Player Matchup

Janus
Janus
FoRsAkEnX13
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,444 Elo+
Solo
Neith
Neith
TernaryPine2715
Neith
Level 9
God Stats
6W - 4L
1,433 SR
Queue Stats
15W - 23L
1,188 Elo+
Solo
Hercules
Hercules
caio-kennedy
Hercules
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,000 Elo+
Solo
Baron Samedi
Baron Samedi
son_goku90001
Baron Samedi
Level 21
God Stats
8W - 12L
1,500 SR
Queue Stats
86W - 95L
1,327 Elo+
Solo
Ah Puch
Ah Puch
xXLowkeykobeXx
Ah Puch
Level 29
God Stats
121W - 106L
1,540 SR
Queue Stats
294W - 296L
1,470 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,286 Elo+

VS

Team Averages
Level 15
1,458 SR
1,347 Elo+
Fenrir
Fenrir
ChirpyAnemone0
Fenrir
Level 16
God Stats
1W - 1L
1,743 SR
Queue Stats
22W - 35L
1,295 Elo+
Solo
Set
Set
Nyra329
Set
Level 16
God Stats
0W - 6L
1,097 SR
Queue Stats
205W - 208L
1,333 Elo+
Solo
Hou Yi
Hou Yi
ShAgGyQc
Hou Yi
Level 22
God Stats
0W - 2L
1,261 SR
Queue Stats
65W - 71L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Zooaligist25
Kukulkan
Level 17
God Stats
7W - 3L
1,687 SR
Queue Stats
34W - 25L
1,438 Elo+
Solo
Thor
Thor
dnisse_27
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
10,294
1,029
10,132
5,750
1,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
12 / 1 / 13
12,301
1,230
17,699
8,615
3,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
caio-kennedy
Hercules
17
3 / 2 / 12
9,944
994
6,051
11,272
9,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Baron Samedi
son_goku90001
Baron Samedi
17
6 / 3 / 17
11,324
1,132
10,938
10,622
5,555
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
13 / 0 / 14
12,947
1,295
17,695
4,443
5,095
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

269

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
8,958
896
5,820
19,917
7,313
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
16
4 / 11 / 1
10,400
1,040
9,173
18,028
6,402
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
ShAgGyQc
Hou Yi
15
0 / 6 / 4
9,338
934
9,301
14,587
4,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Zooaligist25
Kukulkan
15
1 / 1 / 3
9,257
926
7,944
7,833
5,804
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
15
1 / 8 / 3
8,910
891
3,567
12,347
4,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
37
Kills
7
7
Deaths
37
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
3
1
17
11.5
L
Set
4
11
1
0.41
L
Hou Yi
ShAgGyQc
Hou Yi
0
6
4
0.33
W
12
1
13
18.5
L
Kukulkan
Zooaligist25
Kukulkan
1
1
3
2.5
W
Hercules
caio-kennedy
Hercules
3
2
12
4.5
L
Thor
1
8
3
0.31
W
Baron Samedi
son_goku90001
Baron Samedi
6
3
17
4.83
W
13
0
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,515
Damage
35,805
40,702
Taken
72,712
25,736
Mitigated
27,901
12,398
Healing
2,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
2,373
0
1,337
19,917
7,313
0
9,605
10,312
0
24,498
W
10,132
1,895
143
574
5,750
1,902
0
1,586
4,164
15,394
0
L
Set
9,173
3,508
0
230
18,028
6,402
0
9,643
8,385
0
29,703
L
Hou Yi
ShAgGyQc
Hou Yi
9,301
3,505
0
4
14,587
4,091
0
7,629
6,958
0
25,584
W
17,699
9,910
0
3,915
8,615
3,785
0
2,692
5,923
0
34,931
L
Kukulkan
Zooaligist25
Kukulkan
7,944
638
0
515
7,833
5,804
0
5,097
2,736
27,734
0
W
Hercules
caio-kennedy
Hercules
6,051
1,861
250
2,089
11,272
9,399
0
2,384
8,888
0
12,003
L
Thor
3,567
1,403
0
8
12,347
4,291
0
6,791
5,556
0
7,876
W
Baron Samedi
son_goku90001
Baron Samedi
10,938
2,498
602
2,362
10,622
5,555
0
615
10,007
24,928
0
W
17,695
1,491
0
2,463
4,443
5,095
0
667
3,776
35,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,810
Gold Earned
46,863
136
Minions Killed
178
4
Camps Cleared
3
772,407
Distance Traveled
874,613
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,958
896
29
3
0
140,344
0
W
Janus
10,294
1,029
17
2
1
128,902
0
L
Set
10,400
1,040
56
6
2
189,259
0
L
Hou Yi
9,338
934
33
3
1
156,537
0
W
Neith
12,301
1,230
39
4
1
150,823
3
L
Kukulkan
9,257
926
54
5
0
198,230
0
W
Hercules
9,944
994
12
1
0
145,425
0
L
Thor
8,910
891
6
1
0
190,243
1
W
Baron Samedi
11,324
1,132
31
3
0
156,034
0
W
Ah Puch
12,947
1,295
37
4
2
191,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role