Player Matchup

Thor
Thor
Burnie4209960
Thor
Level 5
God Stats
0W - 7L
1,107 SR
Queue Stats
1W - 9L
1,173 Elo+
Solo
Medusa
Medusa
FallDamage7162
Medusa
Level 4
God Stats
0W - 2L
1,149 SR
Queue Stats
1W - 3L
1,256 Elo+
Solo
Athena
Athena
Kaino Baino
Athena
Level 7
God Stats
0W - 5L
1,109 SR
Queue Stats
20W - 19L
1,138 Elo+
Solo
Bellona
Bellona
Prz457941
Bellona
Level 10
God Stats
9W - 4L
1,500 SR
Queue Stats
263W - 172L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
vNxvxrMxss1792
Zhong Kui
Level 29
God Stats
2W - 5L
1,447 SR
Queue Stats
74W - 56L
1,401 Elo+
Solo
Team Averages
Level 11
1,262 SR
1,295 Elo+

VS

Team Averages
Level 13
1,421 SR
1,390 Elo+
Thor
Thor
Botond7869
Thor
Level 8
God Stats
1W - 0L
1,407 SR
Queue Stats
3W - 1L
1,194 Elo+
Solo
Olorun
Olorun
Montero890
Olorun
Level 16
God Stats
1W - 4L
1,088 SR
Queue Stats
40W - 54L
1,241 Elo+
Solo
Cupid
Cupid
Shriveld Meat
Cupid
Level 19
God Stats
16W - 9L
1,581 SR
Queue Stats
82W - 50L
1,573 Elo+
Solo
Geb
Geb
moon wolf4261
Geb
Level 7
God Stats
2W - 2L
1,204 SR
Queue Stats
12W - 14L
1,290 Elo+
Solo
Merlin
Merlin
nevercalledu
Merlin
Level 15
God Stats
29W - 8L
1,823 SR
Queue Stats
31W - 12L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 8
11,005
1,000
10,325
20,591
8,732
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 10 / 5
12,329
1,121
19,519
20,014
8,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
17
3 / 3 / 9
11,105
1,010
8,591
20,733
19,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Prz457941
Bellona
17
1 / 7 / 11
11,305
1,028
12,488
26,908
25,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
vNxvxrMxss1792
Zhong Kui
18
6 / 6 / 10
11,784
1,071
20,833
21,266
13,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

70

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 7
9,463
860
681
6,854
2,385
Olorun
Montero890
Olorun
18
1 / 6 / 17
11,166
1,015
5,193
14,064
6,302
20
17 / 5 / 18
15,292
1,390
36,227
18,633
8,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 3 / 30
13,426
1,221
11,698
23,215
25,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
18 / 1 / 14
15,432
1,403
45,346
13,647
6,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
124
19
Kills
38
38
Deaths
19
43
Assists
86
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
2
12
8
0.5
L
7
10
5
0.95
L
Athena
3
3
9
2.5
W
Olorun
Montero890
Olorun
1
6
17
1.58
L
Bellona
Prz457941
Bellona
1
7
11
0.93
W
17
5
18
5.2
W
2
3
30
5.67
W
Merlin
18
1
14
25
L
Zhong Kui
vNxvxrMxss1792
Zhong Kui
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,756
Damage
99,145
109,512
Taken
76,413
75,239
Mitigated
48,914
8,714
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
681
681
0
0
6,854
2,385
0
2,183
4,631
0
2,141
L
10,325
3,207
0
0
20,591
8,732
0
11,392
9,199
0
24,535
L
19,519
9,182
355
2,144
20,014
8,001
0
11,463
8,551
0
48,600
L
Athena
8,591
1,676
54
302
20,733
19,646
0
11,575
9,158
30,537
0
W
Olorun
Montero890
Olorun
5,193
2,773
752
792
14,064
6,302
0
6,340
7,458
22,219
0
L
Bellona
Prz457941
Bellona
12,488
3,326
1,448
1,372
26,908
25,162
0
15,579
11,329
0
34,467
W
36,227
19,467
1,241
3,786
18,633
8,484
0
7,555
10,728
0
71,520
W
11,698
1,788
0
1,401
23,215
25,676
0
6,621
16,288
20,621
0
W
Merlin
45,346
1,990
120
3,004
13,647
6,067
0
5,495
7,884
78,539
0
L
Zhong Kui
vNxvxrMxss1792
Zhong Kui
20,833
1,796
0
3,039
21,266
13,698
0
12,228
9,038
34,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,528
Gold Earned
64,779
209
Minions Killed
202
7
Camps Cleared
9
1,046,488
Distance Traveled
931,441
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,463
860
1
0
1
107,873
0
L
Thor
11,005
1,000
30
3
2
194,591
0
L
Medusa
12,329
1,121
60
5
0
185,119
0
L
Athena
11,105
1,010
39
4
3
226,700
2
W
Olorun
11,166
1,015
32
3
0
169,758
0
L
Bellona
11,305
1,028
34
3
1
221,512
0
W
Cupid
15,292
1,390
94
9
1
209,135
0
W
Geb
13,426
1,221
11
1
0
217,615
0
W
Merlin
15,432
1,403
64
6
7
227,060
0
L
Zhong Kui
11,784
1,071
46
4
1
218,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role