Player Matchup

Cu Chulainn
Cu Chulainn
MS35
Cu Chulainn
Level 115
God Stats
8W - 13L
1,742 SR
Queue Stats
241W - 222L
1,548 Elo+
Party 1
Ymir
Ymir
Monten
Ymir
Level 128
God Stats
10W - 10L
1,548 SR
Queue Stats
30W - 40L
1,467 Elo+
Solo
Chronos
Chronos
WaifuService
Chronos
Level 149
God Stats
27W - 15L
1,710 SR
Queue Stats
330W - 309L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
gammi1999
Jing Wei
Level 160
God Stats
1W - 4L
1,467 SR
Queue Stats
291W - 271L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
shiva1966
Sylvanus
Level 158
God Stats
17W - 19L
1,572 SR
Queue Stats
86W - 101L
1,537 Elo+
Party 1
Team Averages
Level 142
1,608 SR
1,533 Elo+

VS

Team Averages
Level 100
1,582 SR
1,528 Elo+
Bacchus
Bacchus
BaAhI
Bacchus
Level 121
God Stats
5W - 0L
1,875 SR
Queue Stats
28W - 18L
1,566 Elo+
Party 2
Chaac
Chaac
CoreGG
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 224L
1,512 Elo+
Party 3
Mercury
Mercury
TheJew127
Mercury
Level 69
God Stats
21W - 16L
1,536 SR
Queue Stats
176W - 187L
1,564 Elo+
Party 3
Discordia
Discordia
blueberryftw
Discordia
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
218W - 200L
1,562 Elo+
Solo
Izanami
Izanami
pajatso
Izanami
Level 108
God Stats
9W - 4L
1,500 SR
Queue Stats
69W - 58L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MS35
Cu Chulainn
10
1 / 4 / 0
6,163
514
6,370
9,760
6,177
Ymir
Monten
Ymir
9
1 / 3 / 2
5,966
497
3,780
7,270
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
WaifuService
Chronos
10
2 / 2 / 0
6,533
544
5,568
10,946
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
gammi1999
Jing Wei
13
2 / 2 / 0
7,105
592
5,717
7,789
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
shiva1966
Sylvanus
9
0 / 1 / 0
5,551
463
2,601
6,326
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaAhI
Bacchus
9
2 / 0 / 3
6,108
509
6,608
8,856
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
CoreGG
Chaac
11
5 / 2 / 0
6,464
539
5,997
9,277
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
TheJew127
Mercury
11
2 / 1 / 2
6,324
527
4,109
9,685
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
blueberryftw
Discordia
12
2 / 2 / 2
6,748
562
6,028
5,405
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
pajatso
Izanami
11
1 / 2 / 2
6,283
524
4,981
6,265
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
12
12
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BaAhI
Bacchus
2
0
3
3.5
W
Chaac
CoreGG
Chaac
5
2
0
2.5
L
Cu Chulainn
MS35
Cu Chulainn
1
4
0
0.25
L
Ymir
Monten
Ymir
1
3
2
0.67
W
Mercury
TheJew127
Mercury
2
1
2
3
L
Chronos
WaifuService
Chronos
2
2
0
1
W
Discordia
blueberryftw
Discordia
2
2
2
1.5
L
Jing Wei
gammi1999
Jing Wei
2
2
0
1
W
Izanami
pajatso
Izanami
1
2
2
1
L
Sylvanus
shiva1966
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
27,723
42,091
Taken
39,488
20,097
Mitigated
19,255
11,157
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BaAhI
Bacchus
6,608
686
0
3,117
8,856
6,362
0
4,636
4,220
14,910
0
W
Chaac
CoreGG
Chaac
5,997
1,356
0
3,829
9,277
5,884
34
1,566
7,711
0
21,369
L
Cu Chulainn
MS35
Cu Chulainn
6,370
1,253
0
1,310
9,760
6,177
66
0
8,914
0
30,611
L
Ymir
Monten
Ymir
3,780
1,092
0
2,131
7,270
3,236
0
1,650
5,512
25,112
5,285
W
Mercury
TheJew127
Mercury
4,109
2,317
0
3,870
9,685
3,458
0
1,348
8,337
0
33,328
L
Chronos
WaifuService
Chronos
5,568
1,666
0
2,646
10,946
3,266
0
3,664
7,258
38,999
0
W
Discordia
blueberryftw
Discordia
6,028
634
0
1,252
5,405
1,600
208
423
4,982
40,731
0
L
Jing Wei
gammi1999
Jing Wei
5,717
2,676
0
1,809
7,789
2,397
258
4,722
2,641
0
50,282
W
Izanami
pajatso
Izanami
4,981
3,030
0
1,456
6,265
1,951
0
3,648
2,617
0
45,356
L
Sylvanus
shiva1966
Sylvanus
2,601
580
894
2,367
6,326
5,021
54
2,018
4,126
15,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
31,927
321
Minions Killed
283
0
Camps Cleared
0
1,059,002
Distance Traveled
1,251,614
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,108
509
14
1
0
277,856
4
W
Chaac
6,464
539
40
3
0
233,903
1
L
Cu Chulainn
6,163
514
55
5
0
207,573
1
L
Ymir
5,966
497
60
5
0
162,569
1
W
Mercury
6,324
527
67
6
0
273,165
2
L
Chronos
6,533
544
83
7
0
236,754
4
W
Discordia
6,748
562
80
7
0
235,568
3
L
Jing Wei
7,105
592
92
8
0
244,424
6
W
Izanami
6,283
524
82
7
0
231,122
1
L
Sylvanus
5,551
463
31
3
0
207,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role