Player Matchup

Merlin
Merlin
CarlTheCarl
Merlin
Level 16
God Stats
9W - 5L
1,642 SR
Queue Stats
14W - 13L
1,440 Elo+
Party 2
Ares
Ares
Ign3lisLTU
Ares
Level 15
God Stats
12W - 5L
1,830 SR
Queue Stats
16W - 11L
1,612 Elo+
Party 2
Freya
Freya
MakakaKing
Freya
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 20L
1,403 Elo+
Party 2
Neith
Neith
Mantelis1
Neith
Level 41
God Stats
4W - 2L
1,854 SR
Queue Stats
8W - 5L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
TautvydasLT
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 28
1,665 SR
1,490 Elo+

VS

Team Averages
Level 30
1,448 SR
1,408 Elo+
Yemoja
Yemoja
Moudj
Yemoja
Level 54
God Stats
51W - 39L
1,591 SR
Queue Stats
161W - 206L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Seetz1
Tsukuyomi
Level 20
God Stats
8W - 6L
1,611 SR
Queue Stats
34W - 43L
1,369 Elo+
Party 3
Nox
Nox
clermann
Nox
Level 44
God Stats
1W - 4L
1,105 SR
Queue Stats
65W - 77L
1,384 Elo+
Party 3
Neith
Neith
kyosho926
Neith
Level 3
God Stats
1W - 2L
1,435 SR
Queue Stats
1W - 2L
1,442 Elo+
Party 1
Chaac
Chaac
sasa2203
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 52L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 5 / 8
8,493
500
6,737
8,666
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 8
7,967
469
3,196
8,028
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
18
17 / 1 / 3
11,168
657
18,068
11,793
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Mantelis1
Neith
14
6 / 1 / 5
8,643
508
9,769
8,297
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TautvydasLT
Sun Wukong
12
1 / 5 / 6
7,961
468
3,230
7,970
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Moudj
Yemoja
9
0 / 3 / 0
6,643
391
5,257
10,890
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Seetz1
Tsukuyomi
12
3 / 7 / 2
7,489
441
9,188
15,475
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 8 / 2
7,753
456
3,334
10,190
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
kyosho926
Neith
9
0 / 3 / 0
5,734
337
1,114
4,016
1,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
sasa2203
Chaac
14
5 / 4 / 2
8,603
506
8,303
15,087
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
11
12
Deaths
25
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
5
8
1
W
0
0
8
4
W
Freya
17
1
3
18.5
W
Neith
Mantelis1
Neith
6
1
5
8.5
L
Yemoja
Moudj
Yemoja
0
3
0
0
L
Tsukuyomi
Seetz1
Tsukuyomi
3
7
2
0.57
W
Sun Wukong
TautvydasLT
Sun Wukong
1
5
6
0.8
L
3
8
2
0.5
L
Neith
kyosho926
Neith
0
3
0
0
L
Chaac
sasa2203
Chaac
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,000
Damage
27,196
44,754
Taken
55,658
22,189
Mitigated
29,628
13,069
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,737
392
0
809
8,666
2,647
980
2,364
6,254
47,682
0
W
3,196
197
0
3,035
8,028
6,529
218
3,635
4,251
15,172
0
W
Freya
18,068
6,685
0
5,847
11,793
5,735
1,414
929
10,485
70,009
10,640
W
Neith
Mantelis1
Neith
9,769
4,555
0
2,973
8,297
2,950
2,777
2,228
5,924
0
49,015
L
Yemoja
Moudj
Yemoja
5,257
621
497
3,053
10,890
5,996
0
4,993
5,897
31,234
0
L
Tsukuyomi
Seetz1
Tsukuyomi
9,188
2,601
0
4,543
15,475
5,477
0
6,873
8,602
0
43,021
W
Sun Wukong
TautvydasLT
Sun Wukong
3,230
658
0
405
7,970
4,328
2,529
304
6,979
0
25,440
L
3,334
157
0
735
10,190
3,821
0
6,849
3,341
28,991
0
L
Neith
kyosho926
Neith
1,114
583
0
205
4,016
1,228
0
1,946
2,070
0
13,243
L
Chaac
sasa2203
Chaac
8,303
557
0
4,323
15,087
13,106
160
6,005
9,082
5,842
33,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
36,222
366
Minions Killed
282
0
Camps Cleared
0
1,633,838
Distance Traveled
1,456,785
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,493
500
82
5
0
323,348
3
W
Ares
7,967
469
32
2
0
330,222
4
W
Freya
11,168
657
116
7
0
336,507
4
W
Neith
8,643
508
82
5
0
313,511
0
L
Yemoja
6,643
391
35
2
0
244,452
4
L
Tsukuyomi
7,489
441
69
4
0
273,252
4
W
Sun Wukong
7,961
468
54
3
0
330,250
4
L
Nox
7,753
456
68
4
0
282,016
0
L
Neith
5,734
337
39
2
0
326,230
0
L
Chaac
8,603
506
71
4
0
330,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role