Player Matchup

Horus
Horus
Gold I
CZN2
Horus
Gold I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,741 MMR
Party 1
Artio
Artio
Platinum V
DualKYmiera
Artio
Platinum V
Level 122
God Stats
19W - 21L
1,674 SR
Queue Stats
386W - 346L
1,556 MMR
Party 1
Olorun
Olorun
Platinum I
YeelHigh
Olorun
Platinum I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
2,105 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 78
1,558 SR
1,801 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,614 SR
1,728 MMR
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
ImPipingMoms
Sol
Gold I
Level 125
God Stats
9W - 17L
1,646 SR
Queue Stats
130W - 164L
1,832 MMR
Solo
Yemoja
Yemoja
Gold I
black hammerlo
Yemoja
Gold I
Level 156
God Stats
9W - 5L
1,697 SR
Queue Stats
32W - 25L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CZN2
Horus
7
1 / 9 / 0
4,993
713
4,212
10,489
4,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,437
634
833
6,469
2,811
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
YeelHigh
Olorun
7
0 / 8 / 1
4,638
663
2,171
8,706
2,969
Bans
ThothAphroditeScyllaPersephoneAthena

VS

Bans
GilgameshAchillesOdinChaacCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 1 / 11
6,461
923
5,861
5,244
1,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
7 / 0 / 10
7,033
1,005
6,597
3,559
1,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
8 / 0 / 10
7,297
1,042
7,022
4,991
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
19
19
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
11
9.5
L
Horus
CZN2
Horus
1
9
0
0.11
L
0
2
0
0
W
7
0
10
12
L
Olorun
YeelHigh
Olorun
0
8
1
0.06
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,216
Damage
19,480
25,664
Taken
13,794
9,887
Mitigated
5,303
3,541
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,861
2,242
0
1,070
5,244
1,292
728
1,230
4,014
0
23,151
L
Horus
CZN2
Horus
4,212
2,154
375
1,626
10,489
4,107
0
4,682
5,462
0
12,711
L
833
61
130
1,008
6,469
2,811
0
3,376
2,888
5,223
0
W
6,597
2,839
0
1,785
3,559
1,143
1,374
1,262
2,297
22,291
2,237
L
Olorun
YeelHigh
Olorun
2,171
700
176
226
8,706
2,969
0
4,022
4,355
6,872
0
W
7,022
1,753
1,221
2,244
4,991
2,868
837
878
4,113
15,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,068
Gold Earned
20,791
32
Minions Killed
96
0
Camps Cleared
6
348,208
Distance Traveled
380,686
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,461
923
30
4
3
132,288
1
L
Horus
4,993
713
13
2
0
117,466
1
L
Artio
4,437
634
12
2
0
110,175
1
W
Sol
7,033
1,005
41
6
3
124,593
2
L
Olorun
4,638
663
7
1
0
120,567
2
W
Yemoja
7,297
1,042
25
4
0
123,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role