Player Matchup

Zeus
Zeus
 
Zeus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Buddha3347
Vamana
Level 87
God Stats
56W - 64L
1,481 SR
Queue Stats
218W - 217L
1,546 Elo+
Solo
Jormungandr
Jormungandr
MasterLink1307
Jormungandr
Level 126
God Stats
0W - 1L
1,431 SR
Queue Stats
20W - 20L
1,680 Elo+
Solo
Neith
Neith
SenPaiiis
Neith
Level 63
God Stats
1W - 2L
1,731 SR
Queue Stats
11W - 14L
1,511 Elo+
Solo
Team Averages
Level 96
1,529 SR
1,547 Elo+

VS

Team Averages
Level 110
1,448 SR
1,555 Elo+
Nu Wa
Nu Wa
F0rtniteAdmin
Nu Wa
Level 64
God Stats
33W - 24L
1,421 SR
Queue Stats
544W - 454L
1,593 Elo+
Solo
Scylla
Scylla
SYC The JoKeR
Scylla
Level 142
God Stats
10W - 6L
1,647 SR
Queue Stats
114W - 122L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
SaW IroN MaN
Baron Samedi
Level 92
God Stats
4W - 5L
1,220 SR
Queue Stats
65W - 53L
1,589 Elo+
Solo
Amaterasu
Amaterasu
jodores
Amaterasu
Level 144
God Stats
20W - 26L
1,388 SR
Queue Stats
486W - 472L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
x3205x
Gilgamesh
Level 108
God Stats
152W - 137L
1,563 SR
Queue Stats
817W - 811L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 3 / 2
11,383
1,035
22,937
8,380
3,035
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
16
1 / 3 / 4
10,357
942
12,065
7,543
2,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Buddha3347
Vamana
17
2 / 6 / 5
10,412
947
13,192
21,386
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MasterLink1307
Jormungandr
16
1 / 2 / 5
9,847
895
9,047
12,208
13,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
SenPaiiis
Neith
16
0 / 5 / 5
9,883
898
8,856
10,806
4,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

153

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 9
10,057
914
10,518
5,891
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 1 / 10
10,551
959
12,317
11,886
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SaW IroN MaN
Baron Samedi
18
8 / 3 / 5
12,276
1,116
11,735
14,658
6,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
jodores
Amaterasu
17
6 / 3 / 7
11,845
1,077
10,711
21,118
16,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
x3205x
Gilgamesh
18
3 / 1 / 9
10,657
969
11,000
15,797
14,728
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
9
Kills
19
19
Deaths
9
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
3
2
2
L
Loki
 
Loki
1
3
4
1
L
Vamana
Buddha3347
Vamana
2
6
5
0.75
W
1
1
9
5.5
L
Jormungandr
MasterLink1307
Jormungandr
1
2
5
1.75
W
1
1
10
6
W
Baron Samedi
SaW IroN MaN
Baron Samedi
8
3
5
3.5
L
Neith
SenPaiiis
Neith
0
5
5
0.5
W
Amaterasu
jodores
Amaterasu
6
3
7
3.17
W
Gilgamesh
x3205x
Gilgamesh
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,097
Damage
56,281
60,323
Taken
69,350
32,111
Mitigated
44,336
8,500
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
22,937
1,796
112
614
8,380
3,035
0
4,021
4,296
47,988
0
L
Loki
 
Loki
12,065
2,513
0
445
7,543
2,645
0
5,302
2,121
0
51,366
L
Vamana
Buddha3347
Vamana
13,192
7,600
105
5,792
21,386
8,754
0
12,704
8,425
0
34,426
W
10,518
5,845
0
0
5,891
2,422
0
2,241
3,650
25,576
0
L
Jormungandr
MasterLink1307
Jormungandr
9,047
2,673
0
0
12,208
13,423
0
6,834
5,244
28,873
0
W
12,317
1,931
0
2,962
11,886
3,680
0
4,726
7,160
31,837
0
W
Baron Samedi
SaW IroN MaN
Baron Samedi
11,735
1,288
2,563
3,410
14,658
6,920
0
7,170
7,488
35,830
0
L
Neith
SenPaiiis
Neith
8,856
3,595
0
1,432
10,806
4,254
0
5,025
5,667
0
27,434
W
Amaterasu
jodores
Amaterasu
10,711
5,300
1,479
3,366
21,118
16,586
0
9,684
11,434
0
19,520
W
Gilgamesh
x3205x
Gilgamesh
11,000
2,772
0
84
15,797
14,728
0
8,163
7,634
428
32,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,882
Gold Earned
55,386
273
Minions Killed
224
11
Camps Cleared
7
1,132,977
Distance Traveled
1,125,106
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,383
1,035
64
6
3
219,693
0
L
Loki
10,357
942
79
7
3
249,063
1
L
Vamana
10,412
947
51
5
3
238,423
0
W
Nu Wa
10,057
914
30
3
1
212,620
0
L
Jormungandr
9,847
895
31
3
0
206,674
0
W
Scylla
10,551
959
54
5
0
234,391
0
W
Baron Samedi
12,276
1,116
78
7
2
215,250
0
L
Neith
9,883
898
48
4
2
219,124
0
W
Amaterasu
11,845
1,077
19
2
3
230,804
0
W
Gilgamesh
10,657
969
43
4
1
232,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role