
PersephoneOdinGilgameshTiamatAthena

VS

Bans
Morgan Le FayScyllaDiscordiaBaron SamediSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CashMoneyEazyE
Aphrodite
10
0 / 7 / 3
7,092
591
6,237
12,941
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 3
7,416
618
6,728
10,443
2,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Im Asian Dav
Achilles
11
3 / 4 / 1
7,690
641
10,019
16,047
18,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
4
4
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
8
3
L
Aphrodite
CashMoneyEazyE
Aphrodite
0
7
3
0.21
L
1
6
3
0.42
L
Achilles
Im Asian Dav
Achilles
3
4
1
0.88
W
Ah Muzen Cab
JuaKo-_
Ah Muzen Cab
11
0
4
13
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
22,984
35,791
Taken
39,431
30,893
Mitigated
26,096
11,624
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,587
357
306
3,309
15,992
17,354
39
2,508
12,949
23,788
0
L
Aphrodite
CashMoneyEazyE
Aphrodite
6,237
408
2,825
4,863
12,941
4,820
0
3,037
9,904
22,589
0
L
6,728
2,804
712
1,566
10,443
2,770
0
2,463
7,980
0
21,073
L
Achilles
Im Asian Dav
Achilles
10,019
3,460
399
3,296
16,047
18,506
0
3,233
12,814
0
19,256
W
Ah Muzen Cab
JuaKo-_
Ah Muzen Cab
18,888
9,429
0
4,339
8,362
4,356
2,153
2,397
5,660
0
59,306
W
6,258
775
0
3,670
11,437
9,183
452
2,102
8,929
0
13,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
22,198
136
Minions Killed
115
8
Camps Cleared
2
680,323
Distance Traveled
617,310
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,908
742
34
3
2
223,310
1
L
Aphrodite
7,092
591
47
4
2
185,507
0
L
Chiron
7,416
618
38
3
0
197,593
2
L
Achilles
7,690
641
30
3
0
234,210
2
W
Ah Muzen Cab
10,156
846
95
8
5
233,894
3
W
Fenrir
8,391
699
7
1
1
223,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role