Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Denizli202020
Bakasura
Level 63
God Stats
148W - 133L
1,447 SR
Queue Stats
246W - 236L
1,370 Elo+
Solo
Nike
Nike
Sartanias
Nike
Level 68
God Stats
3W - 2L
1,213 SR
Queue Stats
26W - 16L
1,530 Elo+
Party 1
Team Averages
Level 88
1,432 SR
1,480 Elo+

VS

Team Averages
Level 80
1,496 SR
1,404 Elo+
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ddraig666
Scylla
Level 41
God Stats
2W - 5L
1,299 SR
Queue Stats
64W - 90L
1,328 Elo+
Solo
Mercury
Mercury
Jebac182
Mercury
Level 117
God Stats
14W - 10L
1,637 SR
Queue Stats
192W - 182L
1,454 Elo+
Solo
Athena
Athena
MadeInSaratow
Athena
Level 121
God Stats
6W - 7L
1,460 SR
Queue Stats
118W - 136L
1,451 Elo+
Solo
Medusa
Medusa
Moustijoe
Medusa
Level 54
God Stats
1W - 1L
1,585 SR
Queue Stats
9W - 18L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
5 / 1 / 6
6,727
673
6,793
5,551
2,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
10
2 / 0 / 11
6,532
653
3,503
5,747
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
 
Apollo
10
1 / 1 / 6
5,646
565
2,464
3,559
938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Denizli202020
Bakasura
14
6 / 0 / 3
7,964
796
4,586
5,834
2,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
10
4 / 1 / 3
6,275
628
4,459
3,699
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 4 / 2
4,452
445
1,455
6,779
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
Ddraig666
Scylla
8
1 / 5 / 0
4,806
481
2,203
5,292
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Jebac182
Mercury
9
2 / 5 / 1
5,606
561
2,071
7,522
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 0
4,403
440
1,295
7,290
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
Moustijoe
Medusa
8
0 / 2 / 1
4,688
469
2,823
4,316
1,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
3
3
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
6
8
W
Athena
 
Athena
2
0
11
7.5
W
Apollo
 
Apollo
1
1
6
4
L
Horus
 
Horus
0
4
2
0.25
L
Scylla
Ddraig666
Scylla
1
5
0
0.2
W
Bakasura
Denizli202020
Bakasura
6
0
3
7.5
L
Mercury
Jebac182
Mercury
2
5
1
0.5
L
0
2
0
0
L
Medusa
Moustijoe
Medusa
0
2
1
0.25
W
Nike
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,805
Damage
9,847
24,390
Taken
31,199
11,322
Mitigated
13,658
12,496
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,793
723
120
3,374
5,551
2,293
1,406
1,987
3,449
28,818
0
W
Athena
 
Athena
3,503
530
0
2,207
5,747
4,233
63
724
4,939
19,918
0
W
Apollo
 
Apollo
2,464
1,533
0
1,683
3,559
938
1,260
325
3,234
0
30,831
L
Horus
 
Horus
1,455
629
457
1,242
6,779
3,312
0
1,997
4,782
0
9,099
L
Scylla
Ddraig666
Scylla
2,203
640
0
470
5,292
1,618
0
3,505
1,787
19,250
0
W
Bakasura
Denizli202020
Bakasura
4,586
3,870
0
4,263
5,834
2,169
36
163
5,531
0
51,073
L
Mercury
Jebac182
Mercury
2,071
844
0
1,093
7,522
2,998
0
2,375
5,147
0
27,092
L
1,295
401
95
1,627
7,290
4,705
0
1,954
5,336
11,567
0
L
Medusa
Moustijoe
Medusa
2,823
1,245
0
723
4,316
1,025
0
465
3,851
0
22,032
W
Nike
4,459
566
0
849
3,699
1,689
441
299
3,209
0
28,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
23,955
313
Minions Killed
192
0
Camps Cleared
0
1,028,268
Distance Traveled
1,013,600
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,727
673
46
5
0
193,548
0
W
Athena
6,532
653
35
4
0
228,821
4
W
Apollo
5,646
565
67
7
0
190,262
0
L
Horus
4,452
445
19
2
0
172,612
3
L
Scylla
4,806
481
43
4
0
173,745
0
W
Bakasura
7,964
796
111
11
0
200,923
0
L
Mercury
5,606
561
67
7
0
229,392
3
L
Athena
4,403
440
15
2
0
223,668
1
L
Medusa
4,688
469
48
5
0
214,183
3
W
Nike
6,275
628
54
5
0
214,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role