Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Endavor
Chiron
Level 22
God Stats
7W - 2L
1,589 SR
Queue Stats
58W - 59L
1,390 Elo+
Solo
Ymir
Ymir
Mahus
Ymir
Level 28
God Stats
1W - 1L
1,316 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 1
Thanatos
Thanatos
NaKaMaTaY
Thanatos
Level 18
God Stats
12W - 8L
1,600 SR
Queue Stats
56W - 60L
1,382 Elo+
Solo
Odin
Odin
QQMacarony
Odin
Level 13
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 1
Team Averages
Level 22
1,505 SR
1,355 Elo+

VS

Team Averages
Level 35
1,442 SR
1,409 Elo+
Nemesis
Nemesis
ARlSTO
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hera
Hera
Ceivy
Hera
Level 11
God Stats
3W - 2L
1,477 SR
Queue Stats
5W - 6L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
Mûgûs
Jormungandr
Level 138
God Stats
22W - 32L
1,405 SR
Queue Stats
715W - 657L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
Soulchef83
Cernunnos
Level 4
God Stats
0W - 3L
1,198 SR
Queue Stats
2W - 5L
1,251 Elo+
Solo
Gilgamesh
Gilgamesh
snmsnm
Gilgamesh
Level 21
God Stats
2W - 1L
1,631 SR
Queue Stats
22W - 21L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 5
7,905
494
5,186
4,518
1,409
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Endavor
Chiron
15
17 / 2 / 10
10,257
641
17,440
10,469
3,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Mahus
Ymir
10
0 / 5 / 12
7,121
445
3,826
13,314
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
NaKaMaTaY
Thanatos
15
13 / 3 / 4
9,509
594
13,101
13,266
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 14
7,363
460
5,658
9,177
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARlSTO
Nemesis
10
1 / 6 / 1
6,655
416
772
8,804
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
Ceivy
Hera
10
0 / 7 / 4
6,697
419
6,277
8,258
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Mûgûs
Jormungandr
11
3 / 7 / 3
8,257
516
9,078
16,826
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Soulchef83
Cernunnos
11
1 / 10 / 2
7,042
440
6,779
13,046
3,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
snmsnm
Gilgamesh
13
8 / 5 / 2
8,981
561
11,965
11,026
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
35
Kills
13
13
Deaths
35
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
5
5.5
L
Nemesis
ARlSTO
Nemesis
1
6
1
0.25
L
Hera
Ceivy
Hera
0
7
4
0.29
W
Chiron
Endavor
Chiron
17
2
10
11
W
Ymir
Mahus
Ymir
0
5
12
1.2
L
Jormungandr
Mûgûs
Jormungandr
3
7
3
0.64
W
Thanatos
NaKaMaTaY
Thanatos
13
3
4
5
W
2
3
14
3
L
Cernunnos
Soulchef83
Cernunnos
1
10
2
0.2
L
Gilgamesh
snmsnm
Gilgamesh
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
34,871
50,744
Taken
57,960
27,442
Mitigated
27,702
19,170
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,186
617
0
0
4,518
1,409
946
1,894
2,544
45,015
0
L
Nemesis
ARlSTO
Nemesis
772
303
0
857
8,804
2,997
96
250
8,465
0
23,764
L
Hera
Ceivy
Hera
6,277
1,953
0
101
8,258
1,895
597
2,400
5,858
26,907
0
W
Chiron
Endavor
Chiron
17,440
6,136
362
2,527
10,469
3,189
2,505
3,907
6,421
0
44,760
W
Ymir
Mahus
Ymir
3,826
874
0
2,962
13,314
9,845
31
3,104
10,062
13,273
0
L
Jormungandr
Mûgûs
Jormungandr
9,078
1,794
0
1,934
16,826
14,075
0
3,805
12,854
32,952
0
W
Thanatos
NaKaMaTaY
Thanatos
13,101
4,719
0
10,556
13,266
5,402
751
3,536
9,676
0
65,030
W
5,658
1,317
734
2,029
9,177
7,597
68
2,466
6,685
6,188
8,887
L
Cernunnos
Soulchef83
Cernunnos
6,779
3,509
0
797
13,046
3,972
378
1,175
11,834
0
33,150
L
Gilgamesh
snmsnm
Gilgamesh
11,965
4,709
0
1,896
11,026
4,763
261
3,376
7,111
0
44,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
37,632
280
Minions Killed
289
0
Camps Cleared
0
1,524,042
Distance Traveled
1,308,193
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,905
494
81
5
0
316,142
0
L
Nemesis
6,655
416
46
3
0
244,206
0
L
Hera
6,697
419
66
4
0
235,103
2
W
Chiron
10,257
641
66
4
0
292,103
2
W
Ymir
7,121
445
21
1
0
308,167
5
L
Jormungandr
8,257
516
39
2
0
287,729
7
W
Thanatos
9,509
594
100
6
0
292,212
0
W
Odin
7,363
460
12
1
0
315,418
0
L
Cernunnos
7,042
440
55
3
0
255,427
0
L
Gilgamesh
8,981
561
83
5
0
285,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role