Player Matchup

Medusa
Medusa
DeathDC
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,553 Elo+
Party 1
Chaac
Chaac
Kevinrth
Chaac
Level 5
God Stats
5W - 3L
1,321 SR
Queue Stats
9W - 11L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
MadMaxBBBRRR
Nu Wa
Level 87
God Stats
10W - 7L
1,545 SR
Queue Stats
28W - 36L
1,401 Elo+
Party 1
Fafnir
Fafnir
minecara750
Fafnir
Level 106
God Stats
2W - 3L
1,356 SR
Queue Stats
12W - 28L
1,398 Elo+
Party 1
Arachne
Arachne
pialuwed
Arachne
Level 28
God Stats
14W - 12L
1,668 SR
Queue Stats
161W - 131L
1,560 Elo+
Solo
Team Averages
Level 49
1,478 SR
1,490 Elo+

VS

Team Averages
Level 15
1,661 SR
1,500 Elo+
Anhur
Anhur
DUDA_CABALEIRO
Anhur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,424 Elo+
Solo
Yemoja
Yemoja
SnakePig001
Yemoja
Level 28
God Stats
3W - 4L
1,745 SR
Queue Stats
107W - 88L
1,512 Elo+
Solo
Chaac
Chaac
YoLosCarreo
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,650 Elo+
Solo
Nu Wa
Nu Wa
ZEKITO876
Nu Wa
Level 10
God Stats
16W - 17L
1,830 SR
Queue Stats
77W - 79L
1,626 Elo+
Solo
Rama
Rama
marioalarcao
Rama
Level 22
God Stats
3W - 2L
1,732 SR
Queue Stats
31W - 67L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeathDC
Medusa
10
5 / 0 / 1
6,104
610
5,783
5,413
1,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Kevinrth
Chaac
10
6 / 1 / 0
6,486
649
4,765
7,672
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 2
5,717
572
3,246
3,614
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
9
1 / 0 / 4
6,158
616
2,944
5,054
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
pialuwed
Arachne
10
0 / 0 / 4
5,610
561
2,170
4,919
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,263
526
2,647
6,572
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
9
0 / 1 / 0
5,116
512
2,088
5,776
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,286
529
4,078
5,981
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
ZEKITO876
Nu Wa
8
0 / 1 / 1
4,954
495
3,394
3,649
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
4,497
450
2,919
6,299
1,499
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Medusa
DeathDC
Medusa
5
0
1
5.5
W
Chaac
Kevinrth
Chaac
6
1
0
6
W
1
1
2
2
L
Yemoja
0
1
0
0
L
1
3
0
0.33
L
Nu Wa
ZEKITO876
Nu Wa
0
1
1
0.5
L
0
4
0
0
W
Fafnir
1
0
4
3
W
Arachne
pialuwed
Arachne
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,908
Damage
15,126
26,672
Taken
28,277
13,107
Mitigated
9,662
11,143
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,647
1,410
0
1,291
6,572
1,658
842
180
5,938
0
20,622
W
Medusa
DeathDC
Medusa
5,783
2,639
0
3,775
5,413
1,377
1,764
888
4,429
0
35,528
W
Chaac
Kevinrth
Chaac
4,765
982
0
2,635
7,672
4,364
784
251
7,325
73
23,031
W
3,246
859
0
659
3,614
1,054
0
2,322
1,158
33,614
0
L
Yemoja
2,088
393
525
1,788
5,776
2,257
0
1,802
3,974
19,720
0
L
4,078
585
0
1,457
5,981
3,276
0
935
4,947
0
29,441
L
Nu Wa
ZEKITO876
Nu Wa
3,394
1,148
0
570
3,649
972
0
2,478
1,171
21,988
0
L
2,919
2,837
0
1,599
6,299
1,499
0
868
5,431
0
17,075
W
Fafnir
2,944
275
0
2,426
5,054
4,527
130
1,166
3,736
8,562
0
W
Arachne
pialuwed
Arachne
2,170
1,546
0
1,648
4,919
1,785
0
281
4,542
0
39,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
25,116
275
Minions Killed
237
0
Camps Cleared
0
983,659
Distance Traveled
832,486
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,263
526
47
5
0
180,039
0
W
Medusa
6,104
610
84
8
0
177,248
4
W
Chaac
6,486
649
44
4
0
168,869
0
W
Nu Wa
5,717
572
64
6
0
198,676
6
L
Yemoja
5,116
512
39
4
0
169,493
3
L
Chaac
5,286
529
57
6
0
204,108
1
L
Nu Wa
4,954
495
48
5
0
165,509
1
L
Rama
4,497
450
46
5
0
113,337
2
W
Fafnir
6,158
616
10
1
0
214,325
5
W
Arachne
5,610
561
73
7
0
224,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role