Player Matchup

Khepri
Khepri
CuestionmarkVIII
Khepri
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,211 Elo+
Solo
Baron Samedi
Baron Samedi
OkamiSilv3r
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,390 Elo+
Solo
Odin
Odin
iVolatile
Odin
Level 74
God Stats
5W - 6L
1,669 SR
Queue Stats
67W - 70L
1,500 Elo+
Solo
Team Averages
Level 35
1,556 SR
1,367 Elo+

VS

Team Averages
Level 85
1,614 SR
1,597 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KirbyLegend
Ra
Level 61
God Stats
7W - 5L
1,707 SR
Queue Stats
278W - 219L
1,623 Elo+
Party 1
Fafnir
Fafnir
Wilhelm4444
Fafnir
Level 65
God Stats
41W - 32L
1,634 SR
Queue Stats
383W - 308L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,060
642
5,140
10,078
7,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
OkamiSilv3r
Baron Samedi
10
0 / 8 / 5
7,111
646
9,018
11,094
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
11
2 / 5 / 3
7,613
692
7,232
10,682
7,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
7 / 3 / 10
8,891
808
7,164
13,646
6,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 2 / 11
8,476
771
12,520
7,185
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
12
7 / 0 / 12
9,684
880
7,982
15,166
19,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
4
Kills
20
20
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
10
4
L
2
7
0
0.29
W
6
2
11
5.75
L
Baron Samedi
OkamiSilv3r
Baron Samedi
0
8
5
0.31
W
Fafnir
7
0
12
13
L
Odin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
27,666
31,854
Taken
35,997
20,547
Mitigated
28,476
4,315
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,164
1,753
0
2,614
13,646
6,101
726
7,077
6,569
0
18,266
L
5,140
688
0
672
10,078
7,964
0
7,519
2,559
10,444
0
W
12,520
1,572
1,245
1,874
7,185
3,346
238
2,202
4,983
34,870
0
L
Baron Samedi
OkamiSilv3r
Baron Samedi
9,018
1,371
677
1,931
11,094
4,965
0
6,232
4,862
24,984
0
W
Fafnir
7,982
2,440
0
6,980
15,166
19,029
427
5,339
9,827
16,320
0
L
Odin
7,232
2,131
0
1,035
10,682
7,618
0
7,244
3,438
0
17,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,784
Gold Earned
27,051
78
Minions Killed
97
3
Camps Cleared
5
534,834
Distance Traveled
597,293
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,891
808
26
2
2
160,709
2
L
Khepri
7,060
642
15
1
0
175,838
1
W
Ra
8,476
771
52
5
2
214,549
0
L
Baron Samedi
7,111
646
42
4
3
159,801
3
W
Fafnir
9,684
880
19
2
1
222,035
2
L
Odin
7,613
692
21
2
0
199,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role