Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MacabreNine6798
Thanatos
Level 29
God Stats
7W - 5L
1,559 SR
Queue Stats
125W - 108L
1,487 Elo+
Solo
Ra
Ra
PennyWiseBra
Ra
Level 3
God Stats
9W - 1L
1,500 SR
Queue Stats
19W - 14L
1,601 Elo+
Solo
Olorun
Olorun
THE115DARKNESS
Olorun
Level 27
God Stats
3W - 0L
1,566 SR
Queue Stats
69W - 74L
1,443 Elo+
Party 1
Charybdis
Charybdis
dominus2334
Charybdis
Level 5
God Stats
1W - 1L
1,361 SR
Queue Stats
2W - 1L
1,459 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,498 Elo+

VS

Team Averages
Level 21
1,630 SR
1,476 Elo+
Thanatos
Thanatos
Noahrobin123
Thanatos
Level 27
God Stats
0W - 1L
1,568 SR
Queue Stats
33W - 39L
1,390 Elo+
Party 2
Odin
Odin
Ril3yH
Odin
Level 29
God Stats
5W - 8L
1,929 SR
Queue Stats
104W - 103L
1,483 Elo+
Solo
Neith
Neith
Skywalkerz01
Neith
Level 3
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,601 Elo+
Solo
Agni
Agni
Sparty174
Agni
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 106L
1,489 Elo+
Solo
Zeus
Zeus
swagvilley7785
Zeus
Level 27
God Stats
0W - 2L
1,444 SR
Queue Stats
28W - 30L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 1 / 2
4,919
492
2,034
5,926
3,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
10
6 / 0 / 2
6,304
630
4,831
5,718
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,367
637
7,323
5,707
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 1
6,346
635
2,248
5,410
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
dominus2334
Charybdis
3
0 / 1 / 1
3,841
384
388
1,351
315
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Noahrobin123
Thanatos
6
0 / 4 / 1
4,515
452
4,172
5,885
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
Ril3yH
Odin
9
1 / 2 / 0
5,163
516
2,068
6,282
2,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,624
462
1,777
3,961
1,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
0 / 3 / 0
5,264
526
2,431
5,010
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 4 / 0
5,239
524
3,524
5,388
1,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
3
3
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
2
2
W
Thanatos
6
0
2
7
L
Thanatos
Noahrobin123
Thanatos
0
4
1
0.13
W
3
1
2
4
L
Odin
Ril3yH
Odin
1
2
0
0.5
L
0
2
0
0
L
Agni
0
3
0
0
W
4
0
1
4.5
W
Charybdis
dominus2334
Charybdis
0
1
1
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
13,972
24,112
Taken
26,526
9,002
Mitigated
8,264
12,717
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,034
583
15
714
5,926
3,854
0
1,856
4,070
11,032
0
W
Thanatos
4,831
1,648
0
5,192
5,718
1,545
0
262
5,444
0
33,315
L
Thanatos
Noahrobin123
Thanatos
4,172
1,597
0
3,138
5,885
1,739
0
1,843
4,042
0
17,415
W
7,323
957
21
2,653
5,707
1,687
0
0
5,505
41,232
0
L
Odin
Ril3yH
Odin
2,068
488
0
2,506
6,282
2,411
0
3,630
2,652
0
15,472
L
1,777
323
0
904
3,961
1,178
595
2,363
1,598
0
19,450
L
Agni
2,431
106
0
664
5,010
1,322
0
1,716
3,294
28,036
0
W
2,248
666
0
3,872
5,410
1,601
768
2,991
2,209
32,622
0
W
Charybdis
dominus2334
Charybdis
388
129
0
250
1,351
315
0
624
727
0
6,559
L
3,524
703
0
877
5,388
1,614
343
2,053
3,335
20,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
24,805
248
Minions Killed
212
0
Camps Cleared
0
856,409
Distance Traveled
937,004
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,919
492
15
2
0
191,723
1
W
Thanatos
6,304
630
64
6
0
220,970
0
L
Thanatos
4,515
452
33
3
0
209,804
0
W
Ra
6,367
637
92
9
0
199,129
0
L
Odin
5,163
516
42
4
0
195,788
0
L
Neith
4,624
462
41
4
0
168,307
0
L
Agni
5,264
526
61
6
0
190,118
0
W
Olorun
6,346
635
65
7
0
177,010
0
W
Charybdis
3,841
384
12
1
0
67,577
0
L
Zeus
5,239
524
35
4
0
172,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role