Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JAWIII33
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,669 Elo+
Solo
Geb
Geb
SrisNart
Geb
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 43L
1,708 Elo+
Solo
Ares
Ares
YRNHisoka
Ares
Level 30
God Stats
4W - 4L
1,681 SR
Queue Stats
104W - 105L
1,568 Elo+
Solo
Danzaburou
Danzaburou
sometusk
Danzaburou
Level 11
God Stats
0W - 1L
1,625 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,622 Elo+

VS

Team Averages
Level 23
1,555 SR
1,560 Elo+
Cerberus
Cerberus
SaucyStream
Cerberus
Level 27
God Stats
33W - 19L
1,635 SR
Queue Stats
115W - 98L
1,458 Elo+
Solo
Sylvanus
Sylvanus
SmokingJacket
Sylvanus
Level 23
God Stats
5W - 4L
1,504 SR
Queue Stats
10W - 11L
1,443 Elo+
Solo
Neith
Neith
thatboiii
Neith
Level 29
God Stats
14W - 11L
1,603 SR
Queue Stats
123W - 100L
1,655 Elo+
Solo
Cupid
Cupid
ultraplague21
Cupid
Level 21
God Stats
4W - 5L
1,588 SR
Queue Stats
238W - 235L
1,540 Elo+
Solo
Serqet
Serqet
youwillgetsoloed
Serqet
Level 15
God Stats
8W - 5L
1,443 SR
Queue Stats
205W - 175L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 8 / 2
7,611
381
3,892
15,649
8,135
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
JAWIII33
Sylvanus
14
0 / 8 / 12
8,832
442
10,309
19,449
25,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
11 / 5 / 4
12,219
611
14,267
20,660
9,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
15
3 / 5 / 4
9,554
478
13,108
16,073
14,074
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
sometusk
Danzaburou
16
6 / 6 / 6
10,953
548
14,568
12,517
4,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SaucyStream
Cerberus
17
6 / 4 / 6
11,211
561
12,292
24,115
22,673
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
SmokingJacket
Sylvanus
16
4 / 4 / 10
9,304
465
4,711
12,667
12,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
thatboiii
Neith
18
5 / 3 / 9
11,286
564
15,332
14,265
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 8 / 9
9,788
489
10,497
17,841
6,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
15 / 4 / 5
12,575
629
15,927
15,690
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
21
Kills
32
32
Deaths
23
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
8
2
0.25
L
Sylvanus
JAWIII33
Sylvanus
0
8
12
0.75
W
Cerberus
SaucyStream
Cerberus
6
4
6
2.25
W
Sylvanus
SmokingJacket
Sylvanus
4
4
10
2.25
L
11
5
4
2.6
L
Ares
3
5
4
1
L
Danzaburou
sometusk
Danzaburou
6
6
6
1.5
W
Neith
thatboiii
Neith
5
3
9
3.17
W
2
8
9
0.81
W
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,144
Damage
58,759
84,348
Taken
84,578
61,687
Mitigated
53,259
20,030
Healing
24,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,892
613
0
2,680
15,649
8,135
748
1,426
13,862
40,098
0
L
Sylvanus
JAWIII33
Sylvanus
10,309
3,029
1,806
3,559
19,449
25,193
639
2,368
16,742
27,319
6,425
W
Cerberus
SaucyStream
Cerberus
12,292
773
0
8,279
24,115
22,673
0
15,448
8,667
63,432
0
W
Sylvanus
SmokingJacket
Sylvanus
4,711
1,267
562
1,033
12,667
12,377
1,173
4,081
8,516
22,249
4,324
L
14,267
2,986
77
7,928
20,660
9,922
0
2,095
18,161
84,483
0
L
Ares
13,108
1,654
0
1,427
16,073
14,074
0
8,413
7,660
47,838
0
L
Danzaburou
sometusk
Danzaburou
14,568
7,737
0
2,553
12,517
4,363
554
2,349
10,070
0
67,315
W
Neith
thatboiii
Neith
15,332
6,636
0
3,867
14,265
5,251
1,412
7,116
7,149
0
82,955
W
10,497
6,745
134
6,377
17,841
6,605
3,625
6,593
11,226
0
82,063
W
15,927
5,578
0
4,013
15,690
6,353
0
7,170
8,520
0
82,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
54,164
446
Minions Killed
618
0
Camps Cleared
0
1,684,370
Distance Traveled
1,803,748
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,611
381
68
3
0
331,495
3
L
Sylvanus
8,832
442
50
3
0
328,336
0
W
Cerberus
11,211
561
153
8
0
340,343
4
W
Sylvanus
9,304
465
51
3
0
375,263
3
L
Geb
12,219
611
119
6
0
396,477
4
L
Ares
9,554
478
96
5
0
302,526
0
L
Danzaburou
10,953
548
113
6
0
325,536
1
W
Neith
11,286
564
167
8
0
339,637
5
W
Cupid
9,788
489
121
6
0
318,420
1
W
Serqet
12,575
629
126
6
0
430,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role