Player Matchup

Zhong Kui
Zhong Kui
PVNDA2511
Zhong Kui
Level 12
God Stats
0W - 7L
1,470 SR
Queue Stats
0W - 7L
1,099 Elo+
Party 1
Danzaburou
Danzaburou
PainfulfoREVer
Danzaburou
Level 75
God Stats
0W - 3L
1,159 SR
Queue Stats
2W - 7L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
ScottMFM
Baron Samedi
Level 112
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 8L
1,068 Elo+
Party 1
Cerberus
Cerberus
TurboTwin1
Cerberus
Level 36
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 8L
1,099 Elo+
Party 1
Fenrir
Fenrir
thomas707
Fenrir
Level 140
God Stats
0W - 1L
1,334 SR
Queue Stats
43W - 31L
1,595 Elo+
Solo
Team Averages
Level 75
1,363 SR
1,233 Elo+

VS

Team Averages
Level 55
1,432 SR
1,424 Elo+
Geb
Geb
AlexRewyre
Geb
Level 88
God Stats
7W - 3L
1,393 SR
Queue Stats
72W - 72L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
Andrethegreat12
Jing Wei
Level 48
God Stats
37W - 48L
1,431 SR
Queue Stats
123W - 172L
1,438 Elo+
Party 3
Achilles
Achilles
Atrejo
Achilles
Level 41
God Stats
26W - 15L
1,527 SR
Queue Stats
104W - 94L
1,346 Elo+
Solo
Baba Yaga
Baba Yaga
BiscuitJ
Baba Yaga
Level 31
God Stats
12W - 9L
1,558 SR
Queue Stats
62W - 57L
1,455 Elo+
Party 2
Thoth
Thoth
Sir_Waffles-_-
Thoth
Level 65
God Stats
3W - 8L
1,253 SR
Queue Stats
86W - 126L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PVNDA2511
Zhong Kui
18
3 / 12 / 2
12,289
878
18,468
28,852
19,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PainfulfoREVer
Danzaburou
18
3 / 10 / 6
12,780
913
24,855
28,036
11,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ScottMFM
Baron Samedi
18
4 / 6 / 5
13,173
941
26,471
24,567
13,931
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TurboTwin1
Cerberus
19
0 / 6 / 9
13,169
941
10,843
31,862
43,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
thomas707
Fenrir
18
0 / 11 / 3
11,157
797
6,575
23,761
10,850
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 34
13,851
989
23,550
26,887
40,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
20
11 / 1 / 15
13,585
970
25,873
17,185
8,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Atrejo
Achilles
20
16 / 2 / 22
15,263
1,090
24,400
26,768
38,077
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
BiscuitJ
Baba Yaga
20
7 / 1 / 17
13,596
971
27,333
12,573
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 2 / 21
14,161
1,012
25,693
10,987
5,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
154
10
Kills
45
45
Deaths
10
25
Assists
109
Player
Kills
Deaths
Assists
KDA
W
2
4
34
4.75
W
Jing Wei
11
1
15
18.5
W
Achilles
Atrejo
Achilles
16
2
22
13.5
W
Baba Yaga
BiscuitJ
Baba Yaga
7
1
17
15.5
L
Zhong Kui
PVNDA2511
Zhong Kui
3
12
2
0.33
L
Danzaburou
PainfulfoREVer
Danzaburou
3
10
6
0.6
L
Baron Samedi
ScottMFM
Baron Samedi
4
6
5
1.08
W
9
2
21
9.75
L
Cerberus
TurboTwin1
Cerberus
0
6
9
0.75
L
Fenrir
thomas707
Fenrir
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,212
Damage
126,849
137,078
Taken
94,400
99,098
Mitigated
98,935
40,084
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,550
1,817
260
8,125
26,887
40,473
0
14,541
12,346
48,331
0
W
Jing Wei
25,873
18,548
513
2,134
17,185
8,031
0
8,773
8,412
0
41,981
W
Achilles
Atrejo
Achilles
24,400
6,332
533
2,978
26,768
38,077
0
17,591
9,177
0
35,606
W
Baba Yaga
BiscuitJ
Baba Yaga
27,333
3,019
0
2,225
12,573
6,788
0
8,190
4,383
54,935
0
L
Zhong Kui
PVNDA2511
Zhong Kui
18,468
4,853
0
4,984
28,852
19,233
0
18,884
9,125
26,753
0
L
Danzaburou
PainfulfoREVer
Danzaburou
24,855
7,548
441
6,885
28,036
11,735
0
14,672
12,463
0
54,626
L
Baron Samedi
ScottMFM
Baron Samedi
26,471
2,580
7,821
9,700
24,567
13,931
0
15,020
9,101
74,112
0
W
25,693
1,821
615
3,556
10,987
5,566
0
6,687
4,300
39,482
0
L
Cerberus
TurboTwin1
Cerberus
10,843
788
0
9,074
31,862
43,349
0
15,714
14,682
31,647
0
L
Fenrir
thomas707
Fenrir
6,575
2,243
0
1,179
23,761
10,850
0
10,070
13,044
0
16,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,568
Gold Earned
70,456
250
Minions Killed
241
3
Camps Cleared
7
1,120,029
Distance Traveled
1,320,560
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,851
989
50
4
2
269,360
2
W
Jing Wei
13,585
970
42
3
5
266,385
0
W
Achilles
15,263
1,090
39
3
0
294,556
0
W
Baba Yaga
13,596
971
78
6
0
232,461
0
L
Zhong Kui
12,289
878
24
2
1
177,183
1
L
Danzaburou
12,780
913
54
4
1
202,155
0
L
Baron Samedi
13,173
941
110
8
1
236,431
3
W
Thoth
14,161
1,012
32
2
0
257,798
0
L
Cerberus
13,169
941
36
3
0
248,041
0
L
Fenrir
11,157
797
26
2
0
256,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role