Player Matchup

Gilgamesh
Gilgamesh
CapNjay6464
Gilgamesh
Level 21
God Stats
5W - 5L
1,557 SR
Queue Stats
9W - 7L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeadlyFoxy65
Morgan Le Fay
Level 26
God Stats
8W - 10L
1,516 SR
Queue Stats
61W - 88L
1,415 Elo+
Solo
Cernunnos
Cernunnos
JX7Y
Cernunnos
Level 27
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Kukulkan
Kukulkan
Nick9530
Kukulkan
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 1
Serqet
Serqet
x Priid3
Serqet
Level 129
God Stats
0W - 1L
1,530 SR
Queue Stats
26W - 30L
1,474 Elo+
Party 1
Team Averages
Level 41
1,558 SR
1,548 Elo+

VS

Team Averages
Level 14
1,541 SR
1,350 Elo+
Ao Kuang
Ao Kuang
BigFamilyBOIII
Ao Kuang
Level 4
God Stats
2W - 2L
1,262 SR
Queue Stats
11W - 10L
1,266 Elo+
Party 2
Sylvanus
Sylvanus
Blurry0824
Sylvanus
Level 7
God Stats
2W - 1L
1,592 SR
Queue Stats
6W - 4L
1,467 Elo+
Party 3
Chaac
Chaac
InFi I Jay
Chaac
Level 18
God Stats
11W - 7L
1,553 SR
Queue Stats
30W - 30L
1,316 Elo+
Party 2
Hun Batz
Hun Batz
Veppeer
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,277 Elo+
Party 2
Artemis
Artemis
jabba_da_sluht
Artemis
Level 12
God Stats
3W - 0L
1,797 SR
Queue Stats
6W - 5L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CapNjay6464
Gilgamesh
20
4 / 4 / 8
12,955
463
20,897
25,049
26,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
DeadlyFoxy65
Morgan Le Fay
18
7 / 13 / 6
12,443
444
20,736
24,592
8,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JX7Y
Cernunnos
19
5 / 13 / 4
13,211
472
11,770
24,832
13,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Nick9530
Kukulkan
15
0 / 5 / 5
10,349
370
5,299
7,800
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
x Priid3
Serqet
20
8 / 5 / 13
14,183
507
17,995
23,151
19,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
13 / 7 / 10
15,847
566
24,086
29,028
15,302
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Blurry0824
Sylvanus
20
4 / 5 / 20
14,630
523
9,812
26,520
40,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
18
1 / 5 / 4
13,217
472
9,947
22,358
17,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Veppeer
Hun Batz
20
4 / 3 / 6
13,874
496
11,722
27,161
11,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
18 / 4 / 8
17,184
614
29,301
15,697
7,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
88
24
Kills
40
40
Deaths
24
36
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
13
7
10
2.57
W
Sylvanus
Blurry0824
Sylvanus
4
5
20
2.8
L
Gilgamesh
CapNjay6464
Gilgamesh
4
4
8
2
L
Morgan Le Fay
DeadlyFoxy65
Morgan Le Fay
7
13
6
0.77
W
Chaac
1
5
4
0.6
L
Cernunnos
JX7Y
Cernunnos
5
13
4
0.54
L
Kukulkan
Nick9530
Kukulkan
0
5
5
0.5
W
Hun Batz
Veppeer
Hun Batz
4
3
6
2.33
W
18
4
8
5.5
L
Serqet
x Priid3
Serqet
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,697
Damage
84,868
105,424
Taken
120,764
70,962
Mitigated
90,992
15,203
Healing
52,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
24,086
7,087
0
14,685
29,028
15,302
929
6,417
21,561
65,944
8,655
W
Sylvanus
Blurry0824
Sylvanus
9,812
1,803
2,823
10,928
26,520
40,300
3,022
8,105
17,755
53,821
15,497
L
Gilgamesh
CapNjay6464
Gilgamesh
20,897
3,735
0
4,648
25,049
26,799
0
4,978
20,071
0
75,732
L
Morgan Le Fay
DeadlyFoxy65
Morgan Le Fay
20,736
4,847
281
6,358
24,592
8,914
34
6,899
17,693
56,907
0
W
Chaac
9,947
1,443
0
7,856
22,358
17,164
344
4,311
16,121
0
60,427
L
Cernunnos
JX7Y
Cernunnos
11,770
6,054
0
1,348
24,832
13,290
1,142
9,345
15,487
0
64,291
L
Kukulkan
Nick9530
Kukulkan
5,299
804
0
0
7,800
2,669
0
4,519
3,281
34,485
0
W
Hun Batz
Veppeer
Hun Batz
11,722
4,710
0
11,854
27,161
11,092
732
6,515
19,858
0
107,701
W
29,301
16,881
0
4,536
15,697
7,134
13,112
3,127
10,997
0
128,081
L
Serqet
x Priid3
Serqet
17,995
6,115
0
2,568
23,151
19,290
98
6,256
16,895
0
91,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,141
Gold Earned
74,752
509
Minions Killed
597
0
Camps Cleared
0
2,366,813
Distance Traveled
2,472,228
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,847
566
98
4
0
445,470
0
W
Sylvanus
14,630
523
92
3
0
437,279
2
L
Gilgamesh
12,955
463
125
4
0
527,284
2
L
Morgan Le Fay
12,443
444
65
2
0
374,932
1
W
Chaac
13,217
472
116
4
0
540,510
0
L
Cernunnos
13,211
472
108
4
0
396,796
0
L
Kukulkan
10,349
370
68
2
0
511,812
2
W
Hun Batz
13,874
496
126
5
0
558,333
2
W
Artemis
17,184
614
165
6
0
490,636
2
L
Serqet
14,183
507
143
5
0
555,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role