Player Matchup

Kuzenbo
Kuzenbo
Diamond I
Quit Runniin
Kuzenbo
Diamond I
Level 145
God Stats
84W - 67L
1,659 SR
Queue Stats
538W - 398L
1,996 MMR
Party 1
Geb
Geb
Diamond III
Terrppy
Geb
Diamond III
Level 66
God Stats
8W - 5L
1,693 SR
Queue Stats
114W - 96L
2,387 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
WholeGrain8406
Hou Yi
Diamond II
Level 143
God Stats
1W - 4L
1,398 SR
Queue Stats
374W - 184L
2,273 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,583 SR
2,219 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,766 SR
2,132 MMR
Sol
Sol
Diamond IV
ElfishDegree604
Sol
Diamond IV
Level 145
God Stats
162W - 111L
1,781 SR
Queue Stats
835W - 827L
2,224 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
FrenchPeppers
Cabrakan
Diamond V
Level 148
God Stats
46W - 22L
1,806 SR
Queue Stats
356W - 303L
2,097 MMR
Party 2
Medusa
Medusa
Diamond II
InsaneAsFxxk
Medusa
Diamond II
Level 146
God Stats
20W - 11L
1,712 SR
Queue Stats
400W - 289L
2,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Quit Runniin
Kuzenbo
13
0 / 4 / 5
10,445
550
12,220
27,221
39,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Geb
14
2 / 5 / 4
11,122
585
13,878
21,118
19,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 3 / 1
11,286
594
14,583
13,566
5,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneSobekOdinMorgan Le FayGilgamesh

VS

Bans
AthenaAchillesScyllaChironThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 4
12,669
667
22,986
17,421
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
FrenchPeppers
Cabrakan
16
1 / 1 / 9
12,685
668
12,681
16,271
27,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
16
4 / 4 / 7
12,519
659
17,984
21,620
8,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
12
12
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Cabrakan
FrenchPeppers
Cabrakan
1
1
9
5.5
W
Medusa
4
4
7
1.88
L
Kuzenbo
Quit Runniin
Kuzenbo
0
4
5
0.63
L
Geb
2
5
4
0.8
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,681
Damage
53,651
61,905
Taken
55,312
63,993
Mitigated
43,960
6,008
Healing
24,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,986
6,877
0
10,643
17,421
7,800
2,171
8,524
8,224
84,453
6,257
W
Cabrakan
FrenchPeppers
Cabrakan
12,681
1,577
0
6,454
16,271
27,210
245
6,465
9,397
29,067
0
W
Medusa
17,984
7,851
0
7,485
21,620
8,950
1,258
10,295
10,855
0
63,747
L
Kuzenbo
Quit Runniin
Kuzenbo
12,220
2,567
141
352
27,221
39,471
60
13,340
13,881
30,766
0
L
Geb
13,878
655
0
3,398
21,118
19,264
0
14,238
6,880
28,790
0
L
14,583
6,289
0
2,117
13,566
5,258
1,481
6,943
6,623
0
59,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
37,873
173
Minions Killed
252
4
Camps Cleared
11
1,026,925
Distance Traveled
998,348
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,669
667
147
8
5
340,337
5
W
Cabrakan
12,685
668
34
2
1
334,518
5
W
Medusa
12,519
659
71
4
5
323,493
4
L
Kuzenbo
10,445
550
29
2
0
363,690
1
L
Geb
11,122
585
33
2
0
350,489
5
L
Hou Yi
11,286
594
111
6
4
312,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role