Player Matchup

Nemesis
Nemesis
Apsoda
Nemesis
Level 130
God Stats
5W - 2L
1,627 SR
Queue Stats
176W - 155L
1,608 Elo+
Party 2
Guan Yu
Guan Yu
Njørðr
Guan Yu
Level 149
God Stats
0W - 1L
1,160 SR
Queue Stats
125W - 108L
1,664 Elo+
Party 2
Chang'e
Chang'e
Shperezaa
Chang'e
Level 121
God Stats
15W - 15L
1,702 SR
Queue Stats
259W - 264L
1,556 Elo+
Solo
Ymir
Ymir
Taiijii
Ymir
Level 88
God Stats
66W - 48L
1,647 SR
Queue Stats
161W - 154L
1,569 Elo+
Party 1
Ullr
Ullr
TheTamilKings
Ullr
Level 116
God Stats
8W - 12L
1,603 SR
Queue Stats
558W - 550L
1,552 Elo+
Party 1
Team Averages
Level 121
1,548 SR
1,590 Elo+

VS

Team Averages
Level 124
1,611 SR
1,629 Elo+
Nike
Nike
 
Nike
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HardStpdad
Thanatos
Level 148
God Stats
43W - 19L
1,739 SR
Queue Stats
418W - 367L
1,638 Elo+
Party 4
Hachiman
Hachiman
Herenyon24
Hachiman
Level 143
God Stats
4W - 1L
1,625 SR
Queue Stats
81W - 63L
1,667 Elo+
Party 3
Tiamat
Tiamat
LoRezShogun
Tiamat
Level 127
God Stats
2W - 1L
1,694 SR
Queue Stats
48W - 33L
1,568 Elo+
Party 4
Sylvanus
Sylvanus
sodaSUFFER
Sylvanus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 17L
1,773 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apsoda
Nemesis
12
2 / 5 / 3
7,380
492
5,740
11,793
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Njørðr
Guan Yu
14
1 / 4 / 0
8,043
536
6,204
12,692
8,689
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Shperezaa
Chang'e
12
2 / 5 / 3
7,592
506
6,688
12,404
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Taiijii
Ymir
12
3 / 2 / 3
7,070
471
4,266
11,578
6,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 1
7,087
472
6,196
8,445
2,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
4 / 1 / 4
8,777
585
8,257
10,299
5,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
HardStpdad
Thanatos
14
6 / 3 / 6
8,592
573
7,566
8,748
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Herenyon24
Hachiman
11
0 / 3 / 2
6,484
432
5,818
8,972
3,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
16
7 / 2 / 6
9,640
643
13,025
9,183
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
sodaSUFFER
Sylvanus
11
0 / 0 / 5
7,270
485
6,390
10,988
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
17
17
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
4
6
L
Nemesis
Apsoda
Nemesis
2
5
3
0.7
W
Thanatos
HardStpdad
Thanatos
6
3
6
3
W
Hachiman
Herenyon24
Hachiman
0
3
2
0.33
W
Tiamat
7
2
6
5
L
Guan Yu
Njørðr
Guan Yu
1
4
0
0.25
L
Chang'e
Shperezaa
Chang'e
2
5
3
0.7
L
Ymir
Taiijii
Ymir
3
2
3
2.25
L
1
1
1
1.5
W
Sylvanus
sodaSUFFER
Sylvanus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,094
Damage
41,056
56,912
Taken
48,190
23,791
Mitigated
28,655
12,354
Healing
21,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,257
1,684
0
3,549
10,299
5,852
0
189
10,110
9,265
52,516
L
Nemesis
Apsoda
Nemesis
5,740
2,480
0
849
11,793
3,406
0
3,469
8,199
0
44,974
W
Thanatos
HardStpdad
Thanatos
7,566
2,651
0
7,190
8,748
3,869
0
2,533
6,215
0
53,927
W
Hachiman
Herenyon24
Hachiman
5,818
3,121
0
2,183
8,972
3,159
615
1,300
7,672
0
39,148
W
Tiamat
13,025
1,035
0
3,066
9,183
6,333
682
4,105
5,078
60,628
0
L
Guan Yu
Njørðr
Guan Yu
6,204
965
120
4,777
12,692
8,689
0
2,011
10,677
0
58,544
L
Chang'e
Shperezaa
Chang'e
6,688
198
822
3,560
12,404
2,465
0
6,535
5,614
48,291
0
L
Ymir
Taiijii
Ymir
4,266
594
102
1,641
11,578
6,848
0
5,589
5,801
18,637
0
L
6,196
2,278
0
483
8,445
2,383
780
3,327
5,070
0
59,425
W
Sylvanus
sodaSUFFER
Sylvanus
6,390
1,320
1,209
3,893
10,988
9,442
352
2,827
8,161
34,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
40,763
432
Minions Killed
462
0
Camps Cleared
0
1,463,569
Distance Traveled
1,466,715
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,777
585
125
8
0
312,838
7
L
Nemesis
7,380
492
80
5
0
311,186
3
W
Thanatos
8,592
573
83
6
0
305,184
3
W
Hachiman
6,484
432
93
6
0
266,114
6
W
Tiamat
9,640
643
121
8
0
296,230
5
L
Guan Yu
8,043
536
120
8
0
281,442
3
L
Chang'e
7,592
506
108
7
0
283,792
3
L
Ymir
7,070
471
20
1
0
305,584
7
L
Ullr
7,087
472
104
7
0
281,565
4
W
Sylvanus
7,270
485
40
3
0
286,349
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role