Player Matchup

Hel
Hel
DanDave92
Hel
Level 123
God Stats
5W - 0L
1,876 SR
Queue Stats
265W - 207L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
DoggyBomb
Danzaburou
Level 115
God Stats
3W - 2L
1,499 SR
Queue Stats
139W - 132L
1,548 Elo+
Party 2
Da Ji
Da Ji
JacintoJosh
Da Ji
Level 134
God Stats
3W - 2L
1,678 SR
Queue Stats
280W - 214L
1,554 Elo+
Party 3
Khepri
Khepri
The MouZzer
Khepri
Level 126
God Stats
9W - 3L
1,468 SR
Queue Stats
360W - 325L
1,465 Elo+
Party 3
Poseidon
Poseidon
streetbean
Poseidon
Level 128
God Stats
6W - 5L
1,619 SR
Queue Stats
335W - 340L
1,501 Elo+
Party 2
Team Averages
Level 125
1,628 SR
1,516 Elo+

VS

Team Averages
Level 121
1,389 SR
1,482 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bczyoung
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Medusa
Medusa
Katamenia
Medusa
Level 128
God Stats
0W - 2L
1,223 SR
Queue Stats
2W - 4L
1,156 Elo+
Party 1
Chiron
Chiron
Ripcord
Chiron
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,755 Elo+
Party 1
Cthulhu
Cthulhu
alexLAkydd
Cthulhu
Level 76
God Stats
0W - 2L
1,223 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 24
13,113
690
16,739
16,677
10,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DoggyBomb
Danzaburou
20
6 / 2 / 24
14,240
749
28,204
21,064
12,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 9 / 18
12,726
670
23,647
21,001
11,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
20
1 / 3 / 27
13,461
708
10,466
32,062
53,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
streetbean
Poseidon
20
14 / 1 / 11
14,640
771
26,785
12,795
7,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
2 / 10 / 14
12,091
636
23,844
23,765
17,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Bczyoung
Sobek
20
2 / 5 / 12
11,657
614
16,383
33,606
40,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
Katamenia
Medusa
20
6 / 7 / 8
12,460
656
20,140
20,705
9,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Ripcord
Chiron
20
6 / 8 / 5
12,560
661
18,103
20,108
8,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
alexLAkydd
Cthulhu
15
1 / 4 / 6
9,530
502
10,952
18,048
17,906
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
62
34
Kills
17
17
Deaths
34
104
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
10
14
0.9
L
Sobek
Bczyoung
Sobek
2
5
12
1.6
W
5
2
24
8.5
W
Danzaburou
DoggyBomb
Danzaburou
6
2
24
9
W
8
9
18
1.89
L
Medusa
Katamenia
Medusa
6
7
8
1.43
L
Chiron
Ripcord
Chiron
6
8
5
1.06
W
Khepri
1
3
27
4.83
L
Cthulhu
alexLAkydd
Cthulhu
1
4
6
1
W
Poseidon
streetbean
Poseidon
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,841
Damage
89,422
103,599
Taken
116,232
95,920
Mitigated
93,370
58,523
Healing
45,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
23,844
1,139
6,167
7,329
23,765
17,081
320
9,325
14,440
41,343
0
L
Sobek
Bczyoung
Sobek
16,383
534
3,303
10,901
33,606
40,977
129
15,393
18,213
34,251
0
W
16,739
596
27,276
10,763
16,677
10,590
1,753
10,393
6,284
26,313
0
W
Danzaburou
DoggyBomb
Danzaburou
28,204
9,605
2,756
5,187
21,064
12,336
196
11,616
9,448
0
54,959
W
23,647
3,789
1,206
1,465
21,001
11,397
1,036
8,499
12,502
0
30,129
L
Medusa
Katamenia
Medusa
20,140
8,144
2,601
2,775
20,705
9,099
2,025
9,809
10,896
0
37,353
L
Chiron
Ripcord
Chiron
18,103
5,490
5,145
4,423
20,108
8,307
944
9,959
10,094
0
43,355
W
Khepri
10,466
617
2,509
3,588
32,062
53,649
260
12,768
19,294
18,285
0
L
Cthulhu
alexLAkydd
Cthulhu
10,952
324
1,147
2,021
18,048
17,906
0
9,449
8,599
17,246
0
W
Poseidon
streetbean
Poseidon
26,785
3,306
2,566
1,207
12,795
7,948
1,571
7,903
4,892
76,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,180
Gold Earned
58,298
205
Minions Killed
166
0
Camps Cleared
0
1,733,891
Distance Traveled
1,570,475
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,091
636
42
2
0
286,011
0
L
Sobek
11,657
614
15
1
0
399,541
2
W
Hel
13,113
690
27
1
0
365,920
2
W
Danzaburou
14,240
749
48
3
0
312,502
4
W
Da Ji
12,726
670
19
1
0
327,393
0
L
Medusa
12,460
656
38
2
0
332,123
0
L
Chiron
12,560
661
55
3
0
304,533
1
W
Khepri
13,461
708
17
1
0
371,194
0
L
Cthulhu
9,530
502
16
1
0
248,267
1
W
Poseidon
14,640
771
94
5
0
356,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role