Player Matchup

Horus
Horus
DirtyD0603
Horus
Level 28
God Stats
10W - 8L
1,593 SR
Queue Stats
109W - 98L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EddyWolf699
Morgan Le Fay
Level 24
God Stats
14W - 7L
1,898 SR
Queue Stats
83W - 60L
1,690 Elo+
Solo
Amaterasu
Amaterasu
FlintlockeX
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,699 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alanyo2001
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,794 Elo+
Solo
Cabrakan
Cabrakan
andrew0208
Cabrakan
Level 20
God Stats
19W - 18L
1,590 SR
Queue Stats
118W - 125L
1,618 Elo+
Solo
Team Averages
Level 20
1,616 SR
1,678 Elo+

VS

Team Averages
Level 26
1,561 SR
1,626 Elo+
Olorun
Olorun
AFakeStory
Olorun
Level 23
God Stats
9W - 3L
1,756 SR
Queue Stats
168W - 103L
1,748 Elo+
Solo
Susano
Susano
AustrianDM
Susano
Level 29
God Stats
4W - 5L
1,432 SR
Queue Stats
117W - 119L
1,565 Elo+
Solo
Cerberus
Cerberus
Rycah
Cerberus
Level 27
God Stats
4W - 2L
1,703 SR
Queue Stats
73W - 64L
1,591 Elo+
Solo
Ravana
Ravana
SheLikeCarti
Ravana
Level 23
God Stats
3W - 7L
1,323 SR
Queue Stats
190W - 174L
1,560 Elo+
Solo
Hachiman
Hachiman
gaB0LAS
Hachiman
Level 27
God Stats
7W - 9L
1,592 SR
Queue Stats
86W - 54L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
4 / 6 / 10
8,228
514
8,300
16,725
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
EddyWolf699
Morgan Le Fay
16
1 / 2 / 2
9,297
581
4,740
6,365
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
FlintlockeX
Amaterasu
14
3 / 6 / 2
8,831
552
9,730
16,916
11,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
alanyo2001
Ah Muzen Cab
16
9 / 2 / 4
10,198
637
12,483
8,994
4,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
andrew0208
Cabrakan
15
7 / 4 / 2
9,230
577
9,083
14,202
8,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AFakeStory
Olorun
16
6 / 5 / 2
9,589
599
11,150
12,993
4,660
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
AustrianDM
Susano
16
7 / 2 / 7
9,978
624
12,673
11,265
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Rycah
Cerberus
10
1 / 5 / 4
6,579
411
3,153
9,101
6,336
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
15
5 / 5 / 3
8,998
562
12,972
12,495
8,468
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
gaB0LAS
Hachiman
13
1 / 7 / 2
7,737
484
4,575
10,624
2,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
24
Kills
20
20
Deaths
24
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
AFakeStory
Olorun
6
5
2
1.4
L
Susano
AustrianDM
Susano
7
2
7
5.25
W
Horus
4
6
10
1.5
W
Morgan Le Fay
EddyWolf699
Morgan Le Fay
1
2
2
1
W
Amaterasu
FlintlockeX
Amaterasu
3
6
2
0.67
L
Cerberus
Rycah
Cerberus
1
5
4
0.6
L
Ravana
5
5
3
1.3
W
Ah Muzen Cab
alanyo2001
Ah Muzen Cab
9
2
4
5.5
W
Cabrakan
andrew0208
Cabrakan
7
4
2
2
L
Hachiman
gaB0LAS
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,336
Damage
44,523
63,202
Taken
56,478
36,514
Mitigated
26,589
20,460
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AFakeStory
Olorun
11,150
6,300
560
4,314
12,993
4,660
0
4,664
8,191
68,931
0
L
Susano
AustrianDM
Susano
12,673
3,716
0
1,707
11,265
4,578
0
5,071
6,032
0
63,477
W
Horus
8,300
3,428
804
4,267
16,725
8,566
0
6,015
10,710
0
19,483
W
Morgan Le Fay
EddyWolf699
Morgan Le Fay
4,740
539
0
2,261
6,365
2,384
28
1,505
4,860
77,104
0
W
Amaterasu
FlintlockeX
Amaterasu
9,730
6,053
0
6,967
16,916
11,900
0
578
16,338
103
43,655
L
Cerberus
Rycah
Cerberus
3,153
359
0
1,407
9,101
6,336
0
2,241
6,860
11,825
0
L
Ravana
12,972
5,219
0
5,366
12,495
8,468
0
1,188
11,293
0
51,742
W
Ah Muzen Cab
alanyo2001
Ah Muzen Cab
12,483
5,591
0
3,653
8,994
4,687
561
1,765
7,229
0
72,739
W
Cabrakan
andrew0208
Cabrakan
9,083
1,522
0
2,508
14,202
8,977
0
4,440
9,762
51,066
0
L
Hachiman
gaB0LAS
Hachiman
4,575
2,123
0
1,729
10,624
2,547
0
408
10,216
0
51,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
42,881
490
Minions Killed
450
0
Camps Cleared
0
1,469,683
Distance Traveled
1,382,830
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,589
599
129
8
0
265,653
2
L
Susano
9,978
624
109
7
0
333,573
3
W
Horus
8,228
514
20
1
0
306,368
8
W
Morgan Le Fay
9,297
581
170
11
0
290,786
6
W
Amaterasu
8,831
552
83
5
0
285,128
4
L
Cerberus
6,579
411
18
1
0
258,377
3
L
Ravana
8,998
562
82
5
0
263,353
9
W
Ah Muzen Cab
10,198
637
139
9
0
311,072
1
W
Cabrakan
9,230
577
78
5
0
276,329
1
L
Hachiman
7,737
484
112
7
0
261,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role