Player Matchup

Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bøinkz
Morgan Le Fay
Level 145
God Stats
36W - 26L
1,659 SR
Queue Stats
559W - 412L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
EliteAlphaKiller
Nu Wa
Level 110
God Stats
6W - 7L
1,530 SR
Queue Stats
117W - 133L
1,437 Elo+
Solo
Yemoja
Yemoja
GrimGran
Yemoja
Level 95
God Stats
26W - 17L
1,680 SR
Queue Stats
396W - 342L
1,583 Elo+
Party 1
Anhur
Anhur
RagnarDeca
Anhur
Level 105
God Stats
10W - 15L
1,422 SR
Queue Stats
394W - 399L
1,498 Elo+
Solo
Team Averages
Level 121
1,558 SR
1,533 Elo+

VS

Team Averages
Level 119
1,581 SR
1,478 Elo+
Tiamat
Tiamat
A1_SlimmZz
Tiamat
Level 157
God Stats
11W - 13L
1,566 SR
Queue Stats
45W - 59L
1,444 Elo+
Solo
Charybdis
Charybdis
Ackalon
Charybdis
Level 84
God Stats
13W - 6L
1,591 SR
Queue Stats
117W - 101L
1,537 Elo+
Solo
Fenrir
Fenrir
JacqueKeener
Fenrir
Level 101
God Stats
2W - 2L
1,486 SR
Queue Stats
92W - 78L
1,529 Elo+
Solo
He Bo
He Bo
Steezyyyyy
He Bo
Level 146
God Stats
1W - 1L
1,725 SR
Queue Stats
53W - 54L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
aBIGsweatyYETI
Kukulkan
Level 105
God Stats
1W - 0L
1,537 SR
Queue Stats
2W - 2L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 3 / 3
5,846
731
2,710
7,084
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Bøinkz
Morgan Le Fay
13
3 / 3 / 1
6,817
852
6,723
7,435
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 2
5,373
672
2,789
4,495
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
GrimGran
Yemoja
11
1 / 1 / 2
5,989
749
2,712
5,395
3,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
10
0 / 2 / 2
5,203
650
1,099
4,446
1,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A1_SlimmZz
Tiamat
13
1 / 0 / 3
6,370
796
3,451
4,316
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Ackalon
Charybdis
14
2 / 1 / 6
7,229
904
4,012
4,698
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
11
0 / 2 / 4
5,656
707
3,364
6,890
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
13
6 / 2 / 2
8,117
1,015
9,609
5,444
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
13
2 / 0 / 3
6,687
836
3,170
2,682
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
11
11
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
3
0.83
W
Tiamat
A1_SlimmZz
Tiamat
1
0
3
2.5
W
Charybdis
Ackalon
Charybdis
2
1
6
5
L
Morgan Le Fay
Bøinkz
Morgan Le Fay
3
3
1
1.17
L
0
2
2
0.5
L
Yemoja
GrimGran
Yemoja
1
1
2
2
W
Fenrir
0
2
4
1
L
Anhur
0
2
2
0.5
W
He Bo
6
2
2
3.5
W
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,033
Damage
23,606
28,855
Taken
24,030
11,733
Mitigated
10,173
5,851
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,710
558
0
631
7,084
2,747
0
4,380
2,505
0
13,335
W
Tiamat
A1_SlimmZz
Tiamat
3,451
408
0
770
4,316
2,322
366
2,387
1,850
24,073
0
W
Charybdis
Ackalon
Charybdis
4,012
1,183
0
643
4,698
1,597
1,075
2,540
2,058
0
22,024
L
Morgan Le Fay
Bøinkz
Morgan Le Fay
6,723
490
0
1,365
7,435
2,707
0
4,135
3,038
29,463
0
L
2,789
738
0
0
4,495
1,439
1
2,623
1,696
17,787
0
L
Yemoja
GrimGran
Yemoja
2,712
229
2,458
729
5,395
3,281
0
2,905
2,356
5,711
0
W
Fenrir
3,364
695
0
1,432
6,890
3,812
428
2,687
4,153
0
7,662
L
Anhur
1,099
343
0
668
4,446
1,559
1
2,171
2,215
0
6,591
W
He Bo
9,609
210
0
1,603
5,444
1,596
186
2,855
2,559
21,863
0
W
Kukulkan
3,170
106
0
295
2,682
846
733
1,583
951
26,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
34,059
158
Minions Killed
213
5
Camps Cleared
8
715,833
Distance Traveled
829,482
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,846
731
26
3
3
162,260
4
W
Tiamat
6,370
796
53
7
1
166,868
1
W
Charybdis
7,229
904
65
8
2
159,271
4
L
Morgan Le Fay
6,817
852
61
8
1
154,672
2
L
Nu Wa
5,373
672
46
6
0
143,562
0
L
Yemoja
5,989
749
9
1
0
158,756
4
W
Fenrir
5,656
707
12
2
1
173,869
3
L
Anhur
5,203
650
16
2
1
96,583
1
W
He Bo
8,117
1,015
29
4
3
164,480
3
W
Kukulkan
6,687
836
54
7
1
164,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role