Player Matchup

Susano
Susano
Gold I
 
Susano
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum II
Mintee
Rama
Platinum II
Level 159
God Stats
1W - 0L
1,496 SR
Queue Stats
54W - 25L
2,101 MMR
Party 1
Ymir
Ymir
Diamond II
ThҽPlαgαs
Ymir
Diamond II
Level 155
God Stats
3W - 3L
1,342 SR
Queue Stats
97W - 94L
2,039 MMR
Solo
Scylla
Scylla
Diamond I
herocrine551
Scylla
Diamond I
Level 82
God Stats
4W - 5L
1,513 SR
Queue Stats
85W - 94L
2,293 MMR
Solo
Odin
Odin
Platinum I
yourGARBAGESON
Odin
Platinum I
Level 139
God Stats
6W - 3L
1,714 SR
Queue Stats
97W - 86L
1,829 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,513 SR
1,952 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,587 SR
1,997 MMR
Apollo
Apollo
Gold III
BrandonDawg
Apollo
Gold III
Level 66
God Stats
0W - 3L
1,538 SR
Queue Stats
174W - 171L
1,644 MMR
Solo
Raijin
Raijin
Platinum II
Mexican
Raijin
Platinum II
Level 160
God Stats
0W - 2L
1,551 SR
Queue Stats
141W - 124L
2,048 MMR
Party 2
Amaterasu
Amaterasu
Platinum III
MokaV
Amaterasu
Platinum III
Level 129
God Stats
37W - 33L
1,624 SR
Queue Stats
523W - 508L
1,899 MMR
Solo
Bacchus
Bacchus
Gold II
Redeyes
Bacchus
Gold II
Level 120
God Stats
1W - 4L
1,573 SR
Queue Stats
211W - 191L
1,596 MMR
Party 2
Serqet
Serqet
Diamond I
Wanu
Serqet
Diamond I
Level 159
God Stats
9W - 8L
1,650 SR
Queue Stats
721W - 713L
2,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
10 / 1 / 10
11,900
595
12,693
12,941
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Mintee
Rama
19
7 / 2 / 9
12,854
643
16,976
11,910
4,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 2 / 14
10,337
517
7,468
14,936
14,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
19
5 / 4 / 14
12,275
614
17,091
10,346
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 10
12,141
607
12,704
14,002
11,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Morgan Le FayUllrGilgameshArtioAthena

VS

Bans
TiamatThanatosSobekKaliSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 7 / 0
9,330
467
3,628
15,268
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Mexican
Raijin
15
4 / 8 / 4
9,669
483
10,658
12,395
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
MokaV
Amaterasu
14
2 / 6 / 4
9,368
468
8,412
21,344
18,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Redeyes
Bacchus
13
2 / 6 / 3
8,871
444
5,503
18,488
23,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Wanu
Serqet
14
1 / 5 / 4
8,871
444
9,791
14,521
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
32
Kills
11
11
Deaths
32
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
1
10
15
L
Apollo
2
7
0
0.29
L
Raijin
Mexican
Raijin
4
8
4
0.75
W
Rama
Mintee
Rama
7
2
9
5.75
L
Amaterasu
MokaV
Amaterasu
2
6
4
0.67
L
Bacchus
Redeyes
Bacchus
2
6
3
0.58
W
6
2
14
6.5
L
Serqet
Wanu
Serqet
1
5
4
0.6
W
Scylla
5
4
14
3
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,932
Damage
37,992
64,135
Taken
82,016
40,558
Mitigated
59,354
17,904
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,693
4,284
0
3,783
12,941
5,145
286
1,851
10,565
0
80,315
L
Apollo
3,628
1,175
0
2,650
15,268
4,879
0
1,988
13,080
0
50,107
L
Raijin
Mexican
Raijin
10,658
1,180
202
1,746
12,395
6,613
0
4,067
8,129
60,654
0
W
Rama
Mintee
Rama
16,976
14,164
0
5,048
11,910
4,882
5,039
2,370
8,686
0
116,127
L
Amaterasu
MokaV
Amaterasu
8,412
3,695
0
3,162
21,344
18,316
0
5,182
15,329
0
56,107
L
Bacchus
Redeyes
Bacchus
5,503
1,282
0
3,122
18,488
23,409
0
10,286
8,019
13,819
0
W
7,468
1,757
0
1,519
14,936
14,914
127
4,814
9,251
29,577
6,264
L
Serqet
Wanu
Serqet
9,791
1,838
0
4,694
14,521
6,137
0
5,608
8,773
202
58,930
W
Scylla
17,091
2,569
0
3,178
10,346
3,898
2,283
4,100
5,427
98,168
0
W
12,704
2,832
0
4,376
14,002
11,719
357
2,318
10,829
14,913
64,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,507
Gold Earned
46,109
663
Minions Killed
474
0
Camps Cleared
0
1,974,357
Distance Traveled
1,952,746
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,900
595
118
6
0
442,466
2
L
Apollo
9,330
467
110
6
0
396,406
2
L
Raijin
9,669
483
146
7
0
354,930
5
W
Rama
12,854
643
192
10
0
362,861
9
L
Amaterasu
9,368
468
102
5
0
389,441
3
L
Bacchus
8,871
444
11
1
0
365,131
3
W
Ymir
10,337
517
41
2
0
375,414
9
L
Serqet
8,871
444
105
5
0
446,838
5
W
Scylla
12,275
614
160
8
0
381,206
1
W
Odin
12,141
607
152
8
0
412,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role