Player Matchup

Loki
Loki
ATX EL BILLY
Loki
Level 67
God Stats
30W - 30L
1,492 SR
Queue Stats
242W - 227L
1,423 Elo+
Solo
Chang'e
Chang'e
Crimson-_-Beast
Chang'e
Level 48
God Stats
7W - 13L
1,140 SR
Queue Stats
349W - 329L
1,381 Elo+
Solo
Anhur
Anhur
Isaquenatann
Anhur
Level 136
God Stats
0W - 1L
1,517 SR
Queue Stats
86W - 86L
1,449 Elo+
Solo
Chaac
Chaac
MhtroupeJr
Chaac
Level 109
God Stats
0W - 1L
1,158 SR
Queue Stats
83W - 79L
1,412 Elo+
Solo
Nike
Nike
Typical_taris
Nike
Level 83
God Stats
68W - 62L
1,525 SR
Queue Stats
237W - 238L
1,430 Elo+
Solo
Team Averages
Level 89
1,366 SR
1,419 Elo+

VS

Team Averages
Level 71
1,470 SR
1,416 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigDawgAnt80
Artemis
Level 55
God Stats
20W - 26L
1,395 SR
Queue Stats
202W - 237L
1,365 Elo+
Party 1
Arachne
Arachne
Carlosernesto17
Arachne
Level 67
God Stats
53W - 37L
1,585 SR
Queue Stats
92W - 100L
1,423 Elo+
Solo
Poseidon
Poseidon
FearHurts
Poseidon
Level 58
God Stats
28W - 22L
1,590 SR
Queue Stats
177W - 220L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
Unclejim2155
Sun Wukong
Level 65
God Stats
2W - 4L
1,280 SR
Queue Stats
256W - 285L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
8,819
519
8,474
9,008
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 3
6,920
407
7,128
13,696
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 6 / 4
8,000
471
7,685
12,132
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
11
1 / 5 / 0
7,179
422
6,539
16,284
15,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 5 / 4
7,911
465
9,612
15,873
12,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 2 / 8
7,227
425
7,540
15,306
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
BigDawgAnt80
Artemis
15
5 / 3 / 5
9,132
537
7,848
10,836
3,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
14 / 4 / 7
10,535
620
16,945
14,657
6,376
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
FearHurts
Poseidon
13
3 / 3 / 1
8,289
488
6,685
7,924
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Unclejim2155
Sun Wukong
15
2 / 1 / 5
8,999
529
8,781
13,125
8,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
24
24
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
8
2
L
6
1
2
7
W
Artemis
BigDawgAnt80
Artemis
5
3
5
2.5
W
14
4
7
4.38
L
0
7
3
0.21
W
Poseidon
FearHurts
Poseidon
3
3
1
1.17
L
3
6
4
0.83
L
Chaac
1
5
0
0.2
L
3
5
4
1
W
Sun Wukong
Unclejim2155
Sun Wukong
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,438
Damage
47,799
66,993
Taken
61,848
37,969
Mitigated
33,467
20,391
Healing
27,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,540
565
240
6,728
15,306
12,699
0
3,733
11,573
23,432
0
L
8,474
872
0
2,215
9,008
2,642
0
3,198
5,529
0
40,607
W
Artemis
BigDawgAnt80
Artemis
7,848
3,004
0
3,666
10,836
3,137
918
829
10,007
0
60,368
W
16,945
12,418
160
7,713
14,657
6,376
151
3,206
11,451
0
57,767
L
7,128
915
685
4,162
13,696
3,973
40
2,421
11,144
37,822
0
W
Poseidon
FearHurts
Poseidon
6,685
404
0
1,712
7,924
2,263
0
1,738
6,186
41,410
0
L
7,685
3,865
0
2,607
12,132
3,225
513
1,747
10,321
0
47,498
L
Chaac
6,539
2,191
0
6,251
16,284
15,521
654
1,963
13,347
0
37,682
L
9,612
928
478
3,993
15,873
12,608
34
4,356
11,331
10,605
33,308
W
Sun Wukong
Unclejim2155
Sun Wukong
8,781
1,657
0
7,057
13,125
8,992
240
320
12,805
0
54,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
44,182
350
Minions Killed
421
0
Camps Cleared
0
1,509,872
Distance Traveled
1,698,252
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,227
425
36
2
0
325,361
1
L
Loki
8,819
519
66
4
0
349,144
0
W
Artemis
9,132
537
104
6
0
315,902
3
W
Arachne
10,535
620
90
5
0
395,157
2
L
Chang'e
6,920
407
69
4
0
289,566
2
W
Poseidon
8,289
488
84
5
0
335,411
4
L
Anhur
8,000
471
72
4
0
286,949
0
L
Chaac
7,179
422
70
4
0
280,677
3
L
Nike
7,911
465
73
4
0
303,536
1
W
Sun Wukong
8,999
529
107
6
0
326,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role