Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jamgamble
Ah Muzen Cab
Level 43
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 2
Hel
Hel
mialabs99
Hel
Level 88
God Stats
3W - 4L
1,428 SR
Queue Stats
23W - 39L
1,320 Elo+
Party 2
Team Averages
Level 96
1,409 SR
1,310 Elo+

VS

Team Averages
Level 132
1,606 SR
1,512 Elo+
Aphrodite
Aphrodite
HearteartH1
Aphrodite
Level 156
God Stats
13W - 9L
1,592 SR
Queue Stats
653W - 536L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
JovenIzguerra
Kuzenbo
Level 116
God Stats
5W - 2L
1,526 SR
Queue Stats
48W - 32L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
kibling
Danzaburou
Level 125
God Stats
1W - 1L
1,699 SR
Queue Stats
32W - 38L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 1 / 1
6,558
656
8,155
5,886
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
jamgamble
Ah Muzen Cab
9
0 / 2 / 3
6,026
603
6,949
6,210
2,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 2
6,197
620
3,071
6,571
2,302
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HearteartH1
Aphrodite
11
0 / 1 / 5
6,562
656
3,867
5,805
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
11
3 / 1 / 3
7,946
795
5,992
10,668
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
kibling
Danzaburou
11
3 / 2 / 3
7,371
737
6,107
9,124
3,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
6
6
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
1
1
3.5
W
Aphrodite
HearteartH1
Aphrodite
0
1
5
2.5
W
Kuzenbo
3
1
3
4.5
L
Ah Muzen Cab
jamgamble
Ah Muzen Cab
0
2
3
0.75
W
Danzaburou
kibling
Danzaburou
3
2
3
2.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,175
Damage
15,966
18,667
Taken
25,597
8,200
Mitigated
16,769
7,011
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,155
892
0
1,186
5,886
3,605
0
3,263
2,524
20,919
0
W
Aphrodite
HearteartH1
Aphrodite
3,867
184
2,115
3,751
5,805
2,247
289
2,675
2,968
17,729
0
W
Kuzenbo
5,992
1,814
0
3,485
10,668
11,458
22
4,468
5,803
24,451
0
L
Ah Muzen Cab
jamgamble
Ah Muzen Cab
6,949
2,085
0
1,883
6,210
2,293
0
2,594
3,566
0
19,293
W
Danzaburou
kibling
Danzaburou
6,107
1,364
0
1,915
9,124
3,064
797
3,745
5,197
0
21,649
L
3,071
0
1,886
2,056
6,571
2,302
0
4,169
2,236
11,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,781
Gold Earned
21,879
105
Minions Killed
144
2
Camps Cleared
7
557,020
Distance Traveled
577,069
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,558
656
37
4
2
181,209
5
W
Aphrodite
6,562
656
52
5
3
178,417
2
W
Kuzenbo
7,946
795
46
5
4
211,928
4
L
Ah Muzen Cab
6,026
603
37
4
0
191,541
2
W
Danzaburou
7,371
737
46
5
0
186,724
2
L
Hel
6,197
620
31
3
0
184,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role