Player Matchup

King Arthur
King Arthur
Lasting560
King Arthur
Level 28
God Stats
2W - 2L
1,587 SR
Queue Stats
118W - 133L
1,374 Elo+
Party 1
Artemis
Artemis
LughofTuatha
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,408 Elo+
Solo
Hachiman
Hachiman
NostalgiaBender
Hachiman
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,516 Elo+
Solo
Ares
Ares
RaWaD23
Ares
Level 24
God Stats
4W - 4L
1,604 SR
Queue Stats
76W - 116L
1,440 Elo+
Solo
Pele
Pele
WinningFist
Pele
Level 16
God Stats
5W - 5L
1,382 SR
Queue Stats
61W - 66L
1,359 Elo+
Party 1
Team Averages
Level 18
1,515 SR
1,419 Elo+

VS

Team Averages
Level 15
1,437 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
LeNuked
Tsukuyomi
Level 21
God Stats
10W - 8L
1,497 SR
Queue Stats
227W - 98L
1,628 Elo+
Solo
Thor
Thor
MLDavid
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,503 Elo+
Solo
The Morrigan
The Morrigan
MakenKruz
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,513 Elo+
Solo
Charybdis
Charybdis
ObtainAGrasp
Charybdis
Level 13
God Stats
2W - 7L
1,271 SR
Queue Stats
70W - 69L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Xenosuar
Cthulhu
Level 17
God Stats
5W - 6L
1,417 SR
Queue Stats
123W - 120L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lasting560
King Arthur
20
3 / 7 / 10
14,094
522
10,902
23,470
26,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
LughofTuatha
Artemis
20
13 / 5 / 2
16,455
609
23,635
24,956
10,964
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
20
4 / 3 / 7
13,726
508
7,446
13,918
4,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
RaWaD23
Ares
19
2 / 8 / 10
12,807
474
6,643
22,792
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 8 / 5
14,488
537
14,216
19,472
11,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LeNuked
Tsukuyomi
20
15 / 8 / 2
15,663
580
28,532
25,357
11,933
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
MLDavid
Thor
16
1 / 7 / 3
10,613
393
3,998
19,046
9,024
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
MakenKruz
The Morrigan
17
4 / 7 / 9
12,436
461
8,453
12,990
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ObtainAGrasp
Charybdis
20
10 / 8 / 5
15,237
564
24,299
24,307
12,365
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Xenosuar
Cthulhu
6
1 / 2 / 1
8,102
300
1,694
4,098
2,365
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
32
Kills
31
31
Deaths
32
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Lasting560
King Arthur
3
7
10
1.14
L
Tsukuyomi
LeNuked
Tsukuyomi
15
8
2
2
W
Artemis
LughofTuatha
Artemis
13
5
2
2.8
L
Thor
MLDavid
Thor
1
7
3
0.36
L
The Morrigan
MakenKruz
The Morrigan
4
7
9
1.21
W
Hachiman
4
3
7
2.5
L
Charybdis
ObtainAGrasp
Charybdis
10
8
5
1.56
W
Ares
RaWaD23
Ares
2
8
10
0.88
W
10
8
5
1.56
L
Cthulhu
Xenosuar
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,842
Damage
66,976
104,608
Taken
85,798
75,415
Mitigated
41,139
23,849
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Lasting560
King Arthur
10,902
724
0
2,925
23,470
26,246
324
1,194
22,054
0
93,434
L
Tsukuyomi
LeNuked
Tsukuyomi
28,532
9,243
0
5,908
25,357
11,933
2,447
1,815
23,542
0
109,677
W
Artemis
LughofTuatha
Artemis
23,635
16,761
0
12,351
24,956
10,964
9,262
1,414
23,502
0
130,509
L
Thor
MLDavid
Thor
3,998
672
0
2,266
19,046
9,024
0
1,202
17,844
0
46,745
L
The Morrigan
MakenKruz
The Morrigan
8,453
1,290
0
500
12,990
5,452
442
1,119
11,684
42,113
6,433
W
Hachiman
7,446
3,814
0
2,869
13,918
4,838
1,096
2,306
11,260
0
75,952
L
Charybdis
ObtainAGrasp
Charybdis
24,299
16,338
0
7,392
24,307
12,365
6,209
2,380
21,927
0
136,221
W
Ares
RaWaD23
Ares
6,643
301
0
1,509
22,792
21,768
891
1,544
21,092
59,435
0
W
14,216
2,715
0
4,195
19,472
11,599
1,942
1,509
17,927
0
74,144
L
Cthulhu
Xenosuar
Cthulhu
1,694
276
0
1,070
4,098
2,365
0
127
3,971
5,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,570
Gold Earned
62,051
635
Minions Killed
540
0
Camps Cleared
0
2,351,255
Distance Traveled
1,823,383
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,094
522
138
5
0
506,212
5
L
Tsukuyomi
15,663
580
163
6
0
490,273
1
W
Artemis
16,455
609
162
6
0
446,773
3
L
Thor
10,613
393
75
3
0
414,678
4
L
The Morrigan
12,436
461
101
4
0
390,239
0
W
Hachiman
13,726
508
125
5
0
474,217
0
L
Charybdis
15,237
564
192
7
0
410,809
2
W
Ares
12,807
474
81
3
0
446,109
2
W
Pele
14,488
537
129
5
0
477,944
0
L
Cthulhu
8,102
300
9
0
0
117,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role