Player Matchup

Sylvanus
Sylvanus
Virchuu
Sylvanus
Level 128
God Stats
4W - 3L
1,547 SR
Queue Stats
278W - 294L
1,524 Elo+
Party 2
Ra
Ra
tokenkeff
Ra
Level 127
God Stats
18W - 27L
1,485 SR
Queue Stats
235W - 317L
1,367 Elo+
Party 2
Cupid
Cupid
winter1cocoa
Cupid
Level 144
God Stats
4W - 1L
1,816 SR
Queue Stats
173W - 145L
1,662 Elo+
Party 2
Team Averages
Level 133
1,616 SR
1,518 Elo+

VS

Team Averages
Level 5
1,646 SR
1,583 Elo+
Thanatos
Thanatos
Heim5177
Thanatos
Level 4
God Stats
2W - 1L
1,711 SR
Queue Stats
8W - 6L
1,710 Elo+
Party 1
Merlin
Merlin
Jacob3135 2
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
M1STER M0NK
Cthulhu
Level 8
God Stats
12W - 6L
1,726 SR
Queue Stats
122W - 84L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Virchuu
Sylvanus
14
9 / 2 / 8
10,542
811
7,959
13,052
10,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 13
9,332
718
5,623
11,394
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
9 / 3 / 11
10,741
826
19,924
8,946
2,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Heim5177
Thanatos
11
3 / 10 / 5
8,783
676
12,335
16,613
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
12
2 / 8 / 6
8,098
623
8,731
11,704
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
M1STER M0NK
Cthulhu
12
4 / 3 / 4
8,489
653
6,626
13,055
14,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
21
Kills
9
9
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Heim5177
Thanatos
3
10
5
0.55
L
Merlin
2
8
6
0.63
L
Cthulhu
M1STER M0NK
Cthulhu
4
3
4
2
W
Sylvanus
Virchuu
Sylvanus
9
2
8
6.5
W
3
4
13
2.38
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
27,692
33,392
Taken
41,372
16,461
Mitigated
25,566
15,305
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Heim5177
Thanatos
12,335
3,640
0
8,079
16,613
6,042
30
5,593
11,020
0
29,690
L
Merlin
8,731
542
0
580
11,704
4,906
0
3,278
8,426
28,709
0
L
Cthulhu
M1STER M0NK
Cthulhu
6,626
394
0
985
13,055
14,618
0
4,451
8,504
11,219
0
W
Sylvanus
Virchuu
Sylvanus
7,959
2,755
2,204
4,227
13,052
10,835
373
5,564
6,597
18,734
5,036
W
5,623
298
2,651
2,342
11,394
3,239
393
5,011
5,887
30,591
0
W
19,924
10,314
1,276
2,605
8,946
2,387
1,548
2,804
5,432
0
42,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
25,370
144
Minions Killed
106
4
Camps Cleared
7
675,555
Distance Traveled
575,345
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,783
676
32
2
7
202,319
0
L
Merlin
8,098
623
56
4
0
164,744
0
L
Cthulhu
8,489
653
18
1
0
208,282
1
W
Sylvanus
10,542
811
34
3
4
207,353
1
W
Ra
9,332
718
50
4
0
251,931
0
W
Cupid
10,741
826
60
5
0
216,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role