Player Matchup

Tsukuyomi
Tsukuyomi
A1_SlimmZz
Tsukuyomi
Level 157
God Stats
9W - 1L
1,795 SR
Queue Stats
69W - 64L
1,579 Elo+
Solo
Guan Yu
Guan Yu
Darth__Hodor
Guan Yu
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 235L
1,518 Elo+
Party 2
Merlin
Merlin
MistyMists
Merlin
Level 158
God Stats
4W - 7L
1,509 SR
Queue Stats
158W - 145L
1,635 Elo+
Party 2
Sol
Sol
bricklles
Sol
Level 147
God Stats
5W - 4L
1,583 SR
Queue Stats
138W - 133L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
jrpgammer9
Jormungandr
Level 84
God Stats
4W - 4L
1,697 SR
Queue Stats
79W - 53L
1,563 Elo+
Party 2
Team Averages
Level 141
1,617 SR
1,562 Elo+

VS

Team Averages
Level 102
1,635 SR
1,562 Elo+
Osiris
Osiris
BCant7117
Osiris
Level 109
God Stats
13W - 9L
1,655 SR
Queue Stats
225W - 215L
1,552 Elo+
Solo
Mulan
Mulan
Baked_Zion
Mulan
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 139L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Battle_T-1-2
Kumbhakarna
Level 89
God Stats
1W - 1L
1,762 SR
Queue Stats
120W - 98L
1,615 Elo+
Party 1
Ullr
Ullr
Blitzy 21
Ullr
Level 75
God Stats
0W - 1L
1,777 SR
Queue Stats
16W - 22L
1,662 Elo+
Solo
He Bo
He Bo
FatMidgetSlayer
He Bo
Level 129
God Stats
7W - 6L
1,481 SR
Queue Stats
249W - 212L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A1_SlimmZz
Tsukuyomi
12
2 / 2 / 6
7,659
511
8,589
9,390
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Darth__Hodor
Guan Yu
12
3 / 1 / 5
7,923
528
5,158
9,063
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
MistyMists
Merlin
14
5 / 3 / 1
8,624
575
6,713
5,375
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 2
8,614
574
6,457
10,851
3,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
jrpgammer9
Jormungandr
14
1 / 1 / 0
8,573
572
4,121
7,005
7,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BCant7117
Osiris
12
4 / 3 / 0
7,619
508
6,795
10,785
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
13
0 / 1 / 0
7,072
471
3,584
9,874
8,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Battle_T-1-2
Kumbhakarna
9
1 / 3 / 3
6,745
450
1,756
10,450
5,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
10
1 / 4 / 0
6,057
404
4,133
9,568
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 4 / 2
7,353
490
5,616
8,749
2,951
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
9
9
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A1_SlimmZz
Tsukuyomi
2
2
6
2.5
L
Osiris
BCant7117
Osiris
4
3
0
1.33
L
Mulan
0
1
0
0
L
Kumbhakarna
Battle_T-1-2
Kumbhakarna
1
3
3
0.83
L
Ullr
1
4
0
0.25
W
Guan Yu
Darth__Hodor
Guan Yu
3
1
5
5.5
L
3
4
2
1
W
Merlin
MistyMists
Merlin
5
3
1
1.83
W
4
2
2
2.5
W
Jormungandr
jrpgammer9
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
21,884
41,684
Taken
49,426
23,623
Mitigated
26,776
14,276
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A1_SlimmZz
Tsukuyomi
8,589
2,634
0
2,076
9,390
5,380
0
2,505
6,885
0
50,870
L
Osiris
BCant7117
Osiris
6,795
3,383
0
1,378
10,785
6,573
35
1,726
8,929
0
47,685
L
Mulan
3,584
585
0
4,270
9,874
8,992
0
3,949
5,925
0
40,625
L
Kumbhakarna
Battle_T-1-2
Kumbhakarna
1,756
356
1,006
3,138
10,450
5,678
0
2,885
7,422
12,557
0
L
Ullr
4,133
1,294
0
2,319
9,568
2,582
0
5,198
4,368
0
27,905
W
Guan Yu
Darth__Hodor
Guan Yu
5,158
437
862
3,341
9,063
5,270
0
725
8,338
0
23,720
L
5,616
153
0
1,802
8,749
2,951
0
2,985
5,491
35,977
0
W
Merlin
MistyMists
Merlin
6,713
462
0
944
5,375
1,893
0
2,391
2,984
46,785
0
W
6,457
2,038
0
6,303
10,851
3,615
1,466
751
10,100
71,779
0
W
Jormungandr
jrpgammer9
Jormungandr
4,121
1,689
0
750
7,005
7,465
346
1,164
5,841
50,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
34,846
438
Minions Killed
326
0
Camps Cleared
0
1,427,741
Distance Traveled
1,300,330
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,659
511
77
5
0
305,824
1
L
Osiris
7,619
508
84
6
0
306,461
2
L
Mulan
7,072
471
98
7
0
275,525
0
L
Kumbhakarna
6,745
450
18
1
0
283,244
5
L
Ullr
6,057
404
52
3
0
188,667
2
W
Guan Yu
7,923
528
32
2
0
298,543
6
L
He Bo
7,353
490
74
5
0
246,433
2
W
Merlin
8,624
575
105
7
0
285,886
7
W
Sol
8,614
574
110
7
0
266,421
7
W
Jormungandr
8,573
572
114
8
0
271,067
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role