Player Matchup

Pele
Pele
Aleno525
Pele
Level 142
God Stats
2W - 1L
1,523 SR
Queue Stats
61W - 54L
1,625 Elo+
Party 1
Ares
Ares
BedPajamas
Ares
Level 123
God Stats
4W - 5L
1,744 SR
Queue Stats
177W - 160L
1,680 Elo+
Party 1
Discordia
Discordia
NoctrnlMantaray
Discordia
Level 126
God Stats
5W - 0L
1,983 SR
Queue Stats
256W - 51L
1,752 Elo+
Party 2
Baron Samedi
Baron Samedi
iSapphic
Baron Samedi
Level 128
God Stats
4W - 1L
1,809 SR
Queue Stats
101W - 93L
1,608 Elo+
Solo
Artemis
Artemis
juicebxx26
Artemis
Level 68
God Stats
7W - 2L
1,662 SR
Queue Stats
61W - 35L
1,656 Elo+
Party 2
Team Averages
Level 117
1,744 SR
1,664 Elo+

VS

Team Averages
Level 132
1,551 SR
1,557 Elo+
Charybdis
Charybdis
BurritoEater
Charybdis
Level 146
God Stats
26W - 25L
1,516 SR
Queue Stats
367W - 338L
1,531 Elo+
Solo
Set
Set
ClawedCmaniac
Set
Level 124
God Stats
0W - 1L
1,536 SR
Queue Stats
89W - 81L
1,575 Elo+
Solo
Aphrodite
Aphrodite
CyanKali
Aphrodite
Level 106
God Stats
561W - 540L
1,639 SR
Queue Stats
561W - 542L
1,634 Elo+
Solo
Merlin
Merlin
NRL NINJA
Merlin
Level 157
God Stats
33W - 39L
1,567 SR
Queue Stats
1,225W - 1,286L
1,512 Elo+
Solo
Sobek
Sobek
TiringFever18
Sobek
Level 127
God Stats
22W - 33L
1,496 SR
Queue Stats
383W - 401L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 2 / 5
10,425
948
10,123
13,437
9,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 0 / 11
10,977
998
11,340
13,638
16,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
NoctrnlMantaray
Discordia
18
3 / 0 / 19
11,176
1,016
21,013
6,896
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
iSapphic
Baron Samedi
18
5 / 1 / 15
10,798
982
16,305
9,650
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
juicebxx26
Artemis
17
6 / 2 / 11
11,212
1,019
15,705
8,784
3,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

244

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BurritoEater
Charybdis
16
1 / 1 / 4
9,717
883
13,628
12,847
4,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 14 / 3
9,554
869
7,753
24,237
10,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
CyanKali
Aphrodite
16
1 / 3 / 4
9,795
890
6,979
14,320
6,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
NRL NINJA
Merlin
16
1 / 2 / 4
9,703
882
12,320
7,890
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 3
9,500
864
8,036
19,559
27,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
25
Kills
5
5
Deaths
25
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
5
2
5
3.75
W
6
0
11
11.5
L
Charybdis
BurritoEater
Charybdis
1
1
4
3
L
1
14
3
0.18
L
Aphrodite
CyanKali
Aphrodite
1
3
4
1
L
Merlin
NRL NINJA
Merlin
1
2
4
1.5
W
Discordia
NoctrnlMantaray
Discordia
3
0
19
12.5
L
1
5
3
0.5
W
Baron Samedi
iSapphic
Baron Samedi
5
1
15
12.5
W
Artemis
juicebxx26
Artemis
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,486
Damage
48,716
52,405
Taken
78,853
37,107
Mitigated
51,917
17,323
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,123
1,481
416
1,482
13,437
9,069
0
7,276
6,161
61
29,593
W
11,340
477
376
379
13,638
16,428
0
6,448
7,190
17,764
0
L
Charybdis
BurritoEater
Charybdis
13,628
4,913
0
989
12,847
4,250
0
6,870
5,977
0
39,272
L
7,753
2,847
0
735
24,237
10,231
0
18,401
5,836
0
25,219
L
Aphrodite
CyanKali
Aphrodite
6,979
416
6,142
6,723
14,320
6,821
0
7,248
7,072
22,224
0
L
Merlin
NRL NINJA
Merlin
12,320
523
0
0
7,890
2,843
0
4,535
3,355
43,682
0
W
Discordia
NoctrnlMantaray
Discordia
21,013
2,119
0
548
6,896
2,915
0
3,397
3,499
41,792
0
L
8,036
463
0
2,258
19,559
27,772
0
11,665
7,894
23,111
0
W
Baron Samedi
iSapphic
Baron Samedi
16,305
930
4,814
5,539
9,650
4,961
0
5,381
4,269
40,266
0
W
Artemis
juicebxx26
Artemis
15,705
8,733
613
3,156
8,784
3,734
0
4,833
3,951
0
36,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,588
Gold Earned
48,269
214
Minions Killed
224
7
Camps Cleared
6
1,040,046
Distance Traveled
993,713
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,425
948
52
5
3
236,553
0
W
Ares
10,977
998
5
0
1
223,645
1
L
Charybdis
9,717
883
52
5
2
212,252
0
L
Set
9,554
869
41
4
2
196,753
0
L
Aphrodite
9,795
890
28
3
1
215,761
0
L
Merlin
9,703
882
71
6
0
199,167
0
W
Discordia
11,176
1,016
50
5
0
216,522
1
L
Sobek
9,500
864
32
3
1
169,780
2
W
Baron Samedi
10,798
982
66
6
0
199,234
0
W
Artemis
11,212
1,019
41
4
3
164,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role