Player Matchup

Kukulkan
Kukulkan
A CHUB
Kukulkan
Level 14
God Stats
0W - 3L
1,552 SR
Queue Stats
3W - 9L
1,140 Elo+
Party 1
Cernunnos
Cernunnos
N Money PH
Cernunnos
Level 62
God Stats
0W - 2L
1,527 SR
Queue Stats
2W - 5L
1,247 Elo+
Party 1
Sylvanus
Sylvanus
Zeck1905
Sylvanus
Level 29
God Stats
27W - 57L
1,294 SR
Queue Stats
153W - 242L
1,201 Elo+
Solo
Team Averages
Level 35
1,457 SR
1,196 Elo+

VS

Team Averages
Level 55
1,451 SR
1,265 Elo+
Fenrir
Fenrir
Arshia_12_21
Fenrir
Level 29
God Stats
2W - 3L
1,364 SR
Queue Stats
20W - 49L
1,233 Elo+
Solo
Janus
Janus
DryWetlands
Janus
Level 55
God Stats
2W - 0L
1,693 SR
Queue Stats
206W - 305L
1,307 Elo+
Party 2
Osiris
Osiris
IdealALLSTAR
Osiris
Level 81
God Stats
3W - 3L
1,296 SR
Queue Stats
219W - 321L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A CHUB
Kukulkan
11
0 / 6 / 3
7,372
614
3,953
9,959
3,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
N Money PH
Cernunnos
11
1 / 8 / 1
7,455
621
7,786
11,626
3,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Zeck1905
Sylvanus
11
3 / 6 / 1
8,064
672
7,933
16,990
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 3 / 8
8,723
727
9,556
10,958
6,263
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 1 / 12
9,422
785
12,783
6,963
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
14
10 / 0 / 9
9,683
807
10,741
10,807
9,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
20
20
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A CHUB
Kukulkan
0
6
3
0.25
W
Fenrir
5
3
8
3
W
5
1
12
11
W
Osiris
10
0
9
14.5
L
Cernunnos
N Money PH
Cernunnos
1
8
1
0.19
L
Sylvanus
Zeck1905
Sylvanus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
33,080
38,575
Taken
28,728
15,688
Mitigated
18,015
8,301
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A CHUB
Kukulkan
3,953
603
512
1,495
9,959
3,294
0
3,444
6,307
19,483
0
W
Fenrir
9,556
2,224
730
1,595
10,958
6,263
277
4,215
6,743
0
29,110
W
12,783
729
107
940
6,963
2,309
102
2,971
3,992
31,710
0
W
Osiris
10,741
2,796
15
835
10,807
9,443
266
4,282
6,525
6,092
22,147
L
Cernunnos
N Money PH
Cernunnos
7,786
2,633
0
1,238
11,626
3,430
0
5,876
5,416
0
25,170
L
Sylvanus
Zeck1905
Sylvanus
7,933
2,553
1,300
3,756
16,990
8,964
0
5,471
11,167
15,146
2,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,891
Gold Earned
27,828
114
Minions Killed
154
2
Camps Cleared
8
547,868
Distance Traveled
701,085
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,372
614
51
4
1
189,131
0
W
Fenrir
8,723
727
45
4
5
232,668
5
W
Janus
9,422
785
78
7
1
217,225
0
W
Osiris
9,683
807
31
3
2
251,192
1
L
Cernunnos
7,455
621
35
3
1
181,500
2
L
Sylvanus
8,064
672
28
2
0
177,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role