Player Matchup

Merlin
Merlin
EdwinDLuffy
Merlin
Level 107
God Stats
1W - 2L
1,549 SR
Queue Stats
683W - 651L
1,508 Elo+
Solo
Loki
Loki
El_Zodiac99
Loki
Level 129
God Stats
9W - 11L
1,831 SR
Queue Stats
810W - 802L
1,600 Elo+
Solo
Cabrakan
Cabrakan
Hercbraknmir
Cabrakan
Level 80
God Stats
55W - 37L
1,462 SR
Queue Stats
271W - 304L
1,393 Elo+
Solo
Skadi
Skadi
demolishous
Skadi
Level 67
God Stats
1W - 1L
1,232 SR
Queue Stats
11W - 9L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
nickkasux
Sun Wukong
Level 59
God Stats
9W - 7L
1,514 SR
Queue Stats
110W - 97L
1,527 Elo+
Solo
Team Averages
Level 88
1,518 SR
1,499 Elo+

VS

Team Averages
Level 104
1,443 SR
1,447 Elo+
Izanami
Izanami
BROTHER KAMM
Izanami
Level 143
God Stats
10W - 18L
1,357 SR
Queue Stats
394W - 395L
1,420 Elo+
Solo
Fafnir
Fafnir
GPS MARTINEZ
Fafnir
Level 123
God Stats
2W - 1L
1,470 SR
Queue Stats
45W - 30L
1,486 Elo+
Solo
Hades
Hades
Gabriel2245603
Hades
Level 68
God Stats
13W - 10L
1,417 SR
Queue Stats
424W - 475L
1,374 Elo+
Solo
Agni
Agni
Perikoss
Agni
Level 126
God Stats
6W - 9L
1,501 SR
Queue Stats
267W - 267L
1,591 Elo+
Solo
Anubis
Anubis
it_zackh
Anubis
Level 62
God Stats
95W - 103L
1,471 SR
Queue Stats
155W - 179L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 1 / 1
9,268
579
6,014
7,036
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
6 / 1 / 6
8,851
553
6,354
11,179
7,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Hercbraknmir
Cabrakan
16
3 / 0 / 5
9,142
571
7,019
9,675
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 0 / 8
8,917
557
12,671
7,523
2,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
nickkasux
Sun Wukong
13
0 / 1 / 2
7,911
494
4,828
12,333
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BROTHER KAMM
Izanami
13
0 / 4 / 0
7,505
469
4,322
10,573
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
0 / 4 / 0
6,871
429
3,190
11,615
8,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 0
8,116
507
4,395
12,326
4,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
0 / 5 / 1
7,519
470
5,468
8,793
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
it_zackh
Anubis
14
1 / 2 / 0
8,297
519
9,390
9,344
4,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
3
3
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
BROTHER KAMM
Izanami
0
4
0
0
W
Merlin
4
1
1
4.5
W
6
1
6
9
L
Fafnir
0
4
0
0
L
2
2
0
1
W
Cabrakan
Hercbraknmir
Cabrakan
3
0
5
5.5
L
Agni
0
5
1
0.1
W
4
0
8
8
L
Anubis
it_zackh
Anubis
1
2
0
0.5
W
Sun Wukong
nickkasux
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,886
Damage
26,765
47,746
Taken
52,651
24,835
Mitigated
23,640
22,181
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BROTHER KAMM
Izanami
4,322
1,805
0
3,410
10,573
4,004
800
0
10,573
0
68,165
W
Merlin
6,014
283
208
2,774
7,036
2,546
239
4,042
2,771
68,535
0
W
6,354
2,132
1,496
3,726
11,179
7,279
0
3,746
7,318
0
31,098
L
Fafnir
3,190
1,277
135
2,996
11,615
8,470
244
361
11,254
19,237
0
L
4,395
223
41
4,258
12,326
4,604
0
5,106
7,094
44,433
0
W
Cabrakan
Hercbraknmir
Cabrakan
7,019
388
0
5,318
9,675
6,216
286
4,857
4,713
69,089
0
L
Agni
5,468
77
0
1,048
8,793
2,401
0
5,376
3,369
42,436
0
W
12,671
5,731
0
1,949
7,523
2,401
1,683
2,651
4,851
0
57,265
L
Anubis
it_zackh
Anubis
9,390
346
0
4,798
9,344
4,161
0
2,190
6,450
52,829
0
W
Sun Wukong
nickkasux
Sun Wukong
4,828
244
0
6,710
12,333
6,393
129
6,733
5,600
0
37,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,089
Gold Earned
38,308
467
Minions Killed
471
0
Camps Cleared
0
1,617,604
Distance Traveled
1,437,148
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,505
469
140
9
0
244,995
4
W
Merlin
9,268
579
137
9
0
307,341
0
W
Loki
8,851
553
42
3
0
341,836
4
L
Fafnir
6,871
429
28
2
0
310,734
3
L
Hades
8,116
507
89
6
0
315,501
0
W
Cabrakan
9,142
571
122
8
0
316,114
5
L
Agni
7,519
470
96
6
0
281,906
5
W
Skadi
8,917
557
99
6
0
328,715
4
L
Anubis
8,297
519
118
7
0
284,012
6
W
Sun Wukong
7,911
494
67
4
0
323,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role