Player Matchup

Thanatos
Thanatos
Juanfrico777
Thanatos
Level 26
God Stats
6W - 0L
1,695 SR
Queue Stats
75W - 65L
1,507 Elo+
Solo
Aphrodite
Aphrodite
KozlikusZhenius
Aphrodite
Level 13
God Stats
2W - 0L
1,483 SR
Queue Stats
15W - 12L
1,295 Elo+
Solo
Yemoja
Yemoja
RESISTANCE510
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,367 Elo+
Solo
Rama
Rama
yorkshireteababy
Rama
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 19L
1,312 Elo+
Solo
Hercules
Hercules
Чфырчко8
Hercules
Level 21
God Stats
4W - 16L
1,283 SR
Queue Stats
38W - 50L
1,384 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,373 Elo+

VS

Team Averages
Level 26
1,525 SR
1,482 Elo+
Skadi
Skadi
JugadorOne
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
OldFapperH4nd
Olorun
Level 48
God Stats
4W - 6L
1,625 SR
Queue Stats
72W - 82L
1,439 Elo+
Party 1
Yemoja
Yemoja
SoulofthedarkSun
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,596 Elo+
Party 1
Nemesis
Nemesis
land2001s
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
xGh0st2015
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juanfrico777
Thanatos
18
9 / 2 / 5
11,125
586
12,278
17,427
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
KozlikusZhenius
Aphrodite
16
0 / 2 / 11
10,311
543
11,845
14,318
6,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 1 / 6
8,154
429
3,667
5,342
4,730
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
12 / 2 / 5
11,624
612
16,367
11,642
4,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
15
3 / 1 / 7
10,104
532
5,260
11,403
12,157
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
0 / 6 / 1
7,435
391
2,089
10,298
2,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 0
9,638
507
9,811
14,644
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 3
7,607
400
3,581
13,154
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
land2001s
Nemesis
13
0 / 7 / 3
8,404
442
5,344
15,484
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xGh0st2015
Sun Wukong
15
4 / 2 / 1
9,840
518
12,482
12,297
10,527
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
25
Kills
8
8
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Juanfrico777
Thanatos
9
2
5
5.75
L
Skadi
0
6
1
0.08
W
Aphrodite
KozlikusZhenius
Aphrodite
0
2
11
2.75
L
4
5
0
0.8
W
1
1
6
4
L
0
5
3
0.3
L
Nemesis
land2001s
Nemesis
0
7
3
0.21
L
Sun Wukong
xGh0st2015
Sun Wukong
4
2
1
2.25
W
12
2
5
7.25
W
Hercules
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,417
Damage
33,307
60,132
Taken
65,877
34,124
Mitigated
35,658
41,064
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Juanfrico777
Thanatos
12,278
2,803
0
16,532
17,427
6,577
322
1,198
16,229
0
80,017
L
Skadi
2,089
664
0
1,359
10,298
2,908
508
1,011
9,287
0
34,718
W
Aphrodite
KozlikusZhenius
Aphrodite
11,845
373
3,203
9,444
14,318
6,117
980
4,714
9,604
79,182
0
L
9,811
5,265
65
3,129
14,644
6,270
825
6,076
8,568
45,272
4,100
W
3,667
906
2,926
561
5,342
4,730
1,461
1,489
3,853
21,771
0
L
3,581
801
370
1,041
13,154
10,555
0
4,347
8,807
22,685
0
L
Nemesis
land2001s
Nemesis
5,344
2,019
0
5,138
15,484
5,398
0
2,557
12,927
0
50,848
L
Sun Wukong
xGh0st2015
Sun Wukong
12,482
2,411
0
1,200
12,297
10,527
0
1,521
10,776
0
56,725
W
16,367
12,213
0
4,092
11,642
4,543
5,457
2,626
9,016
0
97,267
W
Hercules
5,260
1,424
0
4,306
11,403
12,157
208
2,294
9,109
0
36,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,318
Gold Earned
42,924
539
Minions Killed
392
0
Camps Cleared
0
1,841,484
Distance Traveled
1,688,227
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,125
586
125
7
0
438,412
4
L
Skadi
7,435
391
60
3
0
276,934
3
W
Aphrodite
10,311
543
132
7
0
360,388
7
L
Olorun
9,638
507
90
5
0
336,653
0
W
Yemoja
8,154
429
30
2
0
343,384
4
L
Yemoja
7,607
400
31
2
0
331,427
7
L
Nemesis
8,404
442
95
5
0
373,827
1
L
Sun Wukong
9,840
518
116
6
0
369,386
3
W
Rama
11,624
612
168
9
0
329,392
0
W
Hercules
10,104
532
84
4
0
369,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role