Player Matchup

Vamana
Vamana
 
Vamana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DaddyAbdi
Vulcan
Level 88
God Stats
39W - 11L
1,594 SR
Queue Stats
50W - 21L
1,715 Elo+
Party 1
Ymir
Ymir
Krümelm0nster
Ymir
Level 109
God Stats
2W - 0L
1,182 SR
Queue Stats
61W - 32L
1,655 Elo+
Party 1
Team Averages
Level 105
1,425 SR
1,623 Elo+

VS

Team Averages
Level 118
1,558 SR
1,507 Elo+
Nox
Nox
LufaWKrzakach
Nox
Level 124
God Stats
0W - 2L
1,447 SR
Queue Stats
128W - 196L
1,416 Elo+
Solo
Chaac
Chaac
NikushXx
Chaac
Level 74
God Stats
5W - 2L
1,773 SR
Queue Stats
20W - 20L
1,546 Elo+
Party 2
Anhur
Anhur
იShiroyasha
Anhur
Level 156
God Stats
1W - 3L
1,453 SR
Queue Stats
103W - 106L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
9 / 4 / 7
12,773
751
19,784
25,905
22,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
DaddyAbdi
Vulcan
14
3 / 5 / 11
11,317
666
14,461
7,994
2,757
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 11
12,215
719
9,884
16,448
19,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
10,709
630
7,248
11,849
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
NikushXx
Chaac
13
2 / 5 / 7
10,281
605
12,858
25,096
34,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 7 / 6
10,568
622
13,538
15,909
6,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
17
Kills
9
10
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
4
7
3.13
W
Vulcan
DaddyAbdi
Vulcan
3
5
11
1.7
W
5
1
11
10.5
L
5
5
5
1.5
L
Chaac
NikushXx
Chaac
2
5
7
1.1
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,129
Damage
33,644
50,347
Taken
52,854
44,910
Mitigated
45,149
17,800
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,784
10,292
1,521
8,429
25,905
22,250
1,766
2,338
21,484
0
62,778
W
Vulcan
DaddyAbdi
Vulcan
14,461
6,899
154
1,966
7,994
2,757
559
1,487
5,974
37,157
0
W
9,884
1,630
1,743
3,987
16,448
19,903
290
3,674
11,865
27,419
0
L
7,248
132
0
907
11,849
4,487
0
5,926
5,923
29,988
0
L
Chaac
NikushXx
Chaac
12,858
1,631
0
10,039
25,096
34,381
87
11,413
13,683
0
36,850
L
13,538
7,118
0
750
15,909
6,281
33
7,408
8,501
0
42,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
31,558
164
Minions Killed
176
7
Camps Cleared
6
994,577
Distance Traveled
823,240
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,773
751
83
5
5
337,340
4
W
Vulcan
11,317
666
55
3
2
327,936
6
W
Ymir
12,215
719
26
2
0
329,301
3
L
Nox
10,709
630
61
4
2
242,892
6
L
Chaac
10,281
605
44
3
0
316,774
1
L
Anhur
10,568
622
71
4
4
263,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role