Player Matchup

Mulan
Mulan
ChurchXD
Mulan
Level 12
God Stats
14W - 5L
1,913 SR
Queue Stats
150W - 75L
1,754 Elo+
Party 3
Mercury
Mercury
DeahtGun6
Mercury
Level 69
God Stats
10W - 7L
1,561 SR
Queue Stats
550W - 490L
1,499 Elo+
Party 4
Sobek
Sobek
Revens59
Sobek
Level 69
God Stats
14W - 10L
1,646 SR
Queue Stats
652W - 605L
1,536 Elo+
Party 4
Janus
Janus
Unleashedrakan
Janus
Level 156
God Stats
3W - 4L
1,392 SR
Queue Stats
271W - 184L
1,634 Elo+
Party 3
Cernunnos
Cernunnos
tri-c-raptor
Cernunnos
Level 75
God Stats
6W - 2L
1,500 SR
Queue Stats
341W - 318L
1,484 Elo+
Party 4
Team Averages
Level 76
1,603 SR
1,581 Elo+

VS

Team Averages
Level 78
1,480 SR
1,480 Elo+
Erlang Shen
Erlang Shen
BigBenDingDang
Erlang Shen
Level 84
God Stats
4W - 6L
1,281 SR
Queue Stats
88W - 81L
1,503 Elo+
Party 1
Hades
Hades
Loki Biryani
Hades
Level 88
God Stats
2W - 2L
1,867 SR
Queue Stats
104W - 90L
1,494 Elo+
Party 1
Izanami
Izanami
Xifoyll_
Izanami
Level 82
God Stats
21W - 15L
1,443 SR
Queue Stats
75W - 65L
1,469 Elo+
Party 2
Ymir
Ymir
cTom_59
Ymir
Level 105
God Stats
7W - 17L
1,305 SR
Queue Stats
342W - 297L
1,482 Elo+
Party 2
Bakasura
Bakasura
xVirtuaLScopeZx
Bakasura
Level 33
God Stats
1W - 4L
1,502 SR
Queue Stats
7W - 15L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChurchXD
Mulan
18
17 / 1 / 20
13,420
610
21,881
21,108
29,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
DeahtGun6
Mercury
19
9 / 4 / 16
12,824
583
12,100
16,192
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Revens59
Sobek
15
3 / 3 / 30
11,600
527
9,315
26,149
31,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 1 / 20
13,948
634
12,823
11,290
4,221
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
tri-c-raptor
Cernunnos
18
8 / 3 / 21
12,337
561
20,212
14,444
6,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigBenDingDang
Erlang Shen
17
3 / 9 / 3
10,562
480
9,393
18,111
18,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 10 / 5
10,337
470
17,549
22,978
17,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Xifoyll_
Izanami
14
1 / 10 / 2
8,742
397
5,264
16,138
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
cTom_59
Ymir
14
3 / 10 / 5
10,028
456
6,408
23,123
24,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
14
2 / 8 / 2
9,121
415
5,905
17,026
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
29
47
Kills
12
12
Deaths
47
107
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BigBenDingDang
Erlang Shen
3
9
3
0.5
W
Mulan
ChurchXD
Mulan
17
1
20
27
W
Mercury
DeahtGun6
Mercury
9
4
16
4.25
L
3
10
5
0.55
W
Sobek
Revens59
Sobek
3
3
30
6
W
10
1
20
20
L
Izanami
Xifoyll_
Izanami
1
10
2
0.2
L
Ymir
cTom_59
Ymir
3
10
5
0.55
W
Cernunnos
tri-c-raptor
Cernunnos
8
3
21
6.17
L
Bakasura
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,331
Damage
44,519
89,183
Taken
97,376
79,052
Mitigated
73,655
28,784
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BigBenDingDang
Erlang Shen
9,393
4,621
0
3,594
18,111
18,141
892
4,191
13,521
0
72,041
W
Mulan
ChurchXD
Mulan
21,881
3,337
0
6,942
21,108
29,721
1,151
7,099
13,882
0
65,504
W
Mercury
DeahtGun6
Mercury
12,100
4,815
0
4,350
16,192
7,627
1,906
5,560
10,632
0
111,098
L
17,549
821
227
6,152
22,978
17,763
0
6,543
15,844
63,281
0
W
Sobek
Revens59
Sobek
9,315
737
428
8,210
26,149
31,258
806
6,748
19,401
32,960
0
W
12,823
1,373
363
4,666
11,290
4,221
2,224
6,083
5,207
109,824
0
L
Izanami
Xifoyll_
Izanami
5,264
2,525
200
1,673
16,138
5,045
0
3,996
11,673
0
39,831
L
Ymir
cTom_59
Ymir
6,408
340
0
2,236
23,123
24,367
0
4,101
18,593
36,857
0
W
Cernunnos
tri-c-raptor
Cernunnos
20,212
12,046
0
3,825
14,444
6,225
6,416
3,972
10,392
0
90,993
L
Bakasura
5,905
4,221
0
3,872
17,026
8,339
0
2,671
14,078
0
42,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,129
Gold Earned
48,790
579
Minions Killed
418
0
Camps Cleared
0
2,177,352
Distance Traveled
1,867,982
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,562
480
116
5
0
366,400
1
W
Mulan
13,420
610
90
4
0
429,815
2
W
Mercury
12,824
583
138
6
0
478,748
13
L
Hades
10,337
470
90
4
0
356,736
3
W
Sobek
11,600
527
23
1
0
392,909
8
W
Janus
13,948
634
214
10
0
467,987
0
L
Izanami
8,742
397
88
4
0
351,959
4
L
Ymir
10,028
456
43
2
0
360,383
0
W
Cernunnos
12,337
561
114
5
0
407,893
3
L
Bakasura
9,121
415
81
4
0
432,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role