Player Matchup

Loki
Loki
AniRazMoem
Loki
Level 24
God Stats
0W - 2L
1,185 SR
Queue Stats
9W - 21L
1,227 Elo+
Party 1
Jormungandr
Jormungandr
MrVAVrM
Jormungandr
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 21L
1,159 Elo+
Party 1
Charybdis
Charybdis
WeeNNeeD
Charybdis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,236 Elo+
Party 1
Team Averages
Level 29
1,323 SR
1,207 Elo+

VS

Team Averages
Level 22
1,478 SR
1,404 Elo+
Kukulkan
Kukulkan
Novabits
Kukulkan
Level 13
God Stats
9W - 1L
1,266 SR
Queue Stats
20W - 18L
1,166 Elo+
Party 2
Ymir
Ymir
WESHINDAHOOD
Ymir
Level 14
God Stats
2W - 0L
1,669 SR
Queue Stats
26W - 26L
1,567 Elo+
Solo
Hel
Hel
romo0
Hel
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,965
580
7,235
8,338
4,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jormungandr
MrVAVrM
Jormungandr
12
3 / 5 / 1
8,646
721
7,679
13,643
11,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
WeeNNeeD
Charybdis
10
1 / 4 / 2
7,841
653
6,454
8,119
2,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Novabits
Kukulkan
12
7 / 1 / 7
9,205
767
8,712
6,401
2,551
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 2 / 8
9,420
785
11,528
15,204
17,244
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hel
romo0
Hel
13
3 / 1 / 10
8,746
729
6,395
7,776
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
17
17
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Jormungandr
MrVAVrM
Jormungandr
3
5
1
0.7
W
Kukulkan
Novabits
Kukulkan
7
1
7
10.5
W
7
2
8
5.5
L
Charybdis
WeeNNeeD
Charybdis
1
4
2
0.5
W
Hel
romo0
Hel
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
26,635
30,100
Taken
29,381
18,265
Mitigated
22,646
445
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,235
1,822
0
35
8,338
4,459
0
7,122
1,216
0
12,334
L
Jormungandr
MrVAVrM
Jormungandr
7,679
1,993
0
410
13,643
11,045
0
12,633
1,010
24,829
0
W
Kukulkan
Novabits
Kukulkan
8,712
1,928
0
0
6,401
2,551
551
2,206
4,195
17,950
0
W
11,528
3,274
0
0
15,204
17,244
295
3,420
11,784
38,152
0
L
Charybdis
WeeNNeeD
Charybdis
6,454
3,817
0
0
8,119
2,761
0
7,294
825
0
25,642
W
Hel
romo0
Hel
6,395
1,048
6,390
5,010
7,776
2,851
605
2,346
5,430
21,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
27,371
100
Minions Killed
117
4
Camps Cleared
5
616,033
Distance Traveled
640,127
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,965
580
10
1
1
217,362
2
L
Jormungandr
8,646
721
41
3
0
202,714
2
W
Kukulkan
9,205
767
23
2
1
193,237
3
W
Ymir
9,420
785
48
4
4
218,859
0
L
Charybdis
7,841
653
49
4
3
195,957
0
W
Hel
8,746
729
46
4
0
228,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role