Player Matchup

Jing Wei
Jing Wei
CoPiE265
Jing Wei
Level 27
God Stats
10W - 13L
1,441 SR
Queue Stats
165W - 128L
1,531 Elo+
Party 2
Nemesis
Nemesis
New Mons
Nemesis
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
44W - 45L
1,222 Elo+
Solo
Nu Wa
Nu Wa
Ninja_Danzo_
Nu Wa
Level 29
God Stats
10W - 18L
1,292 SR
Queue Stats
104W - 128L
1,460 Elo+
Solo
Athena
Athena
WahrerShadowmedy
Athena
Level 24
God Stats
3W - 3L
1,614 SR
Queue Stats
90W - 47L
1,592 Elo+
Party 2
Thor
Thor
abedrasmy901
Thor
Level 25
God Stats
3W - 14L
1,057 SR
Queue Stats
110W - 125L
1,425 Elo+
Solo
Team Averages
Level 22
1,381 SR
1,446 Elo+

VS

Team Averages
Level 24
1,653 SR
1,475 Elo+
Olorun
Olorun
GmoUno
Olorun
Level 3
God Stats
46W - 64L
1,621 SR
Queue Stats
270W - 331L
1,532 Elo+
Party 1
Pele
Pele
Maximum_pyrus24
Pele
Level 30
God Stats
15W - 12L
1,619 SR
Queue Stats
106W - 98L
1,496 Elo+
Solo
Kukulkan
Kukulkan
RabidDiamond70
Kukulkan
Level 33
God Stats
241W - 232L
1,507 SR
Queue Stats
278W - 294L
1,437 Elo+
Party 1
Athena
Athena
THEAMAZINGBOX
Athena
Level 25
God Stats
24W - 26L
1,770 SR
Queue Stats
102W - 115L
1,422 Elo+
Solo
Hun Batz
Hun Batz
WackPack
Hun Batz
Level 29
God Stats
7W - 4L
1,750 SR
Queue Stats
126W - 143L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CoPiE265
Jing Wei
16
4 / 4 / 4
10,898
991
8,811
17,072
6,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
New Mons
Nemesis
16
2 / 11 / 6
10,019
911
5,159
19,354
7,836
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 1 / 9
11,558
1,051
10,265
8,974
3,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 9
11,073
1,007
10,467
22,753
31,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 10 / 5
10,166
924
12,043
20,232
7,935
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

113

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GmoUno
Olorun
17
0 / 5 / 8
10,290
935
3,196
10,181
5,155
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 2 / 9
11,274
1,025
13,574
8,329
3,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
18
6 / 2 / 14
11,966
1,088
17,225
7,288
2,926
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 0 / 19
11,609
1,055
12,384
13,233
17,640
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
WackPack
Hun Batz
18
12 / 4 / 13
13,287
1,208
34,118
14,580
5,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
13
Kills
29
29
Deaths
13
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CoPiE265
Jing Wei
4
4
4
1.5
W
Olorun
GmoUno
Olorun
0
5
8
0.8
W
6
2
9
5.25
L
Nemesis
New Mons
Nemesis
2
11
6
0.45
L
3
1
9
7.5
W
Kukulkan
6
2
14
6.5
W
5
0
19
14.5
W
Hun Batz
WackPack
Hun Batz
12
4
13
4.63
L
2
3
9
2.17
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,745
Damage
80,497
88,385
Taken
53,611
56,241
Mitigated
34,579
6,809
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CoPiE265
Jing Wei
8,811
6,983
0
3,650
17,072
6,094
0
3,960
13,112
0
28,016
W
Olorun
GmoUno
Olorun
3,196
2,696
0
271
10,181
5,155
0
4,032
6,149
22,043
0
W
13,574
4,724
0
1,079
8,329
3,161
0
2,769
5,560
0
31,654
L
Nemesis
New Mons
Nemesis
5,159
1,965
0
1,165
19,354
7,836
0
7,309
12,045
0
12,767
L
10,265
3,095
0
1,325
8,974
3,138
0
2,372
6,602
47,687
0
W
Kukulkan
17,225
2,100
0
877
7,288
2,926
0
2,363
4,925
42,559
0
W
12,384
2,152
0
210
13,233
17,640
0
5,631
7,602
21,773
0
W
Hun Batz
WackPack
Hun Batz
34,118
7,329
494
1,382
14,580
5,697
0
5,937
8,643
0
62,964
L
10,467
2,646
0
669
22,753
31,238
0
10,180
12,573
17,550
0
L
12,043
1,655
0
0
20,232
7,935
0
8,984
11,248
0
18,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,714
Gold Earned
58,426
173
Minions Killed
215
3
Camps Cleared
10
1,104,507
Distance Traveled
1,147,291
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,898
991
49
4
2
224,451
0
W
Olorun
10,290
935
30
3
4
194,691
0
W
Pele
11,274
1,025
43
4
3
236,638
0
L
Nemesis
10,019
911
17
2
0
243,669
0
L
Nu Wa
11,558
1,051
76
7
0
197,248
1
W
Kukulkan
11,966
1,088
60
5
2
209,589
0
W
Athena
11,609
1,055
10
1
0
274,649
1
W
Hun Batz
13,287
1,208
72
7
1
231,724
2
L
Athena
11,073
1,007
12
1
0
233,405
1
L
Thor
10,166
924
19
2
1
205,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role