Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Crismada
Sol
Level 48
God Stats
6W - 5L
1,440 SR
Queue Stats
35W - 58L
1,276 Elo+
Solo
Sylvanus
Sylvanus
MasniutkiSqn
Sylvanus
Level 65
God Stats
17W - 21L
1,344 SR
Queue Stats
152W - 158L
1,379 Elo+
Solo
Chang'e
Chang'e
amazingwheel467
Chang'e
Level 57
God Stats
26W - 52L
1,312 SR
Queue Stats
298W - 377L
1,332 Elo+
Solo
Cernunnos
Cernunnos
elvin_bosna
Cernunnos
Level 57
God Stats
11W - 11L
1,425 SR
Queue Stats
87W - 112L
1,304 Elo+
Solo
Team Averages
Level 70
1,404 SR
1,358 Elo+

VS

Team Averages
Level 99
1,544 SR
1,411 Elo+
Discordia
Discordia
AKratos17
Discordia
Level 69
God Stats
10W - 2L
1,837 SR
Queue Stats
206W - 243L
1,419 Elo+
Solo
Arachne
Arachne
Cheshire_Cat_01
Arachne
Level 124
God Stats
4W - 4L
1,493 SR
Queue Stats
107W - 102L
1,520 Elo+
Solo
Cernunnos
Cernunnos
Daweba83
Cernunnos
Level 65
God Stats
95W - 95L
1,473 SR
Queue Stats
284W - 342L
1,393 Elo+
Solo
Xing Tian
Xing Tian
binio1975
Xing Tian
Level 138
God Stats
65W - 64L
1,525 SR
Queue Stats
316W - 382L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
littleblade0
Zhong Kui
Level 98
God Stats
75W - 65L
1,395 SR
Queue Stats
566W - 598L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 3 / 3
9,648
508
8,339
13,480
8,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 3 / 3
9,024
475
10,360
12,546
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MasniutkiSqn
Sylvanus
15
3 / 4 / 3
9,688
510
7,867
11,463
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 3
8,201
432
8,941
10,725
4,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
elvin_bosna
Cernunnos
14
1 / 4 / 6
8,208
432
8,310
11,141
3,933
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AKratos17
Discordia
17
7 / 1 / 3
10,532
554
15,762
10,559
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 8
8,878
467
7,055
13,303
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Daweba83
Cernunnos
12
0 / 6 / 2
7,177
378
5,505
12,125
3,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
binio1975
Xing Tian
13
1 / 1 / 10
7,797
410
7,069
16,039
12,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
littleblade0
Zhong Kui
18
5 / 4 / 1
10,799
568
4,809
11,930
8,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
16
Kills
16
16
Deaths
16
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
3
3
3.17
W
Discordia
AKratos17
Discordia
7
1
3
8.5
W
3
4
8
1.75
L
1
3
3
0.83
W
Cernunnos
Daweba83
Cernunnos
0
6
2
0.17
L
Sylvanus
MasniutkiSqn
Sylvanus
3
4
3
1.13
L
3
2
3
2.25
W
Xing Tian
binio1975
Xing Tian
1
1
10
6
L
Cernunnos
elvin_bosna
Cernunnos
1
4
6
1
W
Zhong Kui
littleblade0
Zhong Kui
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,817
Damage
40,200
59,355
Taken
63,956
29,593
Mitigated
34,062
23,149
Healing
21,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,339
843
0
5,638
13,480
8,020
0
6,652
6,828
0
54,763
W
Discordia
AKratos17
Discordia
15,762
791
97
4,504
10,559
4,538
38
4,215
6,124
79,661
0
W
7,055
4,243
0
3,989
13,303
5,183
0
6,000
7,073
0
57,793
L
10,360
1,385
0
4,306
12,546
4,818
1,198
7,967
4,579
58,016
0
W
Cernunnos
Daweba83
Cernunnos
5,505
1,377
0
1,692
12,125
3,474
22
4,784
7,317
0
41,101
L
Sylvanus
MasniutkiSqn
Sylvanus
7,867
2,111
798
2,935
11,463
8,488
468
3,898
7,565
54,255
11,044
L
8,941
140
1,593
5,271
10,725
4,334
330
4,290
6,435
45,976
0
W
Xing Tian
binio1975
Xing Tian
7,069
372
480
4,630
16,039
12,447
60
6,134
9,789
24,613
0
L
Cernunnos
elvin_bosna
Cernunnos
8,310
3,738
392
2,216
11,141
3,933
659
4,833
6,308
0
48,154
W
Zhong Kui
littleblade0
Zhong Kui
4,809
398
92
5,587
11,930
8,420
760
4,555
7,281
69,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,769
Gold Earned
45,183
490
Minions Killed
505
0
Camps Cleared
0
1,630,037
Distance Traveled
1,704,012
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,648
508
85
4
0
366,756
12
W
Discordia
10,532
554
152
8
0
323,242
5
W
Arachne
8,878
467
84
4
0
397,674
6
L
Sol
9,024
475
121
6
0
334,095
3
W
Cernunnos
7,177
378
84
4
0
302,808
0
L
Sylvanus
9,688
510
128
7
0
317,439
7
L
Chang'e
8,201
432
68
4
0
335,994
3
W
Xing Tian
7,797
410
23
1
0
337,111
0
L
Cernunnos
8,208
432
88
5
0
275,753
6
W
Zhong Kui
10,799
568
162
9
0
343,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role