Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
C-89alacucamba
Amaterasu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,713 Elo+
Solo
Awilix
Awilix
PrinceWillhelm
Awilix
Level 128
God Stats
18W - 23L
1,509 SR
Queue Stats
782W - 679L
1,507 Elo+
Party 1
Hercules
Hercules
TerrificStorm12
Hercules
Level 125
God Stats
0W - 1L
1,346 SR
Queue Stats
144W - 132L
1,402 Elo+
Party 1
Zeus
Zeus
d3miii
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,473 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,519 Elo+

VS

Team Averages
Level 113
1,500 SR
1,479 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Acidnoah
Cthulhu
Level 122
God Stats
5W - 0L
1,591 SR
Queue Stats
86W - 74L
1,548 Elo+
Party 2
Freya
Freya
AngelAurion
Freya
Level 89
God Stats
10W - 5L
1,609 SR
Queue Stats
248W - 237L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Manbeast90
Cernunnos
Level 102
God Stats
1W - 1L
1,239 SR
Queue Stats
55W - 62L
1,429 Elo+
Party 3
Ne Zha
Ne Zha
TheSugarbear97
Ne Zha
Level 126
God Stats
4W - 3L
1,560 SR
Queue Stats
71W - 74L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 4 / 11
9,975
767
12,708
18,763
16,883
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
C-89alacucamba
Amaterasu
17
4 / 6 / 10
10,088
776
11,637
20,707
15,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 6 / 8
8,811
678
12,808
13,132
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
15
1 / 3 / 10
8,244
634
6,794
19,497
16,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
d3miii
Zeus
15
2 / 6 / 7
8,295
638
16,351
10,695
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 3 / 13
10,086
776
10,480
18,482
23,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Acidnoah
Cthulhu
19
4 / 1 / 13
10,674
821
14,638
14,415
16,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 4 / 10
10,256
789
14,642
13,224
5,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
Manbeast90
Cernunnos
14
0 / 5 / 14
8,846
680
9,671
10,975
4,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
13 / 4 / 8
11,784
906
19,920
12,472
6,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
83
17
Kills
25
25
Deaths
17
46
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
4
11
2.63
W
Guan Yu
 
Guan Yu
4
3
13
3.5
W
Cthulhu
Acidnoah
Cthulhu
4
1
13
10.5
W
4
4
10
2.25
L
Amaterasu
C-89alacucamba
Amaterasu
4
6
10
1.5
W
Cernunnos
Manbeast90
Cernunnos
0
5
14
1.4
L
5
6
8
1.5
L
Hercules
1
3
10
2
W
13
4
8
4.25
L
Zeus
d3miii
Zeus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,298
Damage
69,351
82,794
Taken
69,568
58,814
Mitigated
57,365
27,280
Healing
28,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,708
382
3,189
5,872
18,763
16,883
0
7,228
11,535
23,627
0
W
Guan Yu
 
Guan Yu
10,480
1,563
9,208
7,001
18,482
23,763
487
7,197
11,285
0
14,046
W
Cthulhu
Acidnoah
Cthulhu
14,638
317
1,748
1,685
14,415
16,577
268
7,338
7,077
33,755
0
W
14,642
5,594
1,864
2,734
13,224
5,992
1,672
4,259
8,965
27,402
0
L
Amaterasu
C-89alacucamba
Amaterasu
11,637
5,994
1,255
7,588
20,707
15,685
0
7,646
13,061
0
32,927
W
Cernunnos
Manbeast90
Cernunnos
9,671
4,410
0
695
10,975
4,593
1,882
4,864
6,111
0
20,335
L
12,808
4,011
522
841
13,132
5,728
581
4,541
8,591
0
15,393
L
Hercules
6,794
2,137
1,531
4,727
19,497
16,913
139
7,457
12,040
68
13,881
W
19,920
3,565
345
3,058
12,472
6,440
1,127
5,469
7,003
0
30,889
L
Zeus
d3miii
Zeus
16,351
585
1,164
591
10,695
3,605
250
2,408
8,287
29,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,413
Gold Earned
51,646
142
Minions Killed
130
0
Camps Cleared
0
1,159,333
Distance Traveled
1,235,789
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,975
767
40
3
0
258,466
1
W
Guan Yu
10,086
776
5
0
0
272,803
2
W
Cthulhu
10,674
821
38
3
0
278,334
0
W
Freya
10,256
789
40
3
0
239,407
1
L
Amaterasu
10,088
776
50
4
0
241,999
1
W
Cernunnos
8,846
680
27
2
0
192,137
5
L
Awilix
8,811
678
9
1
0
216,985
1
L
Hercules
8,244
634
13
1
0
236,719
0
W
Ne Zha
11,784
906
20
2
0
253,108
4
L
Zeus
8,295
638
30
2
0
205,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role