Player Matchup

Raijin
Raijin
Firellius
Raijin
Level 124
God Stats
5W - 2L
1,779 SR
Queue Stats
96W - 107L
1,366 Elo+
Solo
Nike
Nike
SpeedStar88
Nike
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,467 Elo+
Solo
Skadi
Skadi
Speknekkie
Skadi
Level 77
God Stats
11W - 8L
1,416 SR
Queue Stats
115W - 121L
1,464 Elo+
Solo
Team Averages
Level 71
1,565 SR
1,432 Elo+

VS

Team Averages
Level 115
1,457 SR
1,394 Elo+
Chaac
Chaac
bouchibouzouk
Chaac
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,374 Elo+
Solo
Olorun
Olorun
maro7854
Olorun
Level 120
God Stats
2W - 7L
1,427 SR
Queue Stats
39W - 49L
1,409 Elo+
Solo
Medusa
Medusa
pulli23
Medusa
Level 106
God Stats
6W - 10L
1,443 SR
Queue Stats
6W - 10L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Firellius
Raijin
19
15 / 2 / 5
15,220
761
25,807
14,451
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 15
13,130
657
9,883
18,626
17,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
17
4 / 5 / 15
14,165
708
20,151
15,764
6,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
12,953
648
14,209
28,055
40,818
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
maro7854
Olorun
16
5 / 10 / 6
13,228
661
14,514
18,655
5,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
pulli23
Medusa
16
7 / 5 / 6
13,291
665
12,619
16,995
5,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
21
Kills
13
13
Deaths
21
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
Firellius
Raijin
15
2
5
8.75
W
2
6
15
1.58
W
Skadi
4
5
15
2.3
L
1
6
10
1
L
Olorun
maro7854
Olorun
5
10
6
0.8
L
Medusa
pulli23
Medusa
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,841
Damage
41,342
48,841
Taken
63,705
31,050
Mitigated
52,591
13,241
Healing
18,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Firellius
Raijin
25,807
1,151
398
3,701
14,451
7,199
912
5,350
9,101
60,483
0
W
9,883
1,197
1,188
4,858
18,626
17,058
132
5,604
13,022
0
35,966
W
Skadi
20,151
8,128
0
3,096
15,764
6,793
1,347
4,489
11,275
0
69,151
L
14,209
1,934
0
8,667
28,055
40,818
0
10,557
16,824
0
35,944
L
Olorun
maro7854
Olorun
14,514
5,545
1,914
3,779
18,655
5,926
477
7,180
10,983
57,176
0
L
Medusa
pulli23
Medusa
12,619
6,003
0
4,354
16,995
5,847
465
6,682
9,825
0
48,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,515
Gold Earned
39,472
232
Minions Killed
213
7
Camps Cleared
7
993,782
Distance Traveled
998,243
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,220
761
87
4
1
334,631
3
W
Nike
13,130
657
35
2
1
351,957
4
W
Skadi
14,165
708
110
6
5
307,194
7
L
Chaac
12,953
648
32
2
1
385,956
13
L
Olorun
13,228
661
89
4
5
288,128
19
L
Medusa
13,291
665
92
5
1
324,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role