Player Matchup

Jing Wei
Jing Wei
Gold IV
AphroOrTroll
Jing Wei
Gold IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 294L
1,445 MMR
Solo
Nemesis
Nemesis
Gold III
Hunter6341
Nemesis
Gold III
Level 143
God Stats
16W - 11L
1,572 SR
Queue Stats
66W - 58L
1,467 MMR
Party 1
Hercules
Hercules
Gold I
ISSA WIPE BRO
Hercules
Gold I
Level 126
God Stats
11W - 12L
1,547 SR
Queue Stats
178W - 176L
1,498 MMR
Solo
Nu Wa
Nu Wa
Gold V
MoMoney5385
Nu Wa
Gold V
Level 86
God Stats
5W - 3L
1,759 SR
Queue Stats
149W - 155L
1,469 MMR
Solo
Cerberus
Cerberus
Gold V
maddenmaster170
Cerberus
Gold V
Level 112
God Stats
8W - 8L
1,539 SR
Queue Stats
108W - 109L
1,365 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,583 SR
1,449 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,542 SR
1,453 MMR
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Gold V
DBKFire
Da Ji
Gold V
Level 102
God Stats
1W - 4L
1,465 SR
Queue Stats
123W - 127L
1,401 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
ImperatriceNoth
Zhong Kui
Gold V
Level 158
God Stats
55W - 55L
1,561 SR
Queue Stats
715W - 728L
1,496 MMR
Solo
Cernunnos
Cernunnos
Silver I
ShaqMane
Cernunnos
Silver I
Level 148
God Stats
38W - 35L
1,495 SR
Queue Stats
348W - 358L
1,469 MMR
Solo
Ymir
Ymir
Gold V
iRanishka
Ymir
Gold V
Level 69
God Stats
2W - 1L
1,689 SR
Queue Stats
45W - 48L
1,399 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AphroOrTroll
Jing Wei
19
2 / 5 / 1
11,926
497
10,782
16,481
5,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Hunter6341
Nemesis
17
2 / 3 / 6
10,772
449
12,287
17,380
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ISSA WIPE BRO
Hercules
19
4 / 2 / 6
12,391
516
14,649
26,320
28,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 6 / 5
13,103
546
19,260
16,887
7,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
0 / 3 / 9
9,739
406
10,545
23,508
23,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatPersephoneArtioAthenaArtemis

VS

Bans
JanusUllrIzanamiFenrirMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
6 / 3 / 4
11,774
491
17,584
21,471
19,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
DBKFire
Da Ji
13
2 / 1 / 2
9,118
380
2,189
9,992
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ImperatriceNoth
Zhong Kui
19
9 / 5 / 6
12,436
518
26,356
22,461
15,087
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
ShaqMane
Cernunnos
18
0 / 3 / 7
11,565
482
16,706
22,465
9,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
2 / 3 / 11
10,784
449
10,175
20,276
25,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
15
Kills
19
19
Deaths
15
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
3
4
2.67
W
Jing Wei
AphroOrTroll
Jing Wei
2
5
1
0.5
L
Da Ji
DBKFire
Da Ji
2
1
2
3
W
Nemesis
Hunter6341
Nemesis
2
3
6
1.67
W
Hercules
ISSA WIPE BRO
Hercules
4
2
6
3.5
L
Zhong Kui
ImperatriceNoth
Zhong Kui
9
5
6
2.4
W
7
6
5
1.58
L
Cernunnos
ShaqMane
Cernunnos
0
3
7
1.17
L
Ymir
2
3
11
2.5
W
Cerberus
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,523
Damage
73,010
100,576
Taken
96,665
74,713
Mitigated
74,534
35,682
Healing
26,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
17,584
3,410
0
2,317
21,471
19,835
486
3,886
16,895
18,446
71,842
W
Jing Wei
AphroOrTroll
Jing Wei
10,782
7,597
0
4,180
16,481
5,833
103
4,517
11,964
0
105,846
L
Da Ji
DBKFire
Da Ji
2,189
204
0
2,208
9,992
4,235
0
2,695
7,254
0
41,137
W
Nemesis
Hunter6341
Nemesis
12,287
3,948
0
6,163
17,380
9,577
1,002
6,176
11,204
0
82,110
W
Hercules
ISSA WIPE BRO
Hercules
14,649
4,664
0
12,901
26,320
28,618
133
10,521
15,799
0
64,635
L
Zhong Kui
ImperatriceNoth
Zhong Kui
26,356
1,799
115
8,263
22,461
15,087
954
10,078
11,661
98,847
0
W
19,260
4,538
0
5,712
16,887
7,161
2,584
9,821
7,066
100,477
0
L
Cernunnos
ShaqMane
Cernunnos
16,706
7,486
0
12,324
22,465
9,717
829
5,855
16,312
0
116,046
L
Ymir
10,175
2,023
0
1,592
20,276
25,660
0
7,504
12,501
40,762
0
W
Cerberus
10,545
519
237
6,489
23,508
23,524
45
9,739
13,769
30,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,931
Gold Earned
55,677
621
Minions Killed
599
0
Camps Cleared
0
2,144,385
Distance Traveled
1,956,754
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,774
491
125
5
0
453,060
0
W
Jing Wei
11,926
497
185
8
0
406,973
5
L
Da Ji
9,118
380
81
3
0
294,794
4
W
Nemesis
10,772
449
101
4
0
497,854
0
W
Hercules
12,391
516
114
5
0
443,513
6
L
Zhong Kui
12,436
518
155
6
0
384,093
9
W
Nu Wa
13,103
546
163
7
0
361,496
0
L
Cernunnos
11,565
482
199
8
0
398,058
4
L
Ymir
10,784
449
39
2
0
426,749
4
W
Cerberus
9,739
406
58
2
0
434,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role