Player Matchup

Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Capit-Nemo
Cabrakan
Level 27
God Stats
4W - 6L
1,373 SR
Queue Stats
110W - 109L
1,415 Elo+
Solo
Osiris
Osiris
SANS-NRG
Osiris
Level 29
God Stats
5W - 5L
1,529 SR
Queue Stats
187W - 222L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
Sombriu12
Sun Wukong
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 35L
1,601 Elo+
Solo
He Bo
He Bo
Wheitz L2R2
He Bo
Level 26
God Stats
3W - 4L
1,337 SR
Queue Stats
94W - 130L
1,319 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,437 Elo+

VS

Team Averages
Level 17
1,394 SR
1,390 Elo+
Janus
Janus
Allanghieri
Janus
Level 46
God Stats
3W - 7L
1,459 SR
Queue Stats
100W - 120L
1,350 Elo+
Party 1
Anhur
Anhur
Laun1
Anhur
Level 7
God Stats
1W - 3L
1,247 SR
Queue Stats
5W - 11L
1,255 Elo+
Party 2
Jormungandr
Jormungandr
MrVadeer
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Set
Set
Rager01
Set
Level 14
God Stats
2W - 2L
1,266 SR
Queue Stats
14W - 20L
1,387 Elo+
Party 2
Guan Yu
Guan Yu
SuperPlasmabeam
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 3 / 1
8,635
576
6,295
8,000
2,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Capit-Nemo
Cabrakan
11
5 / 2 / 10
8,097
540
6,815
8,379
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
SANS-NRG
Osiris
15
7 / 1 / 4
9,119
608
7,335
10,785
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Sombriu12
Sun Wukong
15
5 / 0 / 5
9,120
608
9,721
11,657
5,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 7 / 11
7,433
496
7,092
10,814
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 4
6,373
425
5,644
9,379
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Laun1
Anhur
12
1 / 2 / 4
7,278
485
2,718
5,546
1,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MrVadeer
Jormungandr
7
0 / 8 / 1
5,263
351
3,434
8,799
5,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
13
10 / 4 / 1
8,644
576
11,060
10,806
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 4 / 1
7,034
469
6,636
12,598
9,415
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
27
Kills
13
13
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
1
2.5
L
0
9
4
0.22
W
Cabrakan
Capit-Nemo
Cabrakan
5
2
10
5
L
Anhur
Laun1
Anhur
1
2
4
1.5
L
Jormungandr
MrVadeer
Jormungandr
0
8
1
0.06
L
Set
10
4
1
2.63
W
Osiris
SANS-NRG
Osiris
7
1
4
9
W
Sun Wukong
Sombriu12
Sun Wukong
5
0
5
7.5
L
2
4
1
0.63
W
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,258
Damage
29,492
49,635
Taken
47,128
24,630
Mitigated
22,854
15,264
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,295
3,770
0
2,508
8,000
2,311
2,821
1,318
6,682
0
44,209
L
5,644
757
0
500
9,379
2,294
156
3,735
5,353
28,370
0
W
Cabrakan
Capit-Nemo
Cabrakan
6,815
1,099
0
2,236
8,379
8,155
315
1,640
6,739
26,822
0
L
Anhur
Laun1
Anhur
2,718
1,372
0
867
5,546
1,473
0
1,013
4,517
0
35,205
L
Jormungandr
MrVadeer
Jormungandr
3,434
854
45
15
8,799
5,602
154
3,024
5,654
11,932
0
L
Set
11,060
4,363
0
114
10,806
4,070
0
3,584
7,064
0
39,793
W
Osiris
SANS-NRG
Osiris
7,335
3,554
0
3,752
10,785
6,768
0
1,986
8,799
0
75,491
W
Sun Wukong
Sombriu12
Sun Wukong
9,721
2,116
0
6,098
11,657
5,210
1,132
1,800
9,857
0
60,347
L
6,636
966
344
4,016
12,598
9,415
155
1,933
10,633
0
34,914
W
7,092
675
0
670
10,814
2,186
725
2,334
8,480
26,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
34,592
427
Minions Killed
259
0
Camps Cleared
0
1,455,014
Distance Traveled
1,267,047
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,635
576
98
7
0
257,120
1
L
Janus
6,373
425
57
4
0
241,100
3
W
Cabrakan
8,097
540
43
3
0
261,178
0
L
Anhur
7,278
485
65
4
0
240,891
0
L
Jormungandr
5,263
351
15
1
0
210,636
0
L
Set
8,644
576
58
4
0
277,095
0
W
Osiris
9,119
608
115
8
0
338,620
0
W
Sun Wukong
9,120
608
129
9
0
321,673
1
L
Guan Yu
7,034
469
64
4
0
297,325
5
W
He Bo
7,433
496
42
3
0
276,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role