Player Matchup

Ullr
Ullr
Gold III
LagsBenedict
Ullr
Gold III
Level 160
God Stats
3W - 2L
1,581 SR
Queue Stats
23W - 21L
1,731 MMR
Party 1
Fenrir
Fenrir
Gold V
MadSailor1775
Fenrir
Gold V
Level 120
God Stats
0W - 1L
1,706 SR
Queue Stats
38W - 36L
1,680 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
smylesman
Kumbhakarna
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,668 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,596 SR
1,693 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,640 SR
1,670 MMR
Hades
Hades
Platinum V
CashMoneyEazyE
Hades
Platinum V
Level 158
God Stats
114W - 78L
1,627 SR
Queue Stats
488W - 470L
1,623 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
G4L SuperStoned
Cthulhu
Platinum III
Level 125
God Stats
41W - 31L
1,649 SR
Queue Stats
950W - 834L
1,677 MMR
Party 2
Mulan
Mulan
Platinum II
Im Asian Dav
Mulan
Platinum II
Level 140
God Stats
39W - 24L
1,643 SR
Queue Stats
136W - 100L
1,711 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,878
563
9,194
11,166
4,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
7,724
552
4,105
13,958
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
smylesman
Kumbhakarna
10
1 / 4 / 1
8,472
605
7,157
17,045
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BacchusTiamatMorgan Le FayOdinCharybdis

VS

Bans
GilgameshScyllaAphroditeSkadiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
9,118
651
9,300
10,819
5,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 0 / 7
9,301
664
12,230
12,779
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 1 / 4
10,189
728
13,306
12,970
14,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
3
0
7
6.5
W
6
1
4
8
L
0
4
2
0.25
L
1
2
0
0.5
L
Kumbhakarna
smylesman
Kumbhakarna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,456
Damage
34,836
42,169
Taken
36,568
26,707
Mitigated
33,016
4,633
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,300
1,193
1,852
3,757
10,819
5,101
1,001
4,395
6,384
44,265
0
W
12,230
1,156
728
2,779
12,779
13,519
205
1,789
10,789
33,290
0
W
13,306
3,502
2,036
3,515
12,970
14,396
1,168
2,046
10,591
0
36,907
L
9,194
3,824
0
524
11,166
4,560
0
5,248
5,524
0
34,156
L
4,105
965
0
2,485
13,958
8,064
0
5,110
8,326
0
9,754
L
Kumbhakarna
smylesman
Kumbhakarna
7,157
977
0
1,624
17,045
14,083
0
9,347
6,654
17,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,074
Gold Earned
28,608
103
Minions Killed
158
2
Camps Cleared
9
712,674
Distance Traveled
801,864
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,118
651
75
5
7
236,393
3
W
Cthulhu
9,301
664
40
3
2
281,380
4
W
Mulan
10,189
728
43
3
0
284,091
4
L
Ullr
7,878
563
63
5
0
240,230
4
L
Fenrir
7,724
552
17
1
2
212,230
3
L
Kumbhakarna
8,472
605
23
2
0
260,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role