Player Matchup

Morgan Le Fay
Morgan Le Fay
C5K pga
Morgan Le Fay
Level 129
God Stats
4W - 5L
1,444 SR
Queue Stats
21W - 25L
1,316 Elo+
Solo
Bellona
Bellona
GBC_peepers
Bellona
Level 81
God Stats
5W - 2L
1,482 SR
Queue Stats
14W - 8L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Madmaxian_501
Cthulhu
Level 16
God Stats
2W - 0L
1,760 SR
Queue Stats
2W - 1L
1,422 Elo+
Solo
Nu Wa
Nu Wa
TheGoonie8007
Nu Wa
Level 44
God Stats
2W - 2L
1,471 SR
Queue Stats
126W - 170L
1,411 Elo+
Solo
Chaac
Chaac
ivangara
Chaac
Level 82
God Stats
4W - 2L
1,282 SR
Queue Stats
92W - 88L
1,533 Elo+
Solo
Team Averages
Level 70
1,488 SR
1,431 Elo+

VS

Team Averages
Level 95
1,534 SR
1,341 Elo+
Cernunnos
Cernunnos
Gallta
Cernunnos
Level 26
God Stats
0W - 1L
1,352 SR
Queue Stats
3W - 12L
1,201 Elo+
Party 1
Nu Wa
Nu Wa
MartinGamer123
Nu Wa
Level 109
God Stats
1W - 1L
1,433 SR
Queue Stats
99W - 97L
1,503 Elo+
Solo
Fenrir
Fenrir
NekoMarcus
Fenrir
Level 82
God Stats
0W - 1L
1,864 SR
Queue Stats
18W - 35L
1,284 Elo+
Party 1
Bellona
Bellona
Pulsher
Bellona
Level 139
God Stats
5W - 7L
1,551 SR
Queue Stats
32W - 36L
1,377 Elo+
Solo
Bastet
Bastet
freeser0305
Bastet
Level 117
God Stats
64W - 56L
1,468 SR
Queue Stats
305W - 364L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C5K pga
Morgan Le Fay
20
1 / 5 / 11
13,971
665
18,108
18,886
7,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
GBC_peepers
Bellona
19
2 / 6 / 10
14,310
681
10,092
24,093
16,310
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
20
5 / 4 / 14
14,743
702
14,270
26,014
29,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 7 / 13
15,735
749
24,298
16,106
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ivangara
Chaac
20
21 / 6 / 10
19,639
935
44,617
39,423
58,004
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gallta
Cernunnos
19
4 / 10 / 9
13,591
647
16,103
22,771
8,533
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 3 / 14
16,339
778
28,206
23,588
11,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
NekoMarcus
Fenrir
20
6 / 8 / 9
14,907
710
14,970
26,718
11,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Pulsher
Bellona
20
5 / 6 / 12
14,535
692
14,029
28,009
24,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
20
8 / 9 / 9
16,281
775
24,444
26,326
9,238
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
81
36
Kills
28
28
Deaths
36
58
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
C5K pga
Morgan Le Fay
1
5
11
1.3
W
Bellona
GBC_peepers
Bellona
2
6
10
1.17
L
Cernunnos
Gallta
Cernunnos
4
10
9
0.85
W
Cthulhu
5
4
14
3
L
5
3
14
4
L
Fenrir
NekoMarcus
Fenrir
6
8
9
1.31
L
Bellona
Pulsher
Bellona
5
6
12
1.83
W
7
7
13
1.93
L
Bastet
8
9
9
1.39
W
Chaac
ivangara
Chaac
21
6
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,385
Damage
97,752
124,522
Taken
127,412
117,837
Mitigated
65,484
22,377
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
C5K pga
Morgan Le Fay
18,108
1,479
119
2,581
18,886
7,928
2,170
4,379
13,418
65,052
0
W
Bellona
GBC_peepers
Bellona
10,092
2,599
1,521
1,644
24,093
16,310
196
4,191
19,902
720
43,317
L
Cernunnos
Gallta
Cernunnos
16,103
10,531
0
103
22,771
8,533
520
8,015
14,253
0
35,670
W
Cthulhu
14,270
598
2,497
585
26,014
29,760
472
4,077
21,937
40,234
0
L
28,206
7,164
0
4,722
23,588
11,710
459
8,802
14,457
93,511
0
L
Fenrir
NekoMarcus
Fenrir
14,970
4,928
0
1,488
26,718
11,122
978
13,373
13,039
0
42,930
L
Bellona
Pulsher
Bellona
14,029
3,950
0
3,230
28,009
24,881
0
12,617
14,895
0
56,559
W
24,298
5,796
0
0
16,106
5,835
2,166
4,029
12,077
64,037
0
L
Bastet
24,444
7,456
463
998
26,326
9,238
0
14,893
11,236
0
56,060
W
Chaac
ivangara
Chaac
44,617
10,566
0
13,430
39,423
58,004
1,916
11,862
27,561
0
93,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,398
Gold Earned
75,653
400
Minions Killed
397
9
Camps Cleared
6
1,870,998
Distance Traveled
1,835,643
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,971
665
94
4
2
363,252
7
W
Bellona
14,310
681
69
3
4
399,417
2
L
Cernunnos
13,591
647
49
2
0
298,250
0
W
Cthulhu
14,743
702
63
3
0
378,120
1
L
Nu Wa
16,339
778
150
7
3
359,809
1
L
Fenrir
14,907
710
57
3
1
374,302
2
L
Bellona
14,535
692
75
4
1
427,584
0
W
Nu Wa
15,735
749
70
3
1
351,947
1
L
Bastet
16,281
775
66
3
1
375,698
0
W
Chaac
19,639
935
104
5
2
378,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role