Player Matchup

Fenrir
Fenrir
BeadsMe
Fenrir
Level 105
God Stats
74W - 49L
1,637 SR
Queue Stats
606W - 612L
1,576 Elo+
Solo
Odin
Odin
ReSiGnEdDsTrOy
Odin
Level 149
God Stats
70W - 60L
1,689 SR
Queue Stats
489W - 479L
1,662 Elo+
Solo
Chang'e
Chang'e
Tsukuyomi-Yagi
Chang'e
Level 148
God Stats
116W - 91L
1,635 SR
Queue Stats
846W - 1,019L
1,547 Elo+
Solo
Team Averages
Level 134
1,654 SR
1,595 Elo+

VS

Team Averages
Level 101
1,733 SR
1,615 Elo+
Yemoja
Yemoja
ChaosBringer680
Yemoja
Level 142
God Stats
1W - 0L
1,887 SR
Queue Stats
405W - 426L
1,582 Elo+
Solo
Zeus
Zeus
RebornReprise
Zeus
Level 122
God Stats
5W - 3L
1,650 SR
Queue Stats
5W - 4L
1,640 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlimBonsai54165
Tsukuyomi
Level 40
God Stats
4W - 2L
1,663 SR
Queue Stats
82W - 68L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeadsMe
Fenrir
13
6 / 5 / 1
10,528
619
13,279
23,950
17,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

12
0 / 3 / 4
9,386
552
7,951
15,025
15,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 3
9,939
585
10,454
14,449
12,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 12
11,005
647
8,939
16,813
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
7 / 2 / 3
11,833
696
18,925
11,056
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SlimBonsai54165
Tsukuyomi
14
5 / 4 / 7
11,202
659
17,205
13,336
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
12
12
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BeadsMe
Fenrir
6
5
1
1.3
W
0
3
12
2
L
0
3
4
0.67
W
7
2
3
4.25
W
Tsukuyomi
SlimBonsai54165
Tsukuyomi
5
4
7
2.13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,684
Damage
45,069
53,424
Taken
41,205
45,948
Mitigated
24,401
13,777
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BeadsMe
Fenrir
13,279
3,116
0
3,636
23,950
17,543
0
12,299
11,651
0
24,850
W
8,939
1,487
821
3,383
16,813
14,684
424
3,210
11,918
21,275
0
L
7,951
639
0
2,577
15,025
15,579
0
8,184
6,841
0
23,307
W
18,925
1,171
0
3,289
11,056
4,131
1,344
2,427
8,019
64,369
0
W
Tsukuyomi
SlimBonsai54165
Tsukuyomi
17,205
3,906
0
2,241
13,336
5,586
686
4,185
8,146
0
45,160
L
10,454
587
3,125
4,439
14,449
12,826
0
7,681
6,768
41,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
34,040
149
Minions Killed
182
6
Camps Cleared
8
860,349
Distance Traveled
897,220
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,528
619
30
2
2
296,072
1
W
Yemoja
11,005
647
26
2
1
270,401
4
L
Odin
9,386
552
44
3
0
289,170
2
W
Zeus
11,833
696
102
6
5
293,056
6
W
Tsukuyomi
11,202
659
54
3
2
333,763
3
L
Chang'e
9,939
585
75
4
4
275,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role