Player Matchup

Thor
Thor
NidhalMesselmani
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
961 Elo+
Solo
Ymir
Ymir
Soulchef83
Ymir
Level 4
God Stats
1W - 2L
1,280 SR
Queue Stats
2W - 5L
1,195 Elo+
Solo
Anhur
Anhur
tgdeepak92
Anhur
Level 17
God Stats
3W - 7L
1,499 SR
Queue Stats
144W - 203L
1,323 Elo+
Solo
Mulan
Mulan
tothil
Mulan
Level 16
God Stats
6W - 8L
1,252 SR
Queue Stats
16W - 23L
1,261 Elo+
Party 2
Anubis
Anubis
w0lff3
Anubis
Level 29
God Stats
8W - 5L
1,523 SR
Queue Stats
54W - 75L
1,254 Elo+
Party 2
Team Averages
Level 14
1,411 SR
1,199 Elo+

VS

Team Averages
Level 15
1,478 SR
1,355 Elo+
Zeus
Zeus
DaniRota
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,282 Elo+
Party 1
Thor
Thor
DarkPhoenix00001
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
LeMuRon
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
redman25
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,267 Elo+
Party 1
Nu Wa
Nu Wa
Юмио
Nu Wa
Level 27
God Stats
19W - 14L
1,392 SR
Queue Stats
49W - 51L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
8,649
481
7,113
9,048
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
3 / 5 / 6
8,957
498
2,106
13,102
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
14
5 / 3 / 4
9,046
503
6,093
9,718
3,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
tothil
Mulan
16
3 / 0 / 2
9,286
516
3,172
8,811
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
w0lff3
Anubis
17
17 / 1 / 2
11,171
621
16,654
9,185
4,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 5 / 3
8,606
478
8,050
13,188
3,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 14 / 1
6,230
346
2,616
12,726
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
LeMuRon
Athena
4
1 / 2 / 1
5,602
311
1,021
2,224
913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
11
3 / 8 / 2
7,484
416
4,567
11,220
2,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Юмио
Nu Wa
13
5 / 6 / 2
8,814
490
9,522
10,209
2,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
34
Kills
11
11
Deaths
35
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
5
3
0.5
L
1
14
1
0.11
L
Athena
LeMuRon
Athena
1
2
1
0.75
W
6
2
5
4.25
W
3
5
6
1.2
L
Ullr
3
8
2
0.5
W
Anhur
5
3
4
2.33
W
Mulan
tothil
Mulan
3
0
2
4
W
Anubis
w0lff3
Anubis
17
1
2
18
L
Nu Wa
Юмио
Nu Wa
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
25,776
49,864
Taken
49,567
29,810
Mitigated
11,312
15,102
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,050
2,376
143
5,342
13,188
3,192
410
4,947
8,144
57,655
0
L
2,616
996
0
26
12,726
2,974
90
5,263
7,417
0
12,224
L
Athena
LeMuRon
Athena
1,021
448
0
192
2,224
913
0
301
1,923
3,612
0
W
7,113
2,528
0
672
9,048
3,542
0
3,298
5,750
0
38,991
W
2,106
623
0
888
13,102
13,681
689
4,974
8,128
30,284
0
L
Ullr
4,567
2,048
0
98
11,220
2,073
316
4,531
6,689
0
20,289
W
Anhur
6,093
4,246
0
2,945
9,718
3,233
3,224
2,902
6,816
0
41,535
W
Mulan
tothil
Mulan
3,172
334
0
5,284
8,811
4,559
1,722
5,151
3,660
0
39,943
W
Anubis
w0lff3
Anubis
16,654
1,692
0
5,313
9,185
4,795
2,307
2,796
6,389
71,933
0
L
Nu Wa
Юмио
Nu Wa
9,522
2,949
0
1,303
10,209
2,160
492
3,718
6,396
45,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
36,736
381
Minions Killed
222
0
Camps Cleared
0
1,541,487
Distance Traveled
1,215,133
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,606
478
105
6
0
256,237
5
L
Thor
6,230
346
12
1
0
269,366
0
L
Athena
5,602
311
6
0
0
78,172
2
W
Thor
8,649
481
58
3
0
330,485
0
W
Ymir
8,957
498
33
2
0
297,281
0
L
Ullr
7,484
416
33
2
0
315,817
0
W
Anhur
9,046
503
81
5
0
279,246
3
W
Mulan
9,286
516
87
5
0
322,264
3
W
Anubis
11,171
621
122
7
0
312,211
3
L
Nu Wa
8,814
490
66
4
0
295,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role