Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BOOGER--BULLETS
Skadi
Level 127
God Stats
9W - 10L
1,507 SR
Queue Stats
118W - 122L
1,486 Elo+
Party 2
Osiris
Osiris
ShamanChemistry
Osiris
Level 69
God Stats
14W - 14L
1,539 SR
Queue Stats
186W - 224L
1,475 Elo+
Party 1
Khepri
Khepri
spicoli4516
Khepri
Level 159
God Stats
6W - 8L
1,531 SR
Queue Stats
608W - 616L
1,496 Elo+
Party 2
Team Averages
Level 108
1,515 SR
1,491 Elo+

VS

Team Averages
Level 123
1,531 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Aero Snipers
Amaterasu
Level 93
God Stats
36W - 37L
1,636 SR
Queue Stats
134W - 170L
1,488 Elo+
Party 3
Apollo
Apollo
LardJesus
Apollo
Level 126
God Stats
2W - 1L
1,589 SR
Queue Stats
90W - 96L
1,503 Elo+
Party 3
Bellona
Bellona
ROSSTASTIC
Bellona
Level 148
God Stats
14W - 12L
1,469 SR
Queue Stats
358W - 402L
1,430 Elo+
Party 3
Aphrodite
Aphrodite
Rgee11111
Aphrodite
Level 125
God Stats
16W - 16L
1,462 SR
Queue Stats
22W - 21L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
1 / 1 / 2
12,146
552
7,105
12,143
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
17
0 / 4 / 1
10,621
483
13,146
19,617
19,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 7 / 5
11,462
521
10,658
18,697
6,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
8 / 2 / 1
11,443
520
8,685
18,322
13,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
15
1 / 6 / 8
9,235
420
7,711
20,955
19,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
2 / 0 / 3
12,084
549
12,036
7,219
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Aero Snipers
Amaterasu
20
5 / 2 / 6
12,274
558
14,427
22,691
17,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
LardJesus
Apollo
17
7 / 6 / 5
11,455
521
12,334
16,565
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
ROSSTASTIC
Bellona
20
3 / 2 / 5
12,210
555
14,339
20,000
22,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Rgee11111
Aphrodite
15
3 / 5 / 6
9,959
453
5,475
14,731
12,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
15
Kills
20
20
Deaths
15
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
2
2
L
Bellona
 
Bellona
0
4
1
0.13
W
Nu Wa
 
Nu Wa
2
0
3
3.5
W
Amaterasu
Aero Snipers
Amaterasu
5
2
6
4
L
5
7
5
1.07
W
Apollo
LardJesus
Apollo
7
6
5
1.58
W
Bellona
ROSSTASTIC
Bellona
3
2
5
2.75
W
Aphrodite
Rgee11111
Aphrodite
3
5
6
1.2
L
8
2
1
4.25
L
Khepri
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,305
Damage
58,611
89,734
Taken
81,206
64,678
Mitigated
62,162
21,315
Healing
26,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,105
1,296
0
4,600
12,143
5,901
625
3,838
8,305
105,518
0
L
Bellona
 
Bellona
13,146
2,880
0
3,513
19,617
19,174
0
2,524
17,093
13,202
64,433
W
Nu Wa
 
Nu Wa
12,036
2,463
0
2,224
7,219
2,459
421
3,404
3,815
105,155
0
W
Amaterasu
Aero Snipers
Amaterasu
14,427
7,003
0
7,173
22,691
17,421
0
5,139
17,552
0
115,848
L
10,658
5,620
0
5,884
18,697
6,373
0
5,041
13,418
0
79,720
W
Apollo
LardJesus
Apollo
12,334
6,391
0
2,257
16,565
6,927
273
4,383
12,182
0
73,537
W
Bellona
ROSSTASTIC
Bellona
14,339
4,935
0
5,662
20,000
22,480
1,050
4,422
15,578
11,413
75,679
W
Aphrodite
Rgee11111
Aphrodite
5,475
228
3,156
6,311
14,731
12,875
0
3,047
11,684
46,247
0
L
8,685
3,335
0
2,440
18,322
13,694
1,590
3,238
15,026
0
74,810
L
Khepri
7,711
630
515
4,363
20,955
19,536
33
5,363
15,296
38,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,907
Gold Earned
57,982
606
Minions Killed
702
0
Camps Cleared
0
1,963,157
Distance Traveled
2,216,630
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,146
552
219
10
0
398,906
4
L
Bellona
10,621
483
139
6
0
416,151
6
W
Nu Wa
12,084
549
192
9
0
434,007
16
W
Amaterasu
12,274
558
171
8
0
524,302
3
L
Skadi
11,462
521
102
5
0
323,206
0
W
Apollo
11,455
521
114
5
0
454,534
8
W
Bellona
12,210
555
163
7
0
444,195
3
W
Aphrodite
9,959
453
62
3
0
359,592
2
L
Osiris
11,443
520
97
4
0
444,086
3
L
Khepri
9,235
420
49
2
0
380,808
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role