Player Matchup

Gilgamesh
Gilgamesh
GettaJobKid
Gilgamesh
Level 90
God Stats
23W - 17L
1,625 SR
Queue Stats
478W - 582L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
MyFx_KeeGan
Tsukuyomi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,330 Elo+
Solo
Zeus
Zeus
RoSaPaRksFR
Zeus
Level 28
God Stats
1W - 2L
1,442 SR
Queue Stats
77W - 40L
1,624 Elo+
Solo
Team Averages
Level 41
1,522 SR
1,481 Elo+

VS

Team Averages
Level 58
1,613 SR
1,570 Elo+
Zeus
Zeus
CheaterrRojo
Zeus
Level 27
God Stats
186W - 120L
1,500 SR
Queue Stats
407W - 429L
1,426 Elo+
Party 1
Achilles
Achilles
FamousJ21
Achilles
Level 18
God Stats
11W - 7L
1,562 SR
Queue Stats
74W - 63L
1,554 Elo+
Solo
Nu Wa
Nu Wa
JVdubs
Nu Wa
Level 130
God Stats
20W - 5L
1,778 SR
Queue Stats
544W - 325L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GettaJobKid
Gilgamesh
15
5 / 5 / 9
11,992
666
13,744
24,494
14,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
MyFx_KeeGan
Tsukuyomi
7
0 / 3 / 2
9,132
507
265
4,756
1,109
Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 5 / 3
12,552
697
19,611
14,532
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
11,606
645
4,696
10,923
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
FamousJ21
Achilles
17
5 / 3 / 5
13,296
739
17,085
16,105
21,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
JVdubs
Nu Wa
18
5 / 3 / 7
13,689
761
16,528
14,838
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
14
Kills
13
13
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
9
3
0.5
W
Achilles
FamousJ21
Achilles
5
3
5
2.5
L
Gilgamesh
GettaJobKid
Gilgamesh
5
5
9
1.9
W
Nu Wa
JVdubs
Nu Wa
5
3
7
2.83
L
Tsukuyomi
MyFx_KeeGan
Tsukuyomi
0
3
2
0.33
L
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,620
Damage
38,309
43,782
Taken
41,866
20,980
Mitigated
30,921
10,259
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,696
335
0
448
10,923
3,868
722
3,162
7,761
28,022
0
W
Achilles
FamousJ21
Achilles
17,085
5,528
0
3,419
16,105
21,100
906
9,691
6,414
0
39,144
L
Gilgamesh
GettaJobKid
Gilgamesh
13,744
3,383
606
7,455
24,494
14,752
0
10,305
12,860
0
30,686
W
Nu Wa
JVdubs
Nu Wa
16,528
3,868
204
2,589
14,838
5,953
987
7,466
7,372
64,099
0
L
Tsukuyomi
MyFx_KeeGan
Tsukuyomi
265
132
0
29
4,756
1,109
0
4,240
302
0
2,322
L
19,611
2,419
126
2,043
14,532
5,119
0
6,167
7,817
76,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
38,591
158
Minions Killed
206
3
Camps Cleared
13
650,351
Distance Traveled
870,086
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,606
645
45
3
3
246,379
0
W
Achilles
13,296
739
55
3
2
298,436
4
L
Gilgamesh
11,992
666
37
2
1
340,730
2
W
Nu Wa
13,689
761
106
6
8
325,271
1
L
Tsukuyomi
9,132
507
4
0
1
30,412
0
L
Zeus
12,552
697
117
7
1
279,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role