Player Matchup

Nemesis
Nemesis
Call_XX7
Nemesis
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 87L
1,336 Elo+
Solo
Ares
Ares
FourlnchPounder
Ares
Level 17
God Stats
47W - 44L
1,602 SR
Queue Stats
338W - 323L
1,387 Elo+
Solo
Neith
Neith
Leccera14
Neith
Level 29
God Stats
88W - 101L
1,416 SR
Queue Stats
153W - 179L
1,360 Elo+
Solo
Amaterasu
Amaterasu
SABE2011
Amaterasu
Level 17
God Stats
17W - 14L
1,380 SR
Queue Stats
79W - 130L
1,296 Elo+
Solo
Chaac
Chaac
yasuo proyecto
Chaac
Level 18
God Stats
3W - 1L
1,824 SR
Queue Stats
26W - 27L
1,374 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,351 Elo+

VS

Team Averages
Level 17
1,401 SR
1,266 Elo+
Danzaburou
Danzaburou
DaViDGaR07
Danzaburou
Level 32
God Stats
5W - 3L
1,314 SR
Queue Stats
19W - 26L
1,231 Elo+
Party 1
Cthulhu
Cthulhu
HuGoGaR07
Cthulhu
Level 20
God Stats
0W - 1L
1,325 SR
Queue Stats
25W - 36L
982 Elo+
Party 1
Eset
Eset
LMV DOSMIL
Eset
Level 17
God Stats
13W - 11L
1,406 SR
Queue Stats
18W - 26L
1,275 Elo+
Solo
Da Ji
Da Ji
UthinnEyes515
Da Ji
Level 10
God Stats
2W - 1L
1,707 SR
Queue Stats
7W - 9L
1,398 Elo+
Solo
Chaac
Chaac
ajotao175
Chaac
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
5W - 8L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Call_XX7
Nemesis
16
1 / 8 / 0
9,569
435
4,442
18,437
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 4 / 3
10,095
459
16,213
20,693
18,868
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Leccera14
Neith
18
6 / 6 / 3
11,382
517
10,835
11,449
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SABE2011
Amaterasu
13
0 / 10 / 1
8,669
394
3,543
15,804
5,772
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 1 / 4
12,062
548
12,840
11,678
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaViDGaR07
Danzaburou
17
3 / 6 / 5
11,259
512
7,140
15,249
5,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
HuGoGaR07
Cthulhu
14
2 / 6 / 6
9,172
417
6,881
19,473
15,570
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 4 / 4
12,049
548
18,580
15,178
6,564
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 2 / 0
13,558
616
18,773
17,157
9,322
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
ajotao175
Chaac
8
0 / 3 / 0
7,290
331
1,837
5,132
2,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
20
Kills
27
29
Deaths
21
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Call_XX7
Nemesis
1
8
0
0.13
L
Danzaburou
DaViDGaR07
Danzaburou
3
6
5
0.92
W
8
4
3
2.38
L
Cthulhu
HuGoGaR07
Cthulhu
2
6
6
0.83
L
6
4
4
2
W
Neith
Leccera14
Neith
6
6
3
1.25
W
Amaterasu
SABE2011
Amaterasu
0
10
1
0.05
L
16
2
0
8
L
Chaac
ajotao175
Chaac
0
3
0
0
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
53,211
78,061
Taken
72,189
48,613
Mitigated
40,013
11,349
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Call_XX7
Nemesis
4,442
1,255
0
2,333
18,437
7,552
411
7,052
11,385
0
57,653
L
Danzaburou
DaViDGaR07
Danzaburou
7,140
2,644
112
1,867
15,249
5,733
649
5,890
9,359
0
64,611
W
16,213
1,920
0
388
20,693
18,868
138
9,761
10,932
31,611
0
L
Cthulhu
HuGoGaR07
Cthulhu
6,881
564
343
1,946
19,473
15,570
268
8,454
10,879
28,125
0
L
18,580
3,378
0
6,702
15,178
6,564
4,083
3,310
11,624
87,238
0
W
Neith
Leccera14
Neith
10,835
5,385
0
3,324
11,449
3,969
0
1,913
9,536
0
72,891
W
Amaterasu
SABE2011
Amaterasu
3,543
548
0
905
15,804
5,772
296
5,035
10,769
0
40,871
L
18,773
7,824
0
1,837
17,157
9,322
1,645
1,120
15,701
0
114,959
L
Chaac
ajotao175
Chaac
1,837
851
0
877
5,132
2,824
0
625
4,017
0
11,040
W
12,840
2,477
0
4,399
11,678
12,452
2,205
1,700
9,703
14,266
52,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,777
Gold Earned
53,328
407
Minions Killed
500
0
Camps Cleared
0
2,022,273
Distance Traveled
1,773,417
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,569
435
101
5
0
429,606
3
L
Danzaburou
11,259
512
117
5
0
393,552
0
W
Ares
10,095
459
22
1
0
429,026
1
L
Cthulhu
9,172
417
45
2
0
406,448
1
L
Eset
12,049
548
163
7
0
329,801
0
W
Neith
11,382
517
115
5
0
383,748
2
W
Amaterasu
8,669
394
61
3
0
390,725
3
L
Da Ji
13,558
616
160
7
0
488,343
6
L
Chaac
7,290
331
15
1
0
155,273
1
W
Chaac
12,062
548
108
5
0
389,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role