Player Matchup

Discordia
Discordia
Decadancer
Discordia
Level 44
God Stats
10W - 9L
1,772 SR
Queue Stats
32W - 51L
1,419 Elo+
Party 2
Cerberus
Cerberus
Onnithedog
Cerberus
Level 95
God Stats
1W - 2L
1,388 SR
Queue Stats
3W - 5L
1,420 Elo+
Solo
Neith
Neith
emzoemzo
Neith
Level 96
God Stats
5W - 3L
1,560 SR
Queue Stats
37W - 55L
1,431 Elo+
Party 2
Team Averages
Level 78
1,573 SR
1,424 Elo+

VS

Team Averages
Level 72
1,559 SR
1,464 Elo+
Artemis
Artemis
HELPERE
Artemis
Level 86
God Stats
4W - 2L
1,683 SR
Queue Stats
262W - 336L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
Xenoneyt
Gilgamesh
Level 49
God Stats
12W - 10L
1,458 SR
Queue Stats
219W - 234L
1,444 Elo+
Solo
Zeus
Zeus
kekyk
Zeus
Level 80
God Stats
12W - 13L
1,534 SR
Queue Stats
165W - 236L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Decadancer
Discordia
11
2 / 9 / 2
7,651
638
7,209
12,926
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Onnithedog
Cerberus
11
2 / 6 / 4
8,306
692
5,375
19,127
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
emzoemzo
Neith
10
1 / 5 / 4
7,184
599
4,130
9,339
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HELPERE
Artemis
12
4 / 2 / 13
8,762
730
11,108
7,670
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Xenoneyt
Gilgamesh
13
7 / 3 / 11
9,157
763
9,266
10,874
6,242
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
kekyk
Zeus
14
9 / 1 / 10
10,074
840
17,247
6,247
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
20
20
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
Decadancer
Discordia
2
9
2
0.33
W
Artemis
HELPERE
Artemis
4
2
13
5.25
L
Cerberus
Onnithedog
Cerberus
2
6
4
0.67
W
Gilgamesh
Xenoneyt
Gilgamesh
7
3
11
4.17
L
Neith
emzoemzo
Neith
1
5
4
0.6
W
Zeus
kekyk
Zeus
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
37,621
41,392
Taken
24,791
23,539
Mitigated
11,264
5,178
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Decadancer
Discordia
7,209
289
0
1,102
12,926
3,885
0
5,631
7,295
21,713
0
W
Artemis
HELPERE
Artemis
11,108
4,268
0
1,393
7,670
3,052
1,073
4,933
2,737
0
25,186
L
Cerberus
Onnithedog
Cerberus
5,375
178
0
1,747
19,127
16,777
0
7,527
11,600
18,713
0
W
Gilgamesh
Xenoneyt
Gilgamesh
9,266
3,495
0
1,097
10,874
6,242
657
4,823
6,051
538
26,507
L
Neith
emzoemzo
Neith
4,130
1,569
0
2,329
9,339
2,877
0
4,646
4,693
0
18,091
W
Zeus
kekyk
Zeus
17,247
1,322
0
2,000
6,247
1,970
666
3,198
3,049
44,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
27,993
92
Minions Killed
128
3
Camps Cleared
6
538,557
Distance Traveled
654,594
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,651
638
33
3
2
172,196
0
W
Artemis
8,762
730
39
3
2
198,702
0
L
Cerberus
8,306
692
25
2
1
202,465
3
W
Gilgamesh
9,157
763
28
2
1
229,878
6
L
Neith
7,184
599
34
3
0
163,896
4
W
Zeus
10,074
840
61
5
3
226,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role