Player Matchup

Bellona
Bellona
LikelySleepy
Bellona
Level 4
God Stats
8W - 1L
1,896 SR
Queue Stats
12W - 2L
1,837 Elo+
Party 1
Chiron
Chiron
XtndoClpoCzo
Chiron
Level 24
God Stats
14W - 12L
1,794 SR
Queue Stats
192W - 186L
1,475 Elo+
Solo
Ra
Ra
greendragenbeas
Ra
Level 4
God Stats
3W - 3L
1,685 SR
Queue Stats
7W - 14L
1,342 Elo+
Solo
Ah Puch
Ah Puch
specialeyed
Ah Puch
Level 28
God Stats
175W - 163L
1,550 SR
Queue Stats
389W - 394L
1,471 Elo+
Solo
Hel
Hel
walmartsfineist
Hel
Level 28
God Stats
31W - 28L
1,440 SR
Queue Stats
127W - 109L
1,510 Elo+
Party 1
Team Averages
Level 18
1,673 SR
1,527 Elo+

VS

Team Averages
Level 16
1,534 SR
1,512 Elo+
Yemoja
Yemoja
Autumn1657
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,564 Elo+
Solo
Ratatoskr
Ratatoskr
MojoMojo155
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,362 Elo+
Solo
Cernunnos
Cernunnos
O3vO3vO3
Cernunnos
Level 26
God Stats
33W - 21L
1,633 SR
Queue Stats
34W - 22L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Vilecypher
Kukulkan
Level 29
God Stats
10W - 12L
1,535 SR
Queue Stats
238W - 281L
1,451 Elo+
Solo
Neith
Neith
giddey06
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LikelySleepy
Bellona
20
7 / 4 / 17
14,455
1,033
20,155
23,813
20,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
20
6 / 4 / 14
13,610
972
24,509
15,282
4,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 13
13,551
968
7,535
11,828
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
specialeyed
Ah Puch
20
6 / 0 / 10
14,547
1,039
17,934
4,064
2,031
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 7 / 12
13,143
939
21,741
20,246
8,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

175

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Autumn1657
Yemoja
19
4 / 3 / 7
13,140
939
10,170
28,935
36,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
MojoMojo155
Ratatoskr
20
9 / 8 / 8
15,152
1,082
26,992
29,301
11,982
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
O3vO3vO3
Cernunnos
16
0 / 0 / 0
8,430
602
0
0
0
Kukulkan
Vilecypher
Kukulkan
20
4 / 3 / 9
14,164
1,012
26,655
20,189
8,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
giddey06
Neith
18
1 / 16 / 6
11,791
842
5,000
24,295
9,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
30
Kills
18
18
Deaths
30
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Autumn1657
Yemoja
4
3
7
2.5
W
Bellona
LikelySleepy
Bellona
7
4
17
3.88
L
Ratatoskr
MojoMojo155
Ratatoskr
9
8
8
1.63
L
Cernunnos
O3vO3vO3
Cernunnos
0
0
0
0
L
Kukulkan
Vilecypher
Kukulkan
4
3
9
2.83
W
Chiron
6
4
14
3.25
L
Neith
giddey06
Neith
1
16
6
0.25
W
4
3
13
3.5
W
Ah Puch
specialeyed
Ah Puch
6
0
10
11
W
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,874
Damage
68,817
75,233
Taken
102,720
40,255
Mitigated
66,178
31,306
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Autumn1657
Yemoja
10,170
1,705
5,287
3,275
28,935
36,381
0
12,066
16,869
25,623
0
W
Bellona
LikelySleepy
Bellona
20,155
7,317
2,246
2,079
23,813
20,358
0
13,128
10,685
0
36,707
L
Ratatoskr
MojoMojo155
Ratatoskr
26,992
8,016
0
0
29,301
11,982
0
13,684
15,617
0
51,580
L
Cernunnos
O3vO3vO3
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Vilecypher
Kukulkan
26,655
1,643
0
1,222
20,189
8,482
0
10,853
9,336
91,225
0
W
Chiron
24,509
15,361
653
3,812
15,282
4,973
0
6,108
9,174
0
45,095
L
Neith
giddey06
Neith
5,000
3,496
0
584
24,295
9,333
0
10,607
13,688
0
13,274
W
7,535
1,046
1,701
3,230
11,828
4,628
0
5,707
6,121
25,605
0
W
Ah Puch
specialeyed
Ah Puch
17,934
520
1,054
2,382
4,064
2,031
0
1,705
2,359
69,188
0
W
21,741
1,845
7,540
6,609
20,246
8,265
0
10,177
10,069
39,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,306
Gold Earned
62,677
294
Minions Killed
246
14
Camps Cleared
5
1,281,047
Distance Traveled
882,864
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,140
939
33
2
1
202,200
0
W
Bellona
14,455
1,033
43
3
1
269,859
0
L
Ratatoskr
15,152
1,082
49
4
3
264,341
0
L
Cernunnos
8,430
602
0
0
0
0
0
L
Kukulkan
14,164
1,012
155
11
0
259,909
1
W
Chiron
13,610
972
38
3
0
230,585
0
L
Neith
11,791
842
9
1
1
156,414
0
W
Ra
13,551
968
46
3
8
242,844
0
W
Ah Puch
14,547
1,039
118
8
4
280,684
4
W
Hel
13,143
939
49
4
1
257,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role