Player Matchup

Jormungandr
Jormungandr
AzarRo
Jormungandr
Level 13
God Stats
4W - 5L
1,310 SR
Queue Stats
30W - 44L
1,329 Elo+
Solo
Ra
Ra
Neyzox8255
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
PhoenixFlyNL
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,467 Elo+
Party 3
Loki
Loki
Xeflay
Loki
Level 21
God Stats
12W - 20L
1,575 SR
Queue Stats
31W - 56L
1,279 Elo+
Party 2
Nu Wa
Nu Wa
klaasje1991
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 58L
1,467 Elo+
Party 3
Team Averages
Level 14
1,477 SR
1,408 Elo+

VS

Team Averages
Level 14
1,489 SR
1,330 Elo+
Baba Yaga
Baba Yaga
Sheataki
Baba Yaga
Level 17
God Stats
11W - 8L
1,500 SR
Queue Stats
60W - 63L
1,314 Elo+
Party 1
Achilles
Achilles
SteRgiuS
Achilles
Level 17
God Stats
2W - 2L
1,730 SR
Queue Stats
49W - 58L
1,301 Elo+
Party 1
Anubis
Anubis
XxThe_VipexX
Anubis
Level 26
God Stats
36W - 21L
1,489 SR
Queue Stats
92W - 88L
1,384 Elo+
Party 4
Izanami
Izanami
ZaKo0s
Izanami
Level 5
God Stats
23W - 15L
1,253 SR
Queue Stats
37W - 28L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
Zero OGamerO
Cthulhu
Level 7
God Stats
5W - 4L
1,473 SR
Queue Stats
33W - 37L
1,337 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzarRo
Jormungandr
17
1 / 10 / 9
10,806
901
10,729
22,127
25,246
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 7 / 7
10,440
870
3,820
11,923
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
PhoenixFlyNL
Ah Puch
17
4 / 7 / 5
11,658
972
21,100
15,796
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
Xeflay
Loki
17
7 / 2 / 5
12,724
1,060
12,993
15,286
5,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 11 / 11
10,821
902
12,188
19,569
7,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Sheataki
Baba Yaga
19
3 / 1 / 21
11,946
996
17,332
10,461
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SteRgiuS
Achilles
19
5 / 2 / 13
11,959
997
12,109
17,312
19,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
20
7 / 0 / 14
12,824
1,069
13,152
10,706
4,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ZaKo0s
Izanami
20
21 / 8 / 10
14,765
1,230
30,435
17,267
4,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Zero OGamerO
Cthulhu
19
1 / 1 / 14
11,183
932
6,614
11,119
6,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
12
Kills
37
37
Deaths
12
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AzarRo
Jormungandr
1
10
9
0.55
L
0
7
7
0.5
L
Ah Puch
PhoenixFlyNL
Ah Puch
4
7
5
0.93
W
Baba Yaga
Sheataki
Baba Yaga
3
1
21
13.5
W
Achilles
SteRgiuS
Achilles
5
2
13
5.75
L
Loki
Xeflay
Loki
7
2
5
4.75
W
Anubis
7
0
14
14
W
Izanami
ZaKo0s
Izanami
21
8
10
3.25
W
Cthulhu
Zero OGamerO
Cthulhu
1
1
14
8
L
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,830
Damage
79,642
84,701
Taken
66,865
48,096
Mitigated
39,069
3,351
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AzarRo
Jormungandr
10,729
525
0
0
22,127
25,246
0
8,910
12,664
27,012
0
L
3,820
1,493
81
0
11,923
4,396
0
5,399
6,298
22,159
0
L
Ah Puch
PhoenixFlyNL
Ah Puch
21,100
2,059
0
1,348
15,796
5,780
0
7,982
7,618
53,175
0
W
Baba Yaga
Sheataki
Baba Yaga
17,332
1,123
0
2,061
10,461
3,809
0
8,172
2,289
36,294
0
W
Achilles
SteRgiuS
Achilles
12,109
2,166
0
1,508
17,312
19,054
0
11,832
5,480
0
18,610
L
Loki
Xeflay
Loki
12,993
874
110
1,812
15,286
5,630
0
7,225
7,825
0
25,834
W
Anubis
13,152
984
0
5,140
10,706
4,547
0
7,192
3,514
49,921
0
W
Izanami
ZaKo0s
Izanami
30,435
18,370
0
1,057
17,267
4,738
0
11,618
5,649
0
58,328
W
Cthulhu
Zero OGamerO
Cthulhu
6,614
24
787
1,194
11,119
6,921
0
9,023
2,096
26,389
0
L
12,188
4,311
0
0
19,569
7,044
0
7,582
11,744
22,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,449
Gold Earned
62,677
186
Minions Killed
291
3
Camps Cleared
6
1,071,501
Distance Traveled
1,171,419
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,806
901
17
1
0
207,634
0
L
Ra
10,440
870
56
5
0
220,125
0
L
Ah Puch
11,658
972
71
6
1
189,810
2
W
Baba Yaga
11,946
996
53
4
0
250,584
0
W
Achilles
11,959
997
15
1
2
235,102
0
L
Loki
12,724
1,060
22
2
2
250,219
0
W
Anubis
12,824
1,069
102
9
1
240,385
0
W
Izanami
14,765
1,230
70
6
3
194,866
0
W
Cthulhu
11,183
932
51
4
0
250,482
1
L
Nu Wa
10,821
902
20
2
0
203,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role