Player Matchup

Athena
Athena
BigSnakeBoss42
Athena
Level 18
God Stats
4W - 2L
1,740 SR
Queue Stats
28W - 26L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Jukapiroga
Baron Samedi
Level 11
God Stats
2W - 2L
1,579 SR
Queue Stats
6W - 8L
1,497 Elo+
Party 1
Chang'e
Chang'e
NagataShinichi
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,466 Elo+
Party 1
Ra
Ra
TheFoxyH2
Ra
Level 2
God Stats
3W - 2L
1,841 SR
Queue Stats
3W - 2L
1,789 Elo+
Party 1
Thanatos
Thanatos
Zeboso
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,466 Elo+
Party 1
Team Averages
Level 12
1,632 SR
1,540 Elo+

VS

Team Averages
Level 21
1,506 SR
1,460 Elo+
Hachiman
Hachiman
RagrosOpess
Hachiman
Level 4
God Stats
2W - 1L
1,266 SR
Queue Stats
2W - 1L
1,208 Elo+
Solo
Rama
Rama
SUPERXANDÃO
Rama
Level 29
God Stats
5W - 2L
1,678 SR
Queue Stats
85W - 36L
1,668 Elo+
Solo
Vulcan
Vulcan
Sir Jr Yagami
Vulcan
Level 29
God Stats
43W - 26L
1,586 SR
Queue Stats
304W - 279L
1,574 Elo+
Solo
Jormungandr
Jormungandr
Sislicy
Jormungandr
Level 29
God Stats
1W - 1L
1,344 SR
Queue Stats
64W - 75L
1,413 Elo+
Solo
Chaac
Chaac
SuaMaeGostaDeMim
Chaac
Level 12
God Stats
4W - 2L
1,657 SR
Queue Stats
31W - 30L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 8
9,724
972
10,376
23,781
28,140
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Jukapiroga
Baron Samedi
17
3 / 15 / 6
10,272
1,027
11,355
27,253
10,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
0 / 8 / 9
9,721
972
11,966
21,156
7,378
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 10 / 7
10,584
1,058
8,770
20,413
8,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Zeboso
Thanatos
17
10 / 11 / 4
12,701
1,270
12,242
23,794
9,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RagrosOpess
Hachiman
19
7 / 4 / 23
12,226
1,223
17,881
11,672
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
27 / 2 / 13
15,733
1,573
51,965
17,581
6,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 4 / 20
11,555
1,156
18,043
8,019
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Sislicy
Jormungandr
19
6 / 3 / 28
12,185
1,219
12,849
11,382
13,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

19
1 / 2 / 32
11,121
1,112
10,694
11,467
13,680
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
163
15
Kills
47
48
Deaths
15
34
Assists
116
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
L
Baron Samedi
Jukapiroga
Baron Samedi
3
15
6
0.4
L
0
8
9
0.56
W
Hachiman
RagrosOpess
Hachiman
7
4
23
4.63
W
27
2
13
16.75
W
6
4
20
4
W
Jormungandr
Sislicy
Jormungandr
6
3
28
6.67
W
1
2
32
8.5
L
2
10
7
0.55
L
Thanatos
Zeboso
Thanatos
10
11
4
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,709
Damage
111,432
116,397
Taken
60,121
64,179
Mitigated
40,208
24,888
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,376
1,198
0
110
23,781
28,140
0
6,816
16,771
31,721
0
L
Baron Samedi
Jukapiroga
Baron Samedi
11,355
1,562
3,109
1,699
27,253
10,949
0
7,686
19,377
26,202
0
L
11,966
1,201
4,087
3,422
21,156
7,378
0
7,042
13,956
33,290
0
W
Hachiman
RagrosOpess
Hachiman
17,881
8,114
0
1,778
11,672
3,753
0
9,528
2,144
0
37,394
W
51,965
46,298
0
7,855
17,581
6,478
0
11,883
5,698
0
77,150
W
18,043
8,097
121
388
8,019
3,095
0
4,612
3,407
33,248
0
W
Jormungandr
Sislicy
Jormungandr
12,849
1,746
1,118
538
11,382
13,202
0
8,111
3,271
32,493
0
W
10,694
1,782
0
3,177
11,467
13,680
0
8,333
3,134
0
18,533
L
8,770
1,429
3,589
3,504
20,413
8,631
0
5,602
14,693
29,756
0
L
Thanatos
Zeboso
Thanatos
12,242
3,313
0
5,368
23,794
9,081
0
3,046
20,708
0
25,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,002
Gold Earned
62,820
172
Minions Killed
200
5
Camps Cleared
8
933,480
Distance Traveled
950,859
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,724
972
34
3
2
212,391
0
L
Baron Samedi
10,272
1,027
24
2
0
164,164
0
L
Chang'e
9,721
972
50
5
0
201,812
1
W
Hachiman
12,226
1,223
41
4
1
178,380
2
W
Rama
15,733
1,573
56
6
5
202,603
0
W
Vulcan
11,555
1,156
43
4
0
190,864
0
W
Jormungandr
12,185
1,219
36
4
1
172,297
0
W
Chaac
11,121
1,112
24
2
1
206,715
0
L
Ra
10,584
1,058
42
4
0
159,149
1
L
Thanatos
12,701
1,270
22
2
3
195,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role